Exemplo n.º 1
0
        /// <summary>
        /// When displaying bible verses (on the live screen), the reference shown comes
        /// from the bible.BibleBooks[?].Long (or .Short) fields. This code sets those
        /// fields for all bibles in the library to the names found in the user selected
        /// Sword locales.d file.
        /// </summary>
        /// <param name="Bibles"></param>
        /// <param name="SwordPath"></param>
        /// <param name="locale"></param>
        public static void SetBibleLocale(BibleLib Bibles, string SwordPath, string locale)
        {
            string       localeDir = Path.Combine(SwordPath, "locales.d");
            string       longFile  = Path.Combine(localeDir, locale + ".conf");
            string       abbrFile  = Path.Combine(localeDir, locale + "_abbr.conf");
            IniStructure longNames = IniStructure.ReadIni(longFile);
            IniStructure abbrNames = IniStructure.ReadIni(abbrFile);

            if (longNames == null)
            {
                return;
            }
            foreach (string translation in Bibles.Translations())
            {
                BibleVersion bible = Bibles[translation];
                int          i     = 0;
                foreach (string book in BibleVersion.SwordBookNames)
                {
                    string localizedName = longNames.GetValue("Text", book);
                    bible.BibleBooks[i].Long = longNames.GetValue("Text", book);
                    if (abbrNames != null)
                    {
                        bible.BibleBooks[i].Short = abbrNames.GetValue("Text", book);
                    }
                    else
                    {
                        bible.BibleBooks[i].Short = longNames.GetValue("Text", book);
                    }
                    i++;
                }
            }
        }
Exemplo n.º 2
0
            private static string CreateData(IniStructure IniData, string comment)
            {   //Iterates through all categories and keys and appends all data to Data
                int CategoryCount = IniData.GetCategories().Length;

                int[]  KeyCountPerCategory = new int[CategoryCount];
                string Data = comment;

                string[] temp = new string[2];          // will contain key-value pair

                for (int i = 0; i < CategoryCount; i++) // Gets keycount per category
                {
                    string CategoryName = IniData.GetCategories()[i];
                    KeyCountPerCategory[i] = IniData.GetKeys(CategoryName).Length;
                }

                for (int catcounter = 0; catcounter < CategoryCount; catcounter++)
                {
                    Data += "\r\n[" + IniData.GetCategoryName(catcounter) + "]\r\n";
                    // writes [Category] to Data
                    for (int keycounter = 0; keycounter < KeyCountPerCategory[catcounter]; keycounter++)
                    {
                        temp[0] = IniData.GetKeyName(catcounter, keycounter);
                        temp[1] = IniData.GetValue(catcounter, keycounter);
                        Data   += temp[0] + "=" + temp[1] + "\r\n";
                        // writes the key-value pair to Data
                    }
                }
                return(Data);
            }
Exemplo n.º 3
0
        // ------------------------------------------------------------------------
        // Load application
        private void frmRFID_Load(object sender, EventArgs e)
        {
            // --------------------------------------------------------------------
            // Load software parameter
            ini = IniStructure.ReadIni(System.Windows.Forms.Application.StartupPath + "\\RFID.ini");
            if (ini == null)
            {
                MessageBox.Show("Configuration is missing or corrupt!" + System.Windows.Forms.Application.StartupPath, "Error");
                System.Windows.Forms.Application.Exit();
                return;
            }
            // Load configuration
            ResponseTimeout   = Convert.ToInt16(ini.GetValue("RFID", "ResponseTimeout"));
            RefreshTimer      = Convert.ToInt16(ini.GetValue("RFID", "RefreshTimer"));
            txtKeyLength.Text = ini.GetValue("RFID", "KeyMinLength");

            chkAutoConnect.Checked   = Convert.ToBoolean(ini.GetValue("CHK", "AutoConnect"));
            chkSendKeys.Checked      = Convert.ToBoolean(ini.GetValue("CHK", "SendKeys"));
            chkSendKeysEnter.Checked = Convert.ToBoolean(ini.GetValue("CHK", "SendKeysEnter"));
            chkSendBallon.Checked    = Convert.ToBoolean(ini.GetValue("CHK", "SendBallon"));
            if (chkAutoConnect.Checked)
            {
                btnConnect_Click(null, null);
            }
        }
Exemplo n.º 4
0
 public KeyboardLayout(string name)
 {
     try
     {
         if (inis == null)
         {
             inis = IniStructure.ReadIni("Layouts\\" + name + ".keylayout");
             if (inis == null)
             {
                 inis = IniStructure.ReadIni(name);
             }
             this.name = name;
         }
         if (inis.filename != "Layouts\\" + name + ".keylayout" && inis.filename != name)
         {
             inis = null;
             inis = IniStructure.ReadIni("Layouts\