public static void Restore(Bundle bundle) { _handler = new ItemStatusHandler(potions, colors, images, bundle); }
public static void Restore(Bundle bundle) { _handler = new ItemStatusHandler(rings, gems, images, bundle); }
public static void InitColors() { _handler = new ItemStatusHandler(potions, colors, images); }
public static void InitGems() { _handler = new ItemStatusHandler(rings, gems, images); }
public static void Restore(Bundle bundle) { _handler = new ItemStatusHandler(Scrolls, Runes, Images, bundle); }
public static void InitLabels() { _handler = new ItemStatusHandler(Scrolls, Runes, Images); }
public static void Restore(Bundle bundle) { _handler = new ItemStatusHandler(Wands, Woods, Images, bundle); }
public static void InitWoods() { _handler = new ItemStatusHandler(Wands, Woods, Images); }