public static List<ItemModel> GetItems(string fileName) { var doc = new XmlDocument(); doc.Load(fileName); var xn = doc.SelectSingleNode("Items"); // 得到根节点的所有子节点 var xnl = xn.ChildNodes; var items = new List<ItemModel>(); foreach (XmlNode xn1 in xnl) { XmlElement xe = (XmlElement)xn1; foreach (var xmNode in xn1.ChildNodes) { ItemModel item = new ItemModel(); item.ElectricBusiness = xe.Attributes["ElectricBusiness"].Value; item.PriceCrawlUrl = xe.Attributes["PriceCrawlUrl"].Value; item.PromotionCrawlUrl = xe.Attributes["PromotionCrawlUrl"].Value; var xee = (XmlElement)xmNode;// 将节点转换为元素,便于得到节点的属性值 XmlNodeList xnl0 = xee.ChildNodes; item.Skuid = xnl0.Item(0).InnerText; item.Name = xnl0.Item(1).InnerText; item.PriceQueryString = xnl0.Item(2).InnerText; item.PromotionQueryString = xnl0.Item(3).InnerText; items.Add(item); } } return items.OrderBy(p => p.ElectricBusiness).ToList(); }
public JsonResult GetConfiguredShows() { var showMgr = new Fpp.Domain.Managers.ShowManager(); var configuredShows = showMgr.GetConfiguredShows(); var items = new ItemModel { ItemDetails = new List<ItemDetails>(), Type = "Rings" }; if (configuredShows.Any()) { var tmp = Rings.GetRingsForShowDayList(configuredShows.First().ShowDetailsId); foreach (var item in tmp) { items.ItemDetails.Add(new ItemDetails { Id = item.ID, Name = $"Ring No:{item.RingNo}" }); } } return Json(new { Status = 0, Items = items, ConfiguredShows = configuredShows }); }
/// <summary> /// Loads the detail view for the specified item. /// </summary> /// <param name="item">The item to load.</param> /// <returns>The task to await.</returns> private async Task LoadImage(ItemModel item) { // Only load a detail view image for image items. Initialize the bitmap from the image content stream. if (item.Bitmap == null && (item.Item.Image != null)) { item.Bitmap = new BitmapImage(); var client = ((App)Application.Current).OneDriveClient; using (var responseStream = await client.Drive.Items[item.Id].Content.Request().GetAsync()) { var memoryStream = responseStream as MemoryStream; if (memoryStream != null) { await item.Bitmap.SetSourceAsync(memoryStream.AsRandomAccessStream()); } else { using (memoryStream = new MemoryStream()) { await responseStream.CopyToAsync(memoryStream); memoryStream.Position = 0; await item.Bitmap.SetSourceAsync(memoryStream.AsRandomAccessStream()); } } } } }
public RecipeModel(ItemModel result, ItemModel i1, ItemModel i2 = null, ItemModel i3 = null) { Result = result; Ingredient1 = i1; Ingredient2 = i2; Ingredient3 = i3; }
//Check if three items correspond with the recipe public bool IsCorrect(ItemModel i1, ItemModel i2, ItemModel i3) { //Put all items into a list List<ItemModel> items = new List<ItemModel>{i1, i2, i3}; List<ItemModel> recipeItems = new List<ItemModel>{Ingredient1, Ingredient2, Ingredient3}; //Check all items to check with items in the recipe foreach(var item in items) { //Check if this item is in the recipe bool found = false; foreach(var rItem in recipeItems) { //If both items are null or the same if((item == null && rItem == null) || item >= rItem) { found = true; break; } } if(!found) return false; } return true; }
public void ReloadData() { var list = new ObservableCollection<ItemModel>(); string[] images = { "https://farm9.staticflickr.com/8625/15806486058_7005d77438.jpg", "https://farm5.staticflickr.com/4011/4308181244_5ac3f8239b.jpg", "https://farm8.staticflickr.com/7423/8729135907_79599de8d8.jpg", "https://farm3.staticflickr.com/2475/4058009019_ecf305f546.jpg", "https://farm6.staticflickr.com/5117/14045101350_113edbe20b.jpg", "https://farm2.staticflickr.com/1227/1116750115_b66dc3830e.jpg", "https://farm8.staticflickr.com/7351/16355627795_204bf423e9.jpg", "https://farm1.staticflickr.com/44/117598011_250aa8ffb1.jpg", "https://farm8.staticflickr.com/7524/15620725287_3357e9db03.jpg", "https://farm9.staticflickr.com/8351/8299022203_de0cb894b0.jpg", }; int number = 0; for (int n = 0; n < 20; n++) { for (int i = 0; i < images.Length; i++) { number++; var item = new ItemModel() { ImageUrl = images[i], FileName = string.Format("image_{0}.jpg", number), }; list.Add(item); } } Items = list; }
public void SetItem(ItemModel item) { Debug.Log("Setting Item Slot GUI item: " + item.label); this.item = item; this.nameLabel.text = this.item.label; }
public void SetupTests() { var inbox_persistence = MockRepository.GenerateStub<IItemPersistence<InBoxItem>>(); var actions_persistence = MockRepository.GenerateStub<IItemPersistence<ActionItem>>(); _actions_list_model = new ItemModel<ActionItem>(actions_persistence); _model = new ItemModel<InBoxItem>(inbox_persistence); _converter = new ItemConverter(_model, _actions_list_model); Assert.That(_model.Items, Has.Count.EqualTo(0)); }
private void CreateItemSlot(ItemInstanceModel itemInstance, ItemModel item, int count) { float yOffset = (this.itemSlotPadding * (float)count); ItemSlotGUI itemSlot = (ItemSlotGUI) Instantiate(this.itemSlotPrefab, this.itemSlotPrefab.transform.position - new Vector3(0, yOffset, 1), this.itemSlotPrefab.transform.rotation); itemSlot.gameObject.transform.parent = this.gameObject.transform; itemSlot.type = this.type; itemSlot.SetItemInstance(itemInstance); itemSlot.SetItem(item); this.itemSlots.Add(itemSlot); }
