Exemplo n.º 1
0
        private void LoadBodyRow(RPGItem item, Inventory.BodySlot slot, bool AddNewRow)
        {
            DataRow row;

            if (AddNewRow)
            {
                row = dtBodyItems.NewRow();
            }
            else
            {
                row = dtBodyItems.Rows[(int)slot];
            }
            row[0] = Enum.GetName(typeof(Inventory.BodySlot), slot);

            if (item == null)
            {
                row[1] = "";
                row[2] = "";
                row[3] = "";
            }
            else
            {
                row[1] = item.Name;
                row[2] = GetItemType(item);
                row[3] = item.Description;
            }
            if (AddNewRow)
            {
                dtBodyItems.Rows.Add(row);
            }
        }
Exemplo n.º 2
0
        private bool AddItemToBody(RPGItem item, Inventory.BodySlot slot)
        {
            bool result = false;

            if (item != null && thisActor.inventory.AddBodyItem(item))
            {
                result = true;
                LoadBodyGrid(thisActor);
            }
            return(result);
        }