Exemplo n.º 1
0
 public Interaction(string userId, string productId,
                    InteractionOptions interactionType, int count, string content, DateTime createdAt)
 {
     UserId          = userId;
     ProductId       = productId;
     CreatedAt       = createdAt;
     Count           = count;
     Content         = content;
     InteractionType = interactionType;
 }
Exemplo n.º 2
0
 public ChartConfiguration(ChartData data,
                           ChartAxis axis                 = null,
                           SizeOptions size               = null,
                           PaddingOptions padding         = null,
                           ColorOptions color             = null,
                           InteractionOptions interaction = null,
                           TransitionOptions transition   = null,
                           SubchartOptions subchart       = null,
                           ZoomOptions zoom               = null)
 {
     Data        = data;
     Axis        = axis;
     Size        = size;
     Padding     = padding;
     Color       = color;
     Interaction = interaction;
     Transition  = transition;
     Subchart    = subchart;
     Zoom        = zoom;
 }
Exemplo n.º 3
0
        void FillInteractionReferences()
        {
            var       parent           = transform;
            Transform MouseOverArea    = null;
            Transform PathfindingPoint = null;

            if (interactionOptions == null)
            {
                _interactionOptions = new InteractionOptions();
            }
            if (transform.Find("Helpers"))
            {
                parent = transform.Find("Helpers");
            }
            if (parent.Find("MouseOverArea"))
            {
                MouseOverArea = parent.Find("MouseOverArea");
            }
            else
            {
                MouseOverArea = new GameObject("MouseOverArea").transform;
                MouseOverArea.SetParent(parent);
            }

            if (parent.Find("PathfindingPoint"))
            {
                PathfindingPoint = parent.Find("PathfindingPoint");
            }
            else
            {
                PathfindingPoint = new GameObject("PathfindingPoint").transform;
                PathfindingPoint.SetParent(parent);
            }

            interactionOptions.PlayerPathfindingTarget = PathfindingPoint;
            interactionOptions.MouseOverCollider       = MouseOverArea;

            Debug.Log("Initialized");
        }