private void OnEnable() { if (!internalTimer) { internalTimer = GetComponent <InternalTimer>(); } internalTimer.ResetInternalTime(); }
public void Cooldown() { timer.ResetInternalTime(); }
private void OnEnable() { if (!internalTimer) { internalTimer = GetComponent <InternalTimer>(); } internalTimer.ResetInternalTime(); }
public void Cooldown() { timer.ResetInternalTime(); }