Exemplo n.º 1
0
        public static void OnDoUpgragePre(PlayerAction_Build __instance, int objId, int grade, int upgrade)
        {
            if (UndoManager.IgnoreAllEvents.Value)
            {
                return;
            }
            if (NebulaModAPI.IsMultiplayerActive)
            {
                if (NebulaModAPI.MultiplayerSession.LocalPlayer.IsClient)
                {
                    return;
                }
            }

            if (!RecordUpgrades)
            {
                return;
            }
            if (objId == 0)
            {
                return;
            }

            if (upgradeIds.Contains(objId))
            {
                return;
            }

            upgradeIds.Add(objId);
            ItemProto itemProto = __instance.noneTool.GetItemProto(objId);

            if (itemProto != null && itemProto.canUpgrade)
            {
                int       oldGrade     = itemProto.Grade;
                ItemProto newItemProto = itemProto;

                if (grade > 0)
                {
                    newItemProto = itemProto.GetGradeItem(grade);
                }
                else if (upgrade != 0)
                {
                    newItemProto = itemProto.GetUpgradeItem(upgrade);
                }

                upgradeList.Add(new UpgradeData(objId, oldGrade, newItemProto.Grade));
            }
        }