// add new property to existing category public InwOaPropertyVec AddNewPropertyToExtgCategory(InwGUIAttribute2 propertyCategory) { // COM state (document) InwOpState10 cdoc = ComApiBridge.State; // a new propertycategory object InwOaPropertyVec category = (InwOaPropertyVec)cdoc.ObjectFactory( nwEObjectType.eObjectType_nwOaPropertyVec, null, null); // retrieve existing propertydata (name & value) and add to category foreach (InwOaProperty property in propertyCategory.Properties()) { // create a new Property (PropertyData) InwOaProperty extgProp = (InwOaProperty)cdoc.ObjectFactory(nwEObjectType.eObjectType_nwOaProperty, null, null); // set PropertyName extgProp.name = property.name; // set PropertyDisplayName extgProp.UserName = property.UserName; // set PropertyValue extgProp.value = property.value; // add to category category.Properties().Add(extgProp); } // create a new PropertyData and add to category InwOaProperty newProp = (InwOaProperty)cdoc.ObjectFactory(nwEObjectType.eObjectType_nwOaProperty, null, null); newProp.name = "2021Champions_Internal"; newProp.UserName = "******"; newProp.value = "Who Knows!!"; category.Properties().Add(newProp); return(category); }
public NavisProperties(string name, string value, InwGUIAttribute2 existingCategory) { newP.name = name; newP.value = value; CategoryName = existingCategory.ClassUserName; foreach (InwOaProperty item in existingCategory.Properties()) { if (item.name != name) { //Cant be the same item? do i need to re create it everytime? InwOaProperty existingProp = state.ObjectFactory(nwEObjectType.eObjectType_nwOaProperty) as InwOaProperty; existingProp.name = item.name; existingProp.value = item.value; PropertyVec.Properties().Add(existingProp); } } PropertyVec.Properties().Add(newP); }
public override int Execute(params string[] parameters) { // current document (.NET) Document doc = Application.ActiveDocument; // current document (COM) InwOpState10 cdoc = ComApiBridge.State; // current selected items ModelItemCollection items = doc.CurrentSelection.SelectedItems; if (items.Count > 0) { // input dialog InputDialog dialog = new InputDialog(); dialog.ShowDialog(); foreach (ModelItem item in items) { // convert ModelItem to COM Path InwOaPath citem = (InwOaPath)ComApiBridge.ToInwOaPath(item); // Get item's PropertyCategoryCollection InwGUIPropertyNode2 cpropcates = (InwGUIPropertyNode2)cdoc.GetGUIPropertyNode(citem, true); // create a new Category (PropertyDataCollection) InwOaPropertyVec newcate = (InwOaPropertyVec)cdoc.ObjectFactory(nwEObjectType.eObjectType_nwOaPropertyVec, null, null); // create a new Property (PropertyData) InwOaProperty newprop = (InwOaProperty)cdoc.ObjectFactory(nwEObjectType.eObjectType_nwOaProperty, null, null); // set PropertyName newprop.name = dialog.PropertyName + "_InternalName"; // set PropertyDisplayName newprop.UserName = dialog.PropertyName; // set PropertyValue newprop.value = dialog.PropertyValue; // add PropertyData to Category newcate.Properties().Add(newprop); // add CategoryData to item's CategoryDataCollection cpropcates.SetUserDefined(0, dialog.CategoryName, dialog.CategoryName + "_InternalName", newcate); } } return(0); }