Exemplo n.º 1
0
        public GameRunner CreateNewGame()
        {
            // Player chooses amount of players

            Game = new LudoGame()
            {
                Created = DateTime.Now
            };
            Game.GamePlayers.Players = new List <GamePlayer>();
            Game.Moves    = new List <GameMove>();
            Game.Status   = "Created";
            Game.GameName = InputDialogs.GetGameName();
            int playerAmount = InputDialogs.GetPlayerAmount();

            Game.GamePlayers.Players = InputDialogs.GetPlayers(playerAmount);

            int startingPlayerIndex = new Random().Next(0, Game.GamePlayers.Players.Count);

            Game.NextPlayer = Game.GamePlayers.Players[startingPlayerIndex];

            Game.PieceSetup = Tools.GetGamePieceSetup(Game.GamePlayers.Players);
            Board.UpdateBoardBases(Game.PieceSetup);

            if (DbConnectionIsActive)
            {
                var db = new LudoGameDbContext();
                SaveNewGameTask = new Task(() => SaveGameToDataBase(db));
                SaveNewGameTask.Start();
            }

            return(this);
        }
Exemplo n.º 2
0
        public void Given_Name_From_Input_Expect_Name_As_Output()
        {
            // Arrange
            var input = new StringReader("abc");

            Console.SetIn(input);

            var output = new StringWriter();

            Console.SetOut(output);

            var expectedOutput =
                $"Name The Game: \r\n";

            // Act
            var result = InputDialogs.GetGameName();

            // Assert
            Assert.AreEqual(expectedOutput, output.ToString());
            Assert.AreEqual(result, "abc");
        }