Exemplo n.º 1
0
    public void LoadWorld()
    {
        string data = SaveSystem.Load(environementName);

        if (data != null)
        {
            saveObject = JsonUtility.FromJson <SaveData> (data);
            Loader.Scene currentScene = Loader.getCurrentScene();
            StartCoroutine(setEnv(saveObject.env));
            RessouceGenerator.listSavedRessource = saveObject.listRessource;
            InventoryPlayer.setSavedInventory(saveObject.inventoryPlayer);
            QuestManager.SetSavableData(saveObject.questPlayer);
        }
    }