internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.NumEntries = Elements?.Length ?? 0;
            if (@ref.NumEntries > 0)
            {
                var nativeElements = (StreamOutputElement.__Native *)Interop.Alloc <StreamOutputElement.__Native>(@ref.NumEntries);
                for (int i = 0; i < @ref.NumEntries; i++)
                {
                    Elements[i].__MarshalTo(ref nativeElements[i]);
                }

                @ref.pSODeclaration = nativeElements;
            }

            @ref.NumStrides = Strides?.Length ?? 0;
            if (@ref.NumStrides > 0)
            {
                var nativeStrides = Interop.Alloc <int>(@ref.NumStrides);
                fixed(int *src = &Strides[0])
                {
                    MemoryHelpers.CopyMemory(nativeStrides, (IntPtr)src, @ref.NumStrides * sizeof(int));
                }

                @ref.pBufferStrides = nativeStrides;
            }

            @ref.RasterizedStream = RasterizedStream;
        }
 internal unsafe void __MarshalTo(ref __Native @ref)
 {
     @ref.ByteStride       = ByteStride;
     @ref.NumArgumentDescs = IndirectArguments?.Length ?? 0;
     if (@ref.NumArgumentDescs > 0)
     {
         @ref.pArgumentDescs = Interop.Alloc <IndirectArgumentDescription>(@ref.NumArgumentDescs);
         MemoryHelpers.CopyMemory(
             @ref.pArgumentDescs,
             (IntPtr)Unsafe.AsPointer(ref IndirectArguments[0]),
             @ref.NumArgumentDescs * sizeof(IndirectArgumentDescription));
     }
     @ref.NodeMask = NodeMask;
 }
Exemplo n.º 3
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        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.NumElements = Elements?.Length ?? 0;
            if (@ref.NumElements > 0)
            {
                var nativeElements = (InputElementDescription.__Native *)Interop.Alloc <InputElementDescription.__Native>(@ref.NumElements);
                for (int i = 0; i < @ref.NumElements; i++)
                {
                    Elements[i].__MarshalTo(ref nativeElements[i]);
                }

                @ref.pInputElementDescs = nativeElements;
            }
        }
Exemplo n.º 4
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        public void ReAlloc()
        {
            IntPtr ptr = IntPtr.Zero;

            try
            {
                ptr = Interop.Alloc(32);
                ptr = Interop.ReAlloc(ptr, 64);
                Assert.NotEqual(IntPtr.Zero, ptr);
            }
            finally
            {
                Interop.Free(ptr);
            }
        }
Exemplo n.º 5
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        /// <summary>
        /// Signal a fence when a device event occurs.
        /// </summary>
        /// <param name="device">A logical device on which the event may occur.</param>
        /// <param name="deviceEventInfo">A structure describing the event of interest to the application.</param>
        /// <param name="allocator">Controls host memory allocation.</param>
        /// <returns>The resulting fence object.</returns>
        /// <exception cref="VulkanException">Vulkan returns an error code.</exception>
        public static Fence RegisterDeviceEventExt(this Device device, DeviceEventInfoExt deviceEventInfo,
            AllocationCallbacks? allocator = null)
        {
            deviceEventInfo.Prepare();

            AllocationCallbacks.Native* nativeAllocator = null;
            if (allocator.HasValue)
            {
                nativeAllocator = (AllocationCallbacks.Native*)Interop.Alloc<AllocationCallbacks.Native>();
                allocator.Value.ToNative(nativeAllocator);
            }

            long handle;
            Result result = vkRegisterDeviceEventEXT(device)(device, &deviceEventInfo, nativeAllocator, &handle);
            Interop.Free(nativeAllocator);
            VulkanException.ThrowForInvalidResult(result);
            return new Fence(device, ref allocator, handle);
        }
Exemplo n.º 6
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        unsafe IntPtr IStateSubObjectDescriptionMarshal.__MarshalAlloc(Dictionary <StateSubObject, IntPtr> subObjectLookup)
        {
            __Native *native = (__Native *)Marshal.AllocHGlobal(sizeof(__Native));

