Exemplo n.º 1
0
    void Start()
    {
        intrigue   = GameObject.FindWithTag("Scripts").GetComponent <Intrigue>();
        network    = GameObject.FindWithTag("Scripts").GetComponent <Network>();
        player     = GameObject.Find("Player").GetComponent <Player>();
        photonView = PhotonView.Get(this);

        if (photonView.isMine)
        {
            Debug.Log("Guard");
            localHandle = player.Handle;
            remoteScore = player.Score;
            photonView.RPC("giveHandle", PhotonTargets.OthersBuffered, player.Handle);
            photonView.RPC("giveScore", PhotonTargets.OthersBuffered, player.Score);
        }
        else
        {
            Debug.Log("Guard Deactivated");
            GetComponentInChildren <Camera>().enabled             = false;
            GetComponentInChildren <AudioListener>().enabled      = false;
            GetComponentInChildren <MovementController>().enabled = false;
            GetComponentInChildren <MouseLook>().enabled          = false;
            GetComponentInChildren <GuardCrosshair>().enabled     = false;
            GetComponent <MouseLook>().enabled = false;
            enabled = false;
        }
    }
Exemplo n.º 2
0
 void Start()
 {
     network  = GameObject.FindWithTag("Scripts").GetComponent <Network>();
     intrigue = GameObject.FindWithTag("Scripts").GetComponent <Intrigue>();
     player   = GameObject.Find("Player").GetComponent <Player>();
     timeLeft = completionTime;
     anim     = GetComponent <Animator>();
     anim.SetBool("Complete", false);
 }
Exemplo n.º 3
0
    // Look up how to disconnect
    void Start()
    {
        PhotonNetwork.isMessageQueueRunning = true;
        // Get photonView component
        photonView = PhotonView.Get(this);

        player   = GameObject.Find("Player").GetComponent <Player>();
        intrigue = GameObject.FindWithTag("Scripts").GetComponent <Intrigue>();

        this.styleChat.fontSize         = 12;
        this.styleChat.normal.textColor = Color.white;

        this.styleScore.fontSize         = 40;
        this.styleScore.normal.textColor = Color.red;
    }