//Remove the item from the inventory public void RemoveItem(ItemModel item) { //Find the item in the inventory int index = Inventory.FindIndex (i => i.Name == item.Name); //If the inventory doesn't contain this item if (index == -1) return; else { Inventory[index].Quantity -= item.Quantity; //If the player ran out of this item, remove from inventory if(Inventory[index].Quantity <= 0) Inventory.RemoveAt(index); } }
/// <summary> /// Initializes a new instance of the <see cref="LineItemModel"/> class. /// </summary> /// <param name="lineItem">The line item.</param> /// <param name="catalogItem">The catalog item.</param> /// <param name="parentCatalogItem">The parent catalog item.</param> /// <param name="currency"></param> /// <exception cref="System.ArgumentNullException">catalogItem</exception> public LineItemModel(LineItem lineItem, Item catalogItem, Item parentCatalogItem, string currency) { _lineItem = lineItem; _currency = currency; if (catalogItem == null) { throw new ArgumentNullException("catalogItem"); } { var propertySet = CatalogHelper.CatalogClient.GetPropertySet(catalogItem.PropertySetId); _item = CatalogHelper.CreateItemModel(catalogItem, propertySet); } if (parentCatalogItem != null) { var propertySet = CatalogHelper.CatalogClient.GetPropertySet(parentCatalogItem.PropertySetId); _parentItem = CatalogHelper.CreateItemModel(parentCatalogItem, propertySet); _item.ParentItemId = parentCatalogItem.ItemId; } }
public JsonResult GetClasses(int Id) { var tmp = Rings.GetClassesForRingId(Id); var Items = new ItemModel { ItemDetails = new List<ItemDetails>(), Type = "Classes" }; foreach (var item in tmp) { Items.ItemDetails.Add(new ItemDetails { Id = item.ClassId, Name = item.ClassName }); } return Json(new { Status = 0, Items }); }
private void CreateModel() { _model = new ItemModel<GTDItem>(_persistence); }
protected override void AddPlugins(ItemModel source, PipelineStep pipelineStep) { AddUpdateSitecoreItemSettings(source, pipelineStep); }
public ActionResult DeleteItem([DataSourceRequest] DataSourceRequest request, ItemModel itemModel) { try { if (itemModel != null && ModelState.IsValid) { _entities.DeleteItem(itemModel.Id); } return(Json(new[] { itemModel }.ToDataSourceResult(new DataSourceRequest(), ModelState))); } catch (Exception e) { return(Json(e.Message)); } }
public static void Create(Context context, SiteSettings ss, long id, bool force = false) { if (force) { var itemModel = new ItemModel( context: context, referenceId: id); switch (itemModel.ReferenceType) { case "Sites": var siteModel = new SiteModel(context: context, siteId: id); CreateFullText( context: context, id: id, fullText: siteModel.FullText( context: context, ss: ss, backgroundTask: true)); break; case "Issues": var issueModel = new IssueModel( context: context, ss: ss, issueId: id); ss.Links? .Where(o => ss.GetColumn( context: context, columnName: o.ColumnName).UseSearch == true) .ForEach(link => ss.SetChoiceHash( context: context, columnName: link.ColumnName, selectedValues: new List <string> { issueModel.PropertyValue( context: context, name: link.ColumnName) })); CreateFullText( context: context, id: id, fullText: issueModel.FullText( context: context, ss: ss, backgroundTask: true)); break; case "Results": var resultModel = new ResultModel( context: context, ss: ss, resultId: id); ss.Links? .Where(o => ss.GetColumn( context: context, columnName: o.ColumnName).UseSearch == true) .ForEach(link => ss.SetChoiceHash( context: context, columnName: link.ColumnName, selectedValues: new List <string> { resultModel.PropertyValue( context: context, name: link.ColumnName) })); CreateFullText( context: context, id: id, fullText: resultModel.FullText( context: context, ss: ss, backgroundTask: true)); break; case "Wikis": var wikiModel = new WikiModel( context: context, ss: ss, wikiId: id); CreateFullText( context: context, id: id, fullText: wikiModel.FullText( context: context, ss: ss, backgroundTask: true)); break; } } }
public JsonResult GetShowsForNow() { var showMgr = new Fpp.Domain.Managers.ShowManager(); var configuredShows = showMgr.GetConfiguredShows(); var showForNow = showMgr.GetShowsForNow(); var items = new ItemModel { ItemDetails = new List<ItemDetails>(), Type = "Shows" }; foreach (var item in showForNow ) { items.ItemDetails.Add(new ItemDetails { Id = item.ID, Name = item.ShowName }); } return Json(new { Status = 0, Items = items, ConfiguredShows = configuredShows }); }
public void UpdateModel(ItemModel item) { UpdateParams(item); }
protected override void AddPlugins(ItemModel source, PipelineStep pipelineStep) { AddEndpointSettings(source, pipelineStep); }
public static AssociationGroup Association(ItemModel item, string groupName) { return item.AssociationGroups.FirstOrDefault(ag => ag.Name.Equals(groupName, StringComparison.OrdinalIgnoreCase)); }
public void Init(ItemModel model) { }
