Exemplo n.º 1
0
    public static SignalRMessage[] FromJSON(JSONClass json)
    {
        List <SignalRMessage> result = new List <SignalRMessage>();

        if (json.ContainsKey("M") && json["M"].AsArray != null)
        {
            foreach (JSONNode node in json["M"].AsArray)
            {
                SignalRMessage msg = new SignalRMessage();
                msg.H = node.AsObject.ContainsKey("H") ? node.AsObject["H"].Value : string.Empty;
                msg.M = node.AsObject.ContainsKey("M") ? node.AsObject["M"].Value : string.Empty;

                if (node.AsObject.ContainsKey("A") && node.AsObject["A"].AsArray != null)
                {
                    List <string> paramsA = new List <string>();

                    foreach (JSONNode nodeParam in node.AsObject["A"].AsArray)
                    {
                        paramsA.Add(nodeParam.Value);
                    }

                    msg.A = paramsA.ToArray();
                }

                result.Add(msg);
            }
        }

        return(result.ToArray());
    }
Exemplo n.º 2
0
    public void TryConnect()
    {
        onConnectionUpdate(ConnectionStatus.CONNECTING);

        try
        {
            var webRequest = (HttpWebRequest)WebRequest.Create(_socketUrl + string.Format("/signalr/negotiate?clientProtocol=1.5&connectionData=%5B%7B%22name%22%3A%22{0}%22%7D%5D&_=1498643185939", _hubName));
            var response   = (HttpWebResponse)webRequest.GetResponse();

            using (var sr = new StreamReader(response.GetResponseStream()))
            {
                var payload = sr.ReadToEnd();

                JSONClass json = JSON.Parse(payload).AsObject;

                if (json != null && json.ContainsKey("ConnectionToken"))
                {
                    _connectionToken = Uri.EscapeDataString(json["ConnectionToken"].Value);
                    onConnectionUpdate(ConnectionStatus.CONNECTED);
                }
                else
                {
                    onConnectionUpdate(ConnectionStatus.NOT_CONNECTED);
                }
            }

            Open();
        }
        catch (Exception e)
        {
            onConnectionUpdate(ConnectionStatus.NOT_CONNECTED);
        }
    }
Exemplo n.º 3
0
    void _ws_OnMessage(object sender, MessageEventArgs e)
    {
        JSONClass json = JSON.Parse(e.Data).AsObject;

#if UNITY_EDITOR
        UnityEngine.Debug.Log(e.Data);
#endif

        if (json.ContainsKey("E"))
        {
            UnityMainThreadDispatcher.Instance().Enqueue(() => onConnectionUpdate(ConnectionStatus.ERROR));
        }
        else
        {
            UnityMainThreadDispatcher.Instance().Enqueue(() => onConnectionUpdate(ConnectionStatus.CONNECTED));

            var msgs = SignalRMessage.FromJSON(json);
            foreach (var msg in msgs)
            {
                switch (msg.M)
                {
                case "remoteCommand":
                    RemoteCommand cmd   = (RemoteCommand)System.Enum.Parse(typeof(RemoteCommand), msg.A[0].ToUpper());
                    var           param = msg.A.Length > 1 ? msg.A[1] : string.Empty;
                    UnityMainThreadDispatcher.Instance().Enqueue(() => onRemoteCommand(cmd, param));
                    break;
                }
            }
        }
    }
Exemplo n.º 4
0
 /// <summary>
 /// Please note that with the <see cref="SimpleJSON"/> system key-value associations are actually instances of <see cref="JSONClass"/>.
 /// </summary>
 /// <param name="key"></param>
 /// <returns></returns>
 public JSONNode this[string key] {
     get { if (json == null)
           {
               throw new Exception("JSONClass is not ready!");
           }
           if (!json.ContainsKey(key))
           {
               return(null);
           }
           return(json[key]); } set { json[key] = value; }
 }
Exemplo n.º 5
0
        public void AnalizeText(string text)
        {
            text = CleanText(text);
            string[] ss = text.Split(" "[0]);

            Dictionary <int, JSONClass> statuses = new Dictionary <int, JSONClass>();

            foreach (string s in ss)
            {
                KeyValuePair <int, string> kvp = db.GetWordStatus(s);
                statuses[kvp.Key] = JSON.Parse(kvp.Value).AsObject;
            }

            foreach (KeyValuePair <int, JSONClass> kvp in statuses)
            {
                int       id  = kvp.Key;
                JSONClass obj = kvp.Value;

                foreach (KeyValuePair <int, JSONClass> kvp2 in statuses)
                {
                    int id2      = kvp2.Key;
                    int position = GiveWordPosition(statuses, obj, kvp2.Value);

                    if (kvp.Value == kvp2.Value)
                    {
                        continue;
                    }

                    if (!obj.ContainsKey(position.ToString()))
                    {
                        obj.Add(position.ToString(), new JSONClass());
                    }

                    JSONClass score = obj[position.ToString()].AsObject;

                    if (!score.ContainsKey(id2.ToString()))
                    {
                        score.Add(id2.ToString(), new JSONData(0));
                    }

                    int currentScore = score[id2.ToString()].AsInt;
                    currentScore++;
                    score[id2.ToString()] = new JSONData(currentScore);
                }
            }

            foreach (KeyValuePair <int, JSONClass> kvp in statuses)
            {
                int       id  = kvp.Key;
                JSONClass obj = kvp.Value;

                db.UpdateWord(id, obj.ToString());
            }
        }