public GameController() { gameRepository = Context.gameRepository; userRepository = Context.userRepository; islandRepository = Context.islandRepository; userGamePropertyRepository = Context.userGamePropertyRepository; }
public bool ChangeName(string newName) { IslandRepository islandRepository = Context.islandRepository; if (islandRepository.GetAllIslands(Game).Select(b => b.Name).Contains(newName)) { return(true); } Name = newName; return(false); }