private void UpdateAction(InputAction action, Dictionary <InputAction, bool> values) { var inputValue = Input.IsActionPressed(action.GetActionName()); if (inputValue != m_LastInput[action]) { values.Add(action, inputValue); } }
private void UpdateAction(InputAction action, Dictionary <InputAction, bool> values) { var inputValue = Input.IsActionPressed(action.GetActionName()); if (inputValue != m_LastInput[action]) { values.Add(action, inputValue); } }