private void ContentDialog_SecondaryButtonClick(ContentDialog sender, ContentDialogButtonClickEventArgs args) { Item = null; }
public string ChangeItemInDb(ItemModel newItem) { var query = $"update {tableItems} set Name='{newItem.Name}', Beschreibung='{newItem.Description}' where ItemId={newItem.Id}"; return(DoManipulateQuery(query)); }
public bool UpdateItem(ItemModel item) { throw new NotImplementedException(); }
public int SaveItem(ItemModel item) { return(_itemRepo.SaveItem(item.GetRepoItem())); }
/// <summary> /// Initializes a new instance of the <see cref="CatalogItemWithPriceModel"/> class. /// </summary> /// <param name="item">The item.</param> /// <param name="price">The price.</param> /// <param name="availability">The availability.</param> public CatalogItemWithPriceModel(ItemModel item, PriceModel price, ItemAvailabilityModel availability) { _item = item; _price = price; _availability = availability; _itemReviews = new ReviewTotals {ItemId = item.ItemId}; }
internal Model_655_Graph(ItemModel owner, GraphX item) : base(owner, item) { }
public ItemModel(ItemModel copy) { Name = copy.Name; Quantity = copy.Quantity; }
public ItemViewModelB(ItemModel model) { this.model = model; }
public JsonResult GetRings(int Id) { var tmp = Rings.GetRingsForShowDayList(Id); var items = new ItemModel { ItemDetails = new List<ItemDetails>(), Type = "Rings" }; foreach (var item in tmp) { items.ItemDetails.Add(new ItemDetails { Id = item.ID, Name = $"Ring No:{item.RingNo}" }); } return Json(new { Status = 0, Items = items }); }
public Mask(ItemModel item) : base(item) { }
public void SetItem(ItemModel itemModel) { itemModel.Description = Description; itemModel.Image = ContentLink; }
public async Task <ItemModel> Set( string Id, string TypeId, string SubTypeId, string StatusId, string MasterId, string DetailId, long?Sequence, DateTime?StartTime, DateTime?EndTime, string Text, string Data0, string Data1, string Data2, string Data3, string Data4, string Data5, string Data6, string Data7, long?Amount ) { bool changed = false; bool added = false; var item = await _Context.Item.SingleOrDefaultAsync(m => m.Database == _DatabaseId && m.ItemId == Id); if (item == null) { item = new ItemModel(); item.Database = _DatabaseId; item.ItemId = Id; added = true; } Let(TypeId, s => { item.TypeId = s; changed = true; }); Let(SubTypeId, s => { item.SubTypeId = s; changed = true; }); Let(StatusId, s => { item.StatusId = s; changed = true; }); Let(MasterId, s => { item.MasterId = s; changed = true; }); Let(DetailId, s => { item.DetailId = s; changed = true; }); Let(Sequence, s => { item.Sequence = s; changed = true; }); Let(StartTime, s => { item.StartTime = s; changed = true; }); Let(EndTime, s => { item.EndTime = s; changed = true; }); Let(Text, s => { item.Text = s; changed = true; }); Let(Data0, s => { item.Data0 = s; changed = true; }); Let(Data1, s => { item.Data1 = s; changed = true; }); Let(Data2, s => { item.Data2 = s; changed = true; }); Let(Data3, s => { item.Data3 = s; changed = true; }); Let(Data4, s => { item.Data4 = s; changed = true; }); Let(Data5, s => { item.Data5 = s; changed = true; }); Let(Data6, s => { item.Data6 = s; changed = true; }); Let(Data7, s => { item.Data7 = s; changed = true; }); Let(Amount, s => { item.Amount = s; changed = true; }); if (added) { _Context.Add(item); await _Context.SaveChangesAsync(); } else if (changed) { _Context.Update(item); await _Context.SaveChangesAsync(); } return(item); }
public async Task UpdateItemDetails(string fileId) { ItemModel m = await Request.DeserializeBody <ItemModel>(); await sql.UpdateRecord(m, $"select * from ItemDetails where FileId = {fileId}", new string[] { "StoredFile" }, null); }
/// <summary> /// Load the Default data /// </summary> /// <returns></returns> public static List <ItemModel> LoadData(ItemModel temp) { var datalist = new List <ItemModel>() { new ItemModel { Name = "I1", Description = "I1", ImageURI = "item.png", Range = 10, Damage = 10, Value = 9, Location = ItemLocationEnum.PrimaryHand, Attribute = AttributeEnum.Attack }, new ItemModel { Name = "I2", Description = "I2", ImageURI = "item.png", Range = 10, Damage = 10, Value = 9, Location = ItemLocationEnum.Head, Attribute = AttributeEnum.Attack }, new ItemModel { Name = "I3", Description = "I3", ImageURI = "item.png", Range = 10, Damage = 10, Value = 9, Location = ItemLocationEnum.Necklass, Attribute = AttributeEnum.Attack }, new ItemModel { Name = "I4", Description = "I4", ImageURI = "item.png", Range = 10, Damage = 10, Value = 9, Location = ItemLocationEnum.OffHand, Attribute = AttributeEnum.Attack }, new ItemModel { Name = "I5", Description = "I5", ImageURI = "item.png", Range = 10, Damage = 10, Value = 9, Location = ItemLocationEnum.Finger, Attribute = AttributeEnum.Attack }, new ItemModel { Name = "I6", Description = "I6", ImageURI = "item.png", Range = 10, Damage = 10, Value = 9, Location = ItemLocationEnum.Feet, Attribute = AttributeEnum.Attack }, }; for (int i = 0; i < 20; i++) { var item = new ItemModel { ImageURI = "item.png", Range = 2, Damage = 10, Value = 9, Location = ItemLocationEnum.PrimaryHand, Attribute = AttributeEnum.Attack }; item.Name = "I" + (datalist.Count + 1).ToString(); item.Description = item.Name; datalist.Add(item); } return(datalist); }
