Exemplo n.º 1
0
 void Awake()
 {
     inimigoBase         = GetComponent <InimigoBaseScript>();
     rigid               = GetComponent <Rigidbody2D>();
     state               = LixeiraStates.WAITING;
     AttackForceConstant = ThrowHeight * rigid.gravityScale * Physics.gravity.y;
 }
Exemplo n.º 2
0
    void Awake()
    {
        inimigoBase = GetComponent <InimigoBaseScript>();
        rigid       = GetComponent <Rigidbody2D>();
        anim        = GetComponent <Animator>();

        originalScale = transform.localScale;

        state = CachorroStates.WAITING;
        anim.Play("Idle");
        direction = -1;
    }