public void it_should_return_the_specified_default_when_parsing_fails() { int i = Int32Parser.ParseInt32("xxx", int.MinValue); i.Should().Be(int.MinValue); }
public void it_should_parse_1_correctly() { int i = Int32Parser.ParseInt32("1"); i.Should().Be(1); }
public void it_should_parse_4th_correctly() { int i = Int32Parser.ParseInt32("4th"); i.Should().Be(4); }
public void it_should_return_0_when_parsing_fails() { int i = Int32Parser.ParseInt32("xxx"); i.Should().Be(0); }
public void it_should_parse_3rd_correctly() { int i = Int32Parser.ParseInt32("3rd"); i.Should().Be(3); }
public void it_should_parse_2nd_correctly() { int i = Int32Parser.ParseInt32("2nd"); i.Should().Be(2); }
public void it_should_parse_negative_1_correctly() { int i = Int32Parser.ParseInt32("-1"); i.Should().Be(-1); }
public void Activate(string enemyID = null, string count = null, string layer = null, string zoneIndex = null, string areaName = null) { Activate(DataBlockIDParser <EnemyDataBlock> .Parse(enemyID), Int32Parser.Parse(count), LG_LayerTypeParser.Parse(layer), eLocalZoneIndexParser.Parse(zoneIndex), areaName == null ? "a" : areaName.ToLower()); }
public void Activate(string tier = null, string expeditionIndex = null, string value = null) { Activate(eRundownTierParser.Parse(tier), Int32Parser.Parse(expeditionIndex), Int32Parser.Parse(value)); }