public void SetItem(ItemModel itemModel) { itemModel.Description = Subtext?.ToHtmlString(); itemModel.Image = BackgroundImage; }
/* Modify item and add new item */ public void ModifyItem(ItemModel item, int index) { ShowItemDetailForm(activeListType, item, index, this); }
public ActionResult Association(ItemModel item, string templateName, string groupName) { var currentGroup = item.AssociationGroups .FirstOrDefault( ag => ag.Name.Equals(groupName, StringComparison.OrdinalIgnoreCase)); return currentGroup == null ? null : PartialView(templateName, currentGroup); }
public string IsExistOrInsert(ItemModel item) { return(_itemSetupRepository.IsExistOrInsert(item)); }
public void BusinessPurchaseMadeEvent(Client player, string itemName, int amount) { int businessId = player.GetData(EntityData.PLAYER_BUSINESS_ENTERED); BusinessModel business = GetBusinessById(businessId); BusinessItemModel businessItem = GetBusinessItemFromName(itemName); if (business.type == Constants.BUSINESS_TYPE_AMMUNATION && businessItem.type == Constants.ITEM_TYPE_WEAPON && player.GetData(EntityData.PLAYER_WEAPON_LICENSE) < Globals.GetTotalSeconds()) { player.SendChatMessage(Constants.COLOR_ERROR + Messages.ERR_WEAPON_LICENSE_EXPIRED); } else { int hash = 0; int price = (int)Math.Round(businessItem.products * business.multiplier) * amount; int money = player.GetSharedData(EntityData.PLAYER_MONEY); if (money < price) { player.SendChatMessage(Constants.COLOR_ERROR + Messages.ERR_PLAYER_NOT_ENOUGH_MONEY); } else { string purchaseMessage = string.Format(Messages.INF_BUSINESS_ITEM_PURCHASED, price); int playerId = player.GetData(EntityData.PLAYER_SQL_ID); // We look for the item in the inventory ItemModel itemModel = Globals.GetPlayerItemModelFromHash(playerId, businessItem.hash); if (itemModel == null) { // We create the purchased item itemModel = new ItemModel(); itemModel.hash = businessItem.hash; if (businessItem.type == Constants.ITEM_TYPE_WEAPON) { itemModel.ownerEntity = Constants.ITEM_ENTITY_WHEEL; } else { itemModel.ownerEntity = int.TryParse(itemModel.hash, out hash) ? Constants.ITEM_ENTITY_RIGHT_HAND : Constants.ITEM_ENTITY_PLAYER; } itemModel.ownerIdentifier = player.GetData(EntityData.PLAYER_SQL_ID); itemModel.amount = businessItem.uses * amount; itemModel.position = new Vector3(0.0f, 0.0f, 0.0f); itemModel.dimension = 0; Task.Factory.StartNew(() => { // Adding the item to the list and database itemModel.id = Database.AddNewItem(itemModel); Globals.itemList.Add(itemModel); }); } else { if (int.TryParse(itemModel.hash, out hash) == true) { itemModel.ownerEntity = Constants.ITEM_ENTITY_RIGHT_HAND; } itemModel.amount += (businessItem.uses * amount); Task.Factory.StartNew(() => { // Update the item's amount Database.UpdateItem(itemModel); }); } // If the item has a valid hash, we give it in hand if (itemModel.ownerEntity == Constants.ITEM_ENTITY_RIGHT_HAND) { itemModel.objectHandle = NAPI.Object.CreateObject(uint.Parse(itemModel.hash), itemModel.position, new Vector3(0.0f, 0.0f, 0.0f), (byte)player.Dimension); itemModel.objectHandle.AttachTo(player, "PH_R_Hand", businessItem.position, businessItem.rotation); } else if (businessItem.type == Constants.ITEM_TYPE_WEAPON) { // We give the weapon to the player player.GiveWeapon(NAPI.Util.WeaponNameToModel(itemModel.hash), itemModel.amount); // Checking if it's been bought in the Ammu-Nation if (business.type == Constants.BUSINESS_TYPE_AMMUNATION) { Task.Factory.StartNew(() => { // Add a registered weapon Database.AddLicensedWeapon(itemModel.id, player.Name); }); } } // We set the item into the hand variable player.SetData(EntityData.PLAYER_RIGHT_HAND, itemModel.id); // If it's a phone, we create a new number if (itemModel.hash == Constants.ITEM_HASH_TELEPHONE) { if (player.GetData(EntityData.PLAYER_PHONE) == 0) { Random random = new Random(); int phone = random.Next(100000, 999999); player.SetData(EntityData.PLAYER_PHONE, phone); // Sending the message with the new number to the player string message = string.Format(Messages.INF_PLAYER_PHONE, phone); player.SendChatMessage(Constants.COLOR_INFO + message); } } // We substract the product and add funds to the business if (business.owner != string.Empty) { business.funds += price; business.products -= businessItem.products; Task.Factory.StartNew(() => { // Update the business Database.UpdateBusiness(business); }); } player.SetSharedData(EntityData.PLAYER_MONEY, money - price); player.SendChatMessage(Constants.COLOR_INFO + purchaseMessage); } } }
public void Route(ItemModel item) { container.Add(new ItemView(new ItemViewModel(item))); }
/// <summary> /// Initializes a new instance of the <see cref="AssociatedCatalogItemWithPriceModel"/> class. /// </summary> /// <param name="item">The item.</param> /// <param name="price">The price.</param> /// <param name="availability">The availability.</param> /// <param name="associationType">Type of the association.</param> public AssociatedCatalogItemWithPriceModel(ItemModel item, PriceModel price, ItemAvailabilityModel availability, string associationType) : base(item, price, availability) { _associationType = associationType; }
