// Use this for initialization
    void Start()
    {
        jackpotChallengeSystem = gameObjectJackPotChallengeSystem.GetComponent <JackpotChallengeSystem>();

        animator = GetComponent <Animator>();
    }
Exemplo n.º 2
0
 public override void GenerateStage()
 {
     jackpotChallengeSystem = prefabCreator.CreateJackpotChallengeSystem();
     prefabCreator.CreateCeilingSystem();
 }