Exemplo n.º 1
0
            public void FFB_StopRight()
            {
                vibration.RSpeed = 0;

                if (isConnected)
                {
                    InputWrapper.XInputSetState(userIndex, ref vibration);
                }
                ffbR_IsActive = false;
            }
Exemplo n.º 2
0
            public void FFB_RightMotor(float rightHiFrequency, int duration)
            {
                rightHiFrequency = (float)Math.Max(0d, Math.Min(1d, rightHiFrequency));
                vibration.RSpeed = (ushort)(65535d * rightHiFrequency);
                ffbR_StopTime    = DateTime.UtcNow.Add(TimeSpan.FromTicks(duration * TimeSpan.TicksPerMillisecond));

                if (isConnected)
                {
                    InputWrapper.XInputSetState(userIndex, ref vibration);
                }
                ffbR_IsActive = true;
            }
Exemplo n.º 3
0
            public void FFB_Vibrate(float leftLoMotor, float rightHiMotor, int durationLeft, int durationRight)
            {
                leftLoMotor  = (float)Math.Max(0d, Math.Min(1d, leftLoMotor));
                rightHiMotor = (float)Math.Max(0d, Math.Min(1d, rightHiMotor));

                vibration.LSpeed = (ushort)(65535d * leftLoMotor);
                vibration.RSpeed = (ushort)(65535d * rightHiMotor);

                ffbL_StopTime = DateTime.UtcNow.Add(TimeSpan.FromTicks(durationLeft * TimeSpan.TicksPerMillisecond));
                ffbR_StopTime = DateTime.UtcNow.Add(TimeSpan.FromTicks(durationRight * TimeSpan.TicksPerMillisecond));

                if (isConnected)
                {
                    InputWrapper.XInputSetState(userIndex, ref vibration);
                }
                ffbL_IsActive = true;
                ffbR_IsActive = true;
            }