            DxilLibrary.__MarshalTo(ref native->DXILLibrary);
            native->NumExports = Exports?.Length ?? 0;
            if (native->NumExports > 0)
            {
                var nativeExports = (ExportDescription.__Native *)Interop.Alloc <ExportDescription.__Native>(native->NumExports);
                for (int i = 0; i < native->NumExports; i++)
                {
                    Exports[i].__MarshalTo(ref nativeExports[i]);
                }

                native->pExports = nativeExports;
            }

            return((IntPtr)native);
        }
        unsafe IntPtr IStateSubObjectDescriptionMarshal.__MarshalAlloc(Dictionary <StateSubObject, IntPtr> subObjectLookup)
        {
            __Native *native = (__Native *)Marshal.AllocHGlobal(sizeof(__Native));

            native->pExistingCollection = CppObject.ToCallbackPtr <ID3D12StateObject>(ExistingCollection);
            native->NumExports          = Exports?.Length ?? 0;
            if (native->NumExports > 0)
            {
                var nativeExports = (ExportDescription.__Native *)Interop.Alloc <ExportDescription.__Native>(native->NumExports);
                for (int i = 0; i < native->NumExports; i++)
                {
                    Exports[i].__MarshalTo(ref nativeExports[i]);
                }

                native->pExports = nativeExports;
            }

            return((IntPtr)native);
        }
Exemplo n.º 8
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        /// <summary>
        /// Create a <see cref="SurfaceKhr"/> object for a VI layer.
        /// <para>
        /// During the lifetime of a surface created using a particular `NativeWindowHandle`, any
        /// attempts to create another surface for the same `Layer` and any attempts to connect to
        /// the same layer through other platform mechanisms will have undefined results.
        /// </para>
        /// <para>
        /// The <see cref="SurfaceCapabilitiesKhr.CurrentExtent"/> of a VI surface is always
        /// undefined. Applications are expected to choose an appropriate size for the swapchain's
        /// <see cref="SwapchainCreateInfoKhr.ImageExtent"/> (e.g., by matching the the result of a
        /// call to `GetDisplayResolution`).
        /// </para>
        /// </summary>
        /// <param name="instance">The <see cref="Instance"/> to associate with the surface.</param>
        /// <param name="createInfo">
        /// The structure containing the parameters affecting the creation of the surface object.
        /// </param>
        /// <param name="allocator">
        /// The allocator used for host memory allocated for the surface object.
        /// </param>
        /// <returns>The resulting surface object handle.</returns>
        /// <exception cref="VulkanException">Vulkan returns an error code.</exception>
        public static SurfaceKhr CreateVISurfaceNN(this Instance instance,
                                                   VISurfaceCreateInfoNN createInfo, AllocationCallbacks?allocator = null)
        {
            createInfo.Prepare();
            AllocationCallbacks.Native *nativeAllocator = null;
            if (allocator.HasValue)
            {
                nativeAllocator = (AllocationCallbacks.Native *)Interop.Alloc <AllocationCallbacks.Native>();
                allocator.Value.ToNative(nativeAllocator);
            }

            long   handle;
            Result result = vkCreateViSurfaceNN(instance)(instance, &createInfo, nativeAllocator, &handle);

            Interop.Free(nativeAllocator);

            VulkanException.ThrowForInvalidResult(result);
            return(new SurfaceKhr(instance, ref allocator, handle));
        }
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.shaderBufferSize = ShaderBufferWithInputSignature?.Length ?? 0;
            if (@ref.shaderBufferSize > 0)
            {
                @ref.shaderBufferWithInputSignature = Interop.AllocToPointer(ShaderBufferWithInputSignature);
            }

            @ref.elementCount = Elements?.Length ?? 0;
            if (@ref.elementCount > 0)
            {
                var nativeElements = (InputElementDescription.__Native *)Interop.Alloc <InputElementDescription.__Native>(@ref.elementCount);
                for (int i = 0; i < @ref.elementCount; i++)
                {
                    Elements[i].__MarshalTo(ref nativeElements[i]);
                }

                @ref.inputElements = nativeElements;
            }

            @ref.stride = Stride;
        }
        internal unsafe void __MarshalTo(ref __Native @ref)
        {
            @ref.Type          = Type;
            @ref.NumSubobjects = SubObjects?.Length ?? 0;
            if (@ref.NumSubobjects > 0)
            {
                var subObjectLookup  = new Dictionary <StateSubObject, IntPtr>();
                var nativeSubObjects = (StateSubObject.__Native *)Interop.Alloc <StateSubObject.__Native>(@ref.NumSubobjects);

                // Create lookup table first
                for (int i = 0; i < @ref.NumSubobjects; i++)
                {
                    subObjectLookup.Add(SubObjects[i], new IntPtr(&nativeSubObjects[i]));
                }

                for (int i = 0; i < @ref.NumSubobjects; i++)
                {
                    SubObjects[i].__MarshalTo(ref nativeSubObjects[i], subObjectLookup);
                }

                @ref.pSubobjects = nativeSubObjects;
            }
        }
Exemplo n.º 11
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        public void AllocZeroBytes()
        {
            IntPtr handle = Interop.Alloc(0);

            Assert.Equal(IntPtr.Zero, handle);
        }