Exemplo n.º 1
0
        private void updatePosition(ref ItemVisualComponent component, PositionComponent positionComponent)
        {
            Vector3Int pos      = positionComponent.position;
            Vector3    scenePos = ViewUtil.fromModelToScene(pos) + new Vector3(0, 0, -0.1f);

            component.spriteRenderer.gameObject.transform.localPosition = scenePos;
        }
 public void Run()
 {
     foreach (var i in filter)
     {
         EcsEntity           entity    = filter.GetEntity(i);
         ItemVisualComponent component = filter.Get1(i);
         Object.Destroy(component.go);
         entity.Del <ItemVisualComponent>();
     }
 }
Exemplo n.º 3
0
        private void createSpriteForItem(EcsEntity entity)
        {
            ItemComponent       item           = entity.Get <ItemComponent>();
            ItemVisualComponent visual         = new ItemVisualComponent();
            Vector3             spritePosition = ViewUtil.fromModelToScene(entity.pos());

            visual.go = Object.Instantiate(itemPrefab, spritePosition + new Vector3(0, 0, -0.1f), Quaternion.identity);
            visual.go.transform.SetParent(GameView.get().mapHolder);
            visual.spriteRenderer        = visual.go.GetComponent <SpriteRenderer>();
            visual.spriteRenderer.sprite = createSprite(ItemTypeMap.getItemType(item.type));
            entity.Replace(visual);
        }