Exemplo n.º 1
0
 private void InventoryManager_OnStorageGetItem(IStorage sender, InventoryManager.OnGetItemEventArgs args)
 {
     if (sender.GetType() == typeof(Character))
     {
         if (args.Item.GetType() == typeof(Weapon))
         {
             Character chr  = (Character)sender;
             Weapon    item = (Weapon)args.Item;
             API.Shared.GivePlayerWeapon(chr.Client, item.WeaponHash, 9999);
         }
     }
 }
Exemplo n.º 2
0
 private void InventoryManager_OnStorageGetItem(IStorage sender, InventoryManager.OnGetItemEventArgs args)
 {
     if (sender.GetType() == typeof(Character))
     {
         if (args.Item.GetType() == typeof(BagItem))
         {
             Character chr  = (Character)sender;
             BagItem   item = (BagItem)args.Item;
             NAPI.Player.SetPlayerClothes(chr.Player, 5, item.BagType, item.BagDesign);
         }
     }
 }