Exemplo n.º 1
0
 /// <description>
 /// Set the bitmap to show on the button.
 /// </description>
 /// <param name="path">Path to the texture file in any of the supported formats.</param>
 public void SetBitmap(string path)
 {
     InternalUnsafeMethods.SetBitmap__Args _args = new InternalUnsafeMethods.SetBitmap__Args()
     {
         path = path,
     };
     InternalUnsafeMethods.SetBitmap()(ObjectPtr, _args);
 }
Exemplo n.º 2
0
 /// <description>
 /// Set the bitmap to use for rendering the progress bar.
 /// </description>
 /// <param name="filename">~Path to the bitmap file.</param>
 /// <remarks> Directly assign to #bitmap rather than using this method.
 ///
 /// </remarks>
 /// <see cref="GuiProgressBitmapCtrl::setBitmap" />
 public void SetBitmap(string filename)
 {
     InternalUnsafeMethods.SetBitmap__Args _args = new InternalUnsafeMethods.SetBitmap__Args()
     {
         filename = filename,
     };
     InternalUnsafeMethods.SetBitmap()(ObjectPtr, _args);
 }
Exemplo n.º 3
0
 /// <description>
 /// ( String filename | String filename, bool resize ) Assign an image to the control.
 /// </description>
 public void SetBitmap(string fileRoot, bool resize = false)
 {
     InternalUnsafeMethods.SetBitmap__Args _args = new InternalUnsafeMethods.SetBitmap__Args()
     {
         fileRoot = fileRoot,
         resize   = resize,
     };
     InternalUnsafeMethods.SetBitmap()(ObjectPtr, _args);
 }