private void OnSelectedBatchQueueChanged()
        {
            GameTarget currentTarget = SelectedGameTarget;

            SelectedGameTarget = null;
            InstallationTargetsForGroup.ClearEx();
            if (SelectedBatchQueue != null)
            {
                InstallationTargetsForGroup.AddRange(mainwindow.InstallationTargets.Where(x => x.Game == SelectedBatchQueue.Game));
                if (InstallationTargetsForGroup.Contains(currentTarget))
                {
                    SelectedGameTarget = currentTarget;
                }
                else
                {
                    SelectedGameTarget = InstallationTargetsForGroup.FirstOrDefault();
                }

                if (SelectedBatchQueue.ModsToInstall.Any())
                {
                    SelectedModInGroup = SelectedBatchQueue.ModsToInstall.First();
                }

                if (SelectedBatchQueue.Game == MEGame.ME1)
                {
                    SelectedBatchQueue.InstallCompressed = false;
                }
            }
            TriggerPropertyChangedFor(nameof(CanCompressPackages));
        }
        private void OnSelectedBatchQueueChanged()
        {
            GameTarget currentTarget = SelectedGameTarget;

            SelectedGameTarget = null;
            InstallationTargetsForGroup.ClearEx();
            if (SelectedBatchQueue != null)
            {
                InstallationTargetsForGroup.AddRange(mainwindow.InstallationTargets.Where(x => x.Game == SelectedBatchQueue.Game));
                if (InstallationTargetsForGroup.Contains(currentTarget))
                {
                    SelectedGameTarget = currentTarget;
                }
                else
                {
                    SelectedGameTarget = InstallationTargetsForGroup.FirstOrDefault();
                }

                if (SelectedBatchQueue.ModsToInstall.Any())
                {
                    SelectedModInGroup = SelectedBatchQueue.ModsToInstall.First();
                }
            }
        }