void SetInviteButtonText() { GameObject _inviteButton = GameObjectHelper.GetChildNamedGameObject(gameObject, "InviteButton", true); GameObject _awardObject = GameObjectHelper.GetChildNamedGameObject(_inviteButton, "InviteAward", true); if (InviteController.WillRewardInvite()) { _awardObject.SetActive(true); _awardObject.GetComponent <Text>().text = string.Format("+{0}", Constants.InviteAwardCoins); } else { _awardObject.SetActive(false); } }