Exemplo n.º 1
0
 private void EnqueueSingleClick(InputMouseEvent e, GameObject obj, Point point)
 {
     _inqueue        = true;
     _queuedObject   = obj;
     _queuedPosition = point;
     _dequeueAt      = 200f;
     _queuedEvent    = e;
 }
Exemplo n.º 2
0
 private void ClearQueuedClicks()
 {
     _inqueue      = false;
     _queuedEvent  = null;
     _queuedObject = null;
 }