Exemplo n.º 1
0
        public void DropSelected()
        {
            if (_currentlySelectedLocation == EquipLocation.None)
            {
                return;
            }

            //Gets the item
            EquipableItem item = GetItemInSlot(_currentlySelectedLocation);

            //Drops the item
            GameObject.FindGameObjectWithTag("Player").GetComponent <ItemDropper>().DropItem(item, 1);

            //Closes the tooltip
            ItemTooltip tooltip = GameObject.FindObjectOfType <ItemTooltip>();

            if (tooltip)
            {
                tooltip.Close();
            }

            //Removes the item
            RemoveItem(_currentlySelectedLocation);

            //Sets the selected to none
            _currentlySelectedLocation = EquipLocation.None;
        }
Exemplo n.º 2
0
 private void InventorySlotSelected(int slotId)
 {
     if (slotId >= 0)
     {
         _itemTooltip.Open(_itemList[slotId].item, _itemTooltip.RectPosition);
     }
     else
     {
         _itemTooltip.Close();
     }
 }
Exemplo n.º 3
0
 private void InventorySlotSelected(int slotId)
 {
     if (slotId >= 0)
     {
         _itemTooltip.Open(_invItems[slotId].item, _inventory.GetSlotPosition(slotId));
     }
     else
     {
         _itemTooltip.Close();
     }
 }