public void ConfirmVehicleModificationEvent(Client player) { int totalProducts = 0; int vehicleId = player.Vehicle.GetData(EntityData.VEHICLE_ID); // Get player's product amount int playerId = player.GetData(EntityData.PLAYER_SQL_ID); ItemModel item = Globals.GetPlayerItemModelFromHash(playerId, Constants.ITEM_HASH_BUSINESS_PRODUCTS); for (int i = 0; i < 49; i++) { int vehicleMod = player.Vehicle.GetMod(i); if (vehicleMod > 0) { TunningModel tunningModel = GetVehicleTunningComponent(vehicleId, i, vehicleMod); if (tunningModel == null) { totalProducts += Constants.TUNNING_PRICE_LIST.Where(x => x.slot == i).First().products; } } } if (item != null && item.amount >= totalProducts) { for (int i = 0; i < 49; i++) { int vehicleMod = player.Vehicle.GetMod(i); if (vehicleMod > 0) { TunningModel tunningModel = GetVehicleTunningComponent(vehicleId, i, vehicleMod); if (tunningModel == null) { // Add component to database tunningModel = new TunningModel(); tunningModel.slot = i; tunningModel.component = vehicleMod; tunningModel.vehicle = vehicleId; Task.Factory.StartNew(() => { tunningModel.id = Database.AddTunning(tunningModel); tunningList.Add(tunningModel); }); } } } // Remove consumed products item.amount -= totalProducts; Task.Factory.StartNew(() => { // Update the amount into the database Database.UpdateItem(item); }); // Close tunning menu player.TriggerEvent("closeTunningMenu"); // Confirmation message player.SendChatMessage(Constants.COLOR_INFO + InfoRes.vehicle_tunning); } else { string message = string.Format(ErrRes.not_required_products, totalProducts); player.SendChatMessage(Constants.COLOR_ERROR + message); } }
public void AddInventoryItem(ItemModel item) { this.inventoryItems.Add(item); }
public void RepairCommand(Client player, int vehicleId, string type, int price = 0) { if (player.GetData(EntityData.PLAYER_JOB) != Constants.JOB_MECHANIC) { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.player_not_mechanic); } else if (player.GetData(EntityData.PLAYER_ON_DUTY) == 0) { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.player_not_on_duty); } else if (player.GetData(EntityData.PLAYER_KILLED) != 0) { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.player_is_dead); } else if (PlayerInValidRepairPlace(player) == false) { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.not_valid_repair_place); } else { Vehicle vehicle = Vehicles.GetVehicleById(vehicleId); if (vehicle == null) { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.vehicle_not_exists); } else if (vehicle.Position.DistanceTo(player.Position) > 5.0f) { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.wanted_vehicle_far); } else { int spentProducts = 0; switch (type.ToLower()) { case Commands.ARG_CHASSIS: spentProducts = Constants.PRICE_VEHICLE_CHASSIS; break; case Commands.ARG_DOORS: for (int i = 0; i < 6; i++) { if (vehicle.IsDoorBroken(i) == true) { spentProducts += Constants.PRICE_VEHICLE_DOORS; } } break; case Commands.ARG_TYRES: for (int i = 0; i < 4; i++) { if (vehicle.IsTyrePopped(i) == true) { spentProducts += Constants.PRICE_VEHICLE_TYRES; } } break; case Commands.ARG_WINDOWS: for (int i = 0; i < 4; i++) { if (vehicle.IsWindowBroken(i) == true) { spentProducts += Constants.PRICE_VEHICLE_WINDOWS; } } break; default: player.SendChatMessage(Constants.COLOR_HELP + Commands.HLP_MECHANIC_REPAIR_COMMAND); return; } if (price > 0) { // Get player's products int playerId = player.GetData(EntityData.PLAYER_SQL_ID); ItemModel item = Globals.GetPlayerItemModelFromHash(playerId, Constants.ITEM_HASH_BUSINESS_PRODUCTS); if (item != null && item.amount >= spentProducts) { int vehicleFaction = vehicle.GetData(EntityData.VEHICLE_FACTION); // Check a player with vehicle keys foreach (Client target in NAPI.Pools.GetAllPlayers()) { if (Vehicles.HasPlayerVehicleKeys(target, vehicle) || (vehicleFaction > 0 && target.GetData(EntityData.PLAYER_FACTION) == vehicleFaction)) { if (target.Position.DistanceTo(player.Position) < 4.0f) { // Fill repair entity data target.SetData(EntityData.PLAYER_JOB_PARTNER, player); target.SetData(EntityData.PLAYER_REPAIR_VEHICLE, vehicle); target.SetData(EntityData.PLAYER_REPAIR_TYPE, type); target.SetData(EntityData.JOB_OFFER_PRODUCTS, spentProducts); target.SetData(EntityData.JOB_OFFER_PRICE, price); string playerMessage = string.Format(InfoRes.mechanic_repair_offer, target.Name, price); string targetMessage = string.Format(InfoRes.mechanic_repair_accept, player.Name, price); player.SendChatMessage(Constants.COLOR_INFO + playerMessage); target.SendChatMessage(Constants.COLOR_INFO + targetMessage); return; } } } // There's no player with the vehicle's keys near player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.player_too_far); } else { string message = string.Format(ErrRes.not_required_products, spentProducts); player.SendChatMessage(Constants.COLOR_ERROR + message); } } else { string message = string.Format(InfoRes.repair_price, spentProducts); player.SendChatMessage(Constants.COLOR_INFO + message); } } } }
