Exemplo n.º 1
0
    public override void HandleDescriptionUI(ItemDescriptionUI UI)
    {
        if (UI)
        {
            if (UI.TitleText)
            {
                Instantiate(UI.TitleText, UI.TitleText.transform.parent).text = name;
            }

            if (UI.Image)
            {
                Instantiate(UI.Image, UI.Image.transform.parent).sprite = Sprite.Create(RuntimePreviewGenerator.GenerateModelPreview(WorldModel.transform, _TextureSize, _TextureSize), new Rect(0, 0, _TextureSize, _TextureSize), 0.5f * Vector2.one);
            }

            if (UI.GenericText)
            {
                for (int i = 0; i < Effects.Length; i++)
                {
                    var D = Effects[i].GetEffectDescription();
                    if (!string.IsNullOrWhiteSpace(D))
                    {
                        Instantiate(UI.GenericText, UI.GenericText.transform.parent).text = D;
                    }
                }
            }

            if (UI.GenericText && !string.IsNullOrWhiteSpace(Description))
            {
                Instantiate(UI.GenericText, UI.GenericText.transform.parent).text = Description;
            }
        }
    }
Exemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        helper       = new Helper();
        player       = GameObject.FindGameObjectWithTag(Constants.TAG_PLAYER);
        playerScript = player.GetComponent <PlayerScript>();

        minimapController = GameObject.Find(Constants.GAMEOBJECT_NAME_MINIMAPCAMERA).GetComponent <MinimapController>();

        levelManagerTransform = GameObject.Find(Constants.GAMEOBJECT_NAME_LEVELMANAGER).transform;
        itemUI = GameObject.Find(Constants.GAMEOBJECT_NAME_CANVAS).GetComponent <ItemDescriptionUI>();
        items  = new List <Item>();
    }
Exemplo n.º 3
0
    public virtual void HandleDescriptionUI(ItemDescriptionUI UI)
    {
        if (UI)
        {
            if (UI.TitleText)
            {
                Instantiate(UI.TitleText, UI.TitleText.transform.parent).text = name;
            }

            if (UI.Image)
            {
                Instantiate(UI.Image, UI.Image.transform.parent).sprite = Sprite.Create(RuntimePreviewGenerator.GenerateModelPreview(WorldModel.transform, _TextureSize, _TextureSize), new Rect(0, 0, _TextureSize, _TextureSize), 0.5f * Vector2.one);
            }

            if (UI.GenericText && !string.IsNullOrWhiteSpace(Description))
            {
                Instantiate(UI.GenericText, UI.GenericText.transform.parent).text = Description;
            }
        }
    }