Exemplo n.º 1
0
 public TileDirt(Vector2 position)
 {
     ShouldGravity       = false;
     Position            = position;
     Name                = "Dirt";
     TileID              = 1;
     TextureName         = TextureManager.GetTextureFromID(TileID);
     ItemDroppedOnRemove = new Items.ItemDirt();
     Hardness            = 2;
     RequiredTool        = 2;
     RequiredToolLevel   = 1;
 }
Exemplo n.º 2
0
 public TileDirt(Vector2 position)
 {
     ShouldGravity = false;
     Position = position;
     Name = "Dirt";
     TileID = 1;
     TextureName = TextureManager.GetTextureFromID(TileID);
     ItemDroppedOnRemove = new Items.ItemDirt();
     Hardness = 2;
     RequiredTool = 2;
     RequiredToolLevel = 1;
 }