private void AddToContainer(string category, string[] values) { IList<ItemModel> itemModels; bool founded = _container.TryGetValue(category, out itemModels); if (!founded) { _container.Add(category, new List<ItemModel>()); } List<string> columns = GetColumnsByCategory(category); // TODO : Last minute change. Adding support for Supreme Ruler 2020 file. Ugly code will be removed if (columns.Count == 134 && values.Length == 133) // Supreme Ruler 2020 { columns.RemoveAt(columns.Count - 1); } var model = new ItemModel(); for (int i = 0; i < columns.Count; i++) { string header = columns[i].Trim(); string value = values[i].Trim(); model[header] = value; } _container[category].Add(model); }
public void RepaintVehicleEvent(Client player, int colorType, string firstColor, string secondColor, int pearlescentColor, int vehiclePaid) { // Get player's vehicle Vehicle vehicle = player.GetData(EntityData.PLAYER_VEHICLE); switch (colorType) { case 0: // Predefined color vehicle.PrimaryColor = int.Parse(firstColor); vehicle.SecondaryColor = int.Parse(secondColor); if (pearlescentColor >= 0) { vehicle.PearlescentColor = pearlescentColor; } break; case 1: // Custom color string[] firstColorArray = firstColor.Split(','); string[] secondColorArray = secondColor.Split(','); vehicle.CustomPrimaryColor = new Color(int.Parse(firstColorArray[0]), int.Parse(firstColorArray[1]), int.Parse(firstColorArray[2])); vehicle.CustomSecondaryColor = new Color(int.Parse(secondColorArray[0]), int.Parse(secondColorArray[1]), int.Parse(secondColorArray[2])); break; } if (vehiclePaid > 0) { // Check for the product amount int playerId = player.GetData(EntityData.PLAYER_SQL_ID); ItemModel item = Globals.GetPlayerItemModelFromHash(playerId, Constants.ITEM_HASH_BUSINESS_PRODUCTS); if (item != null && item.amount >= 250) { int vehicleFaction = vehicle.GetData(EntityData.VEHICLE_FACTION); // Search for a player with vehicle keys foreach (Client target in NAPI.Pools.GetAllPlayers()) { if (Vehicles.HasPlayerVehicleKeys(target, vehicle) || (vehicleFaction > 0 && target.GetData(EntityData.PLAYER_FACTION) == vehicleFaction)) { if (target.Position.DistanceTo(player.Position) < 4.0f) { // Vehicle repaint data target.SetData(EntityData.PLAYER_JOB_PARTNER, player); target.SetData(EntityData.PLAYER_REPAINT_VEHICLE, vehicle); target.SetData(EntityData.PLAYER_REPAINT_COLOR_TYPE, colorType); target.SetData(EntityData.PLAYER_REPAINT_FIRST_COLOR, firstColor); target.SetData(EntityData.PLAYER_REPAINT_SECOND_COLOR, secondColor); target.SetData(EntityData.PLAYER_REPAINT_PEARLESCENT, pearlescentColor); target.SetData(EntityData.JOB_OFFER_PRICE, vehiclePaid); target.SetData(EntityData.JOB_OFFER_PRODUCTS, 250); string playerMessage = string.Format(InfoRes.mechanic_repaint_offer, target.Name, vehiclePaid); string targetMessage = string.Format(InfoRes.mechanic_repaint_accept, player.Name, vehiclePaid); player.SendChatMessage(Constants.COLOR_INFO + playerMessage); target.SendChatMessage(Constants.COLOR_INFO + targetMessage); return; } } } // There's no player with vehicle's keys near player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.player_too_far); } else { string message = string.Format(ErrRes.not_required_products, 250); player.SendChatMessage(Constants.COLOR_ERROR + message); } } }
/// <summary> /// Creates the item model. /// </summary> /// <param name="item">The item.</param> /// <param name="propertySet">The property set.</param> /// <returns>ItemModel.</returns> /// <exception cref="System.ArgumentNullException">item</exception> public static ItemModel CreateItemModel(Item item, PropertySet propertySet = null) { if (item == null) { throw new ArgumentNullException("item"); } var model = new ItemModel { Item = item }; model.InjectFrom(item); model.ItemAssets = new List<ItemAsset>(item.ItemAssets).ToArray(); model.EditorialReviews = new List<EditorialReview>(item.EditorialReviews).ToArray(); model.AssociationGroups = new List<AssociationGroup>(item.AssociationGroups).ToArray(); if (propertySet != null && item.ItemPropertyValues != null) { var values = item.ItemPropertyValues; var properties = propertySet.PropertySetProperties.SelectMany(x => values.Where(v => v.Name == x.Property.Name && !x.Property.PropertyAttributes.Any(pa => pa.PropertyAttributeName.Equals("Hidden", StringComparison.OrdinalIgnoreCase)) //skip hidden && (!x.Property.IsLocaleDependant // if not localized ok || string.Equals(v.Locale, CultureInfo.CurrentUICulture.Name, StringComparison.InvariantCultureIgnoreCase) //if current locale match value locale ok || (string.Equals(v.Locale, StoreHelper.GetDefaultLanguageCode(), StringComparison.InvariantCultureIgnoreCase) //if default locale match value locale and values does not contain locale for current property ok && !values.Any(val => val.Name == x.Property.Name && string.Equals(val.Locale, CultureInfo.CurrentUICulture.Name, StringComparison.InvariantCultureIgnoreCase))))), (r, v) => CreatePropertyModel(r.Priority, r.Property, v, item)).ToArray(); model.Properties = new PropertiesModel(properties); } //Find item category if (item.CategoryItemRelations != null) { string categoryId = null; foreach (var rel in item.CategoryItemRelations) { if (rel.CatalogId == UserHelper.CustomerSession.CatalogId) { categoryId = rel.CategoryId; break; } var category = CatalogClient.GetCategoryById(rel.CategoryId); if (category == null) continue; var linkedCategory = category.LinkedCategories.FirstOrDefault( link => link.CatalogId == UserHelper.CustomerSession.CatalogId); if (linkedCategory == null) continue; categoryId = linkedCategory.CategoryId; break; } if (!string.IsNullOrEmpty(categoryId)) { var category = CatalogClient.GetCategoryById(categoryId); var cat = category as Category; if (cat != null) { model.CategoryName = cat.Name.Localize(); } } } return model; }
private void OnPlayerRob(object playerObject) { Client player = (Client)playerObject; int playerSqlId = player.GetData(EntityData.PLAYER_SQL_ID); int timeElapsed = Globals.GetTotalSeconds() - player.GetData(EntityData.PLAYER_ROBBERY_START); decimal stolenItemsDecimal = timeElapsed / Constants.ITEMS_ROBBED_PER_TIME; int totalStolenItems = (int)Math.Round(stolenItemsDecimal); // Check if the player has stolen items ItemModel stolenItemModel = Globals.GetPlayerItemModelFromHash(playerSqlId, Constants.ITEM_HASH_STOLEN_OBJECTS); if (stolenItemModel == null) { stolenItemModel = new ItemModel(); { stolenItemModel.amount = totalStolenItems; stolenItemModel.hash = Constants.ITEM_HASH_STOLEN_OBJECTS; stolenItemModel.ownerEntity = Constants.ITEM_ENTITY_PLAYER; stolenItemModel.ownerIdentifier = playerSqlId; stolenItemModel.dimension = 0; stolenItemModel.position = new Vector3(0.0f, 0.0f, 0.0f); } Task.Factory.StartNew(() => { stolenItemModel.id = Database.AddNewItem(stolenItemModel); Globals.itemList.Add(stolenItemModel); }); } else { stolenItemModel.amount += totalStolenItems; Task.Factory.StartNew(() => { // Update the amount into the database Database.UpdateItem(stolenItemModel); }); } // Allow player movement player.Freeze(false); player.StopAnimation(); player.ResetData(EntityData.PLAYER_ANIMATION); player.ResetData(EntityData.PLAYER_ROBBERY_START); if (robberyTimerList.TryGetValue(player.Value, out Timer robberyTimer) == true) { robberyTimer.Dispose(); robberyTimerList.Remove(player.Value); } // Avisamos de los objetos robados string message = string.Format(InfoRes.player_robbed, totalStolenItems); player.SendChatMessage(Constants.COLOR_INFO + message); // Check if the player commited the maximum thefts allowed int totalThefts = player.GetData(EntityData.PLAYER_JOB_DELIVER); if (Constants.MAX_THEFTS_IN_ROW == totalThefts) { // Apply a cooldown to the player player.SetData(EntityData.PLAYER_JOB_DELIVER, 0); player.SetData(EntityData.PLAYER_JOB_COOLDOWN, 60); player.SendChatMessage(Constants.COLOR_INFO + InfoRes.player_rob_pressure); } else { player.SetData(EntityData.PLAYER_JOB_DELIVER, totalThefts + 1); } }
public JsonResult GetShowDays(int Id) { var tmp = Fpp.Business.ShowDetails.GetShowDetails(Id); var Items = new ItemModel { ItemDetails = new List<ItemDetails>(), Type = "Days" }; foreach (var item in tmp) { Items.ItemDetails.Add(new ItemDetails { Id = item.ID, Name = string.Format("{0:dddd, dd MMM yyyy}", item.ShowDate) }); } return Json(new { Status = 0, Items }); }
public Item(ItemModel item) { UpdateParams(item); }
private IList <ItemModel> GetItemList(JArray events) { IList <ItemModel> itemList = new List <ItemModel>(); ItemModel item = new ItemModel(); try { foreach (JObject e in events) { item.Id = GetStringFieldOrNull(e, "id"); item.Name = GetStringFieldOrNull(e, "name"); item.Url = GetStringFieldOrNull(e, "url"); item.Description = GetDescription(e); item.Categories = GetCategories(e); item.ImageUrl = GetImageUrl(e); JObject venue = GetVenue(e); if (venue != null) { if (venue["address"] != null) { JObject address = (JObject)venue["address"]; StringBuilder sb = new StringBuilder(); if (address["line1"] != null) { sb.Append(address["line1"]); } if (address["line2"] != null) { sb.Append(address["line2"]); } if (address["line3"] != null) { sb.Append(address["line3"]); } item.Address = sb.ToString(); } if (venue["city"] != null) { JObject city = (JObject)venue["city"]; item.City = GetStringFieldOrNull(city, "name"); } if (venue["country"] != null) { JObject country = (JObject)venue["country"]; item.Country = GetStringFieldOrNull(country, "name"); } if (venue["state"] != null) { JObject state = (JObject)venue["state"]; item.State = GetStringFieldOrNull(state, "name"); } item.Zipcode = GetStringFieldOrNull(venue, "postalCode"); if (venue["location"] != null) { JObject location = (JObject)venue["location"]; item.Latitude = GetNumericFieldOrNull(location, "latitude"); item.Longitude = GetNumericFieldOrNull(location, "longitude"); } } itemList.Add(item); } } catch (Exception ex) { throw ex; } return(itemList); }
public async Task RemoveItem(ItemModel item) { string sql = "delete from Items where Id=@Id"; await _dataAccess.ExecuteRawSQL <dynamic>(sql, item); }
public void FrequencyCommand(Client player, string args) { if (player.GetSharedData(EntityData.PLAYER_RIGHT_HAND) != null) { // Get the item identifier string rightHand = player.GetSharedData(EntityData.PLAYER_RIGHT_HAND).ToString(); int itemId = NAPI.Util.FromJson <AttachmentModel>(rightHand).itemId; ItemModel item = Globals.GetItemModelFromId(itemId); if (item != null && item.hash == Constants.ITEM_HASH_WALKIE) { int playerId = player.GetData(EntityData.PLAYER_SQL_ID); ChannelModel ownedChannel = GetPlayerOwnedChannel(playerId); string[] arguments = args.Trim().Split(' '); switch (arguments[0].ToLower()) { case Commands.ARG_CREATE: if (arguments.Length == 2) { if (ownedChannel == null) { // We create the new frequency MD5 md5Hash = MD5.Create(); ChannelModel channel = new ChannelModel(); { channel.owner = playerId; channel.password = GetMd5Hash(md5Hash, arguments[1]); } Task.Factory.StartNew(() => { // Create the new channel channel.id = Database.AddChannel(channel); channelList.Add(channel); // Sending the message with created channel string message = string.Format(InfoRes.channel_created, channel.id); player.SendChatMessage(Constants.COLOR_INFO + message); }); } else { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.already_owned_channel); } } else { player.SendChatMessage(Constants.COLOR_HELP + Commands.HLP_FREQUENCY_CREATE_COMMAND); } break; case Commands.ARG_MODIFY: if (arguments.Length == 2) { if (ownedChannel != null) { MD5 md5Hash = MD5.Create(); ownedChannel.password = GetMd5Hash(md5Hash, arguments[1]); // We kick all the players from the channel foreach (Client target in NAPI.Pools.GetAllPlayers()) { int targetId = player.GetData(EntityData.PLAYER_SQL_ID); if (target.GetData(EntityData.PLAYER_RADIO) == ownedChannel.id && targetId != ownedChannel.owner) { target.SetData(EntityData.PLAYER_RADIO, 0); target.SendChatMessage(Constants.COLOR_INFO + InfoRes.channel_disconnected); } } Task.Factory.StartNew(() => { // Update the channel and disconnect the leader Database.UpdateChannel(ownedChannel); Database.DisconnectFromChannel(ownedChannel.id); // Message sent with the confirmation player.SendChatMessage(Constants.COLOR_INFO + InfoRes.channel_updated); }); } else { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.not_owned_channel); } } else { player.SendChatMessage(Constants.COLOR_HELP + Commands.HLP_FREQUENCY_MODIFY_COMMAND); } break; case Commands.ARG_REMOVE: if (ownedChannel != null) { // We kick all the players from the channel foreach (Client target in NAPI.Pools.GetAllPlayers()) { int targetId = player.GetData(EntityData.PLAYER_SQL_ID); if (target.GetData(EntityData.PLAYER_RADIO) == ownedChannel.id) { target.SetData(EntityData.PLAYER_RADIO, 0); if (ownedChannel.owner != targetId) { target.SendChatMessage(Constants.COLOR_INFO + InfoRes.channel_disconnected); } } } Task.Factory.StartNew(() => { // Disconnect the leader from the channel Database.DisconnectFromChannel(ownedChannel.id); // We destroy the channel Database.RemoveChannel(ownedChannel.id); channelList.Remove(ownedChannel); // Message sent with the confirmation player.SendChatMessage(Constants.COLOR_INFO + InfoRes.channel_deleted); }); } else { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.not_owned_channel); } break; case Commands.ARG_CONNECT: if (arguments.Length == 3) { if (int.TryParse(arguments[1], out int frequency) == true) { // We encrypt the password MD5 md5Hash = MD5.Create(); string password = GetMd5Hash(md5Hash, arguments[2]); foreach (ChannelModel channel in channelList) { if (channel.id == frequency && channel.password == password) { string message = string.Format(InfoRes.channel_connected, channel.id); player.SetData(EntityData.PLAYER_RADIO, channel.id); player.SendChatMessage(Constants.COLOR_INFO + message); return; } } // Couldn't find any channel with that id player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.channel_not_found); } else { player.SendChatMessage(Constants.COLOR_HELP + Commands.HLP_FREQUENCY_CONNECT_COMMAND); } } else { player.SendChatMessage(Constants.COLOR_HELP + Commands.HLP_FREQUENCY_CONNECT_COMMAND); } break; case Commands.ARG_DISCONNECT: player.SetData(EntityData.PLAYER_RADIO, 0); player.SendChatMessage(Constants.COLOR_INFO + InfoRes.channel_disconnected); break; default: player.SendChatMessage(Constants.COLOR_HELP + Commands.HLP_FREQUENCY_COMMAND); break; } } else { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.no_walkie_in_hand); } } else { player.SendChatMessage(Constants.COLOR_ERROR + ErrRes.right_hand_empty); } }
/// <summary> /// Initializes a new instance of the <see cref="CatalogItemWithPriceModel"/> class. /// </summary> /// <param name="item">The item.</param> /// <param name="price">The price.</param> /// <param name="availability">The availability.</param> public CatalogItemWithPriceModel(ItemModel item, PriceModel price, ItemAvailabilityModel availability) { _item = item; _price = price; _availability = availability; }