public static void Main() { Console.WriteLine("Welcome to Bridge.NET"); jQuery.Ready(() => { Console.WriteLine("jQuery started"); InitAll.InitializeAll(); jQuery.Ready(TestAndDebug); }); // BRIDGE.NET says: // After building (Ctrl + Shift + B) this project, // browse to the ../bridgejs or /bin/Debug folder. // The bridgejs/ folder contains your projects // JavaScript files. // Open the index.html file in a browser by // Right-Click > Open With..., then choose a // web browser from the list // (Festival note: for now, it does not require a // web server to run) // This application will then run in the browser. }
void Start() { Mask.gameObject.SetActive(false); GameStart.onClick.AddListener(() => { Mask.gameObject.SetActive(true); InitAll.Init(); StartCoroutine(StartLoading(scenename)); }); }