Exemplo n.º 1
0
        protected override void Awake()
        {
            base.Awake();

            _animator     = InstanseObject.GetComponent <Animator>();
            _playingSound = InstanseObject.GetComponent <PlayingSound>();
        }
Exemplo n.º 2
0
        protected override void Awake()
        {
            base.Awake();

            _boxcollider = InstanseObject.GetComponent <BoxCollider2D>();
            _rigidbody   = InstanseObject.GetComponent <Rigidbody2D>();
            _joint       = InstanseObject.GetComponent <FixedJoint2D>();

            _sortingOrder = SpriteRenderer.sortingOrder;
        }
 protected virtual void Awake()
 {
     InstanseObject = gameObject;
     Transform      = InstanseObject.transform;
     SpriteRenderer = InstanseObject.GetComponent <SpriteRenderer>();
 }
 protected override void Awake()
 {
     base.Awake();
     Rigidbody = InstanseObject.GetComponent <Rigidbody2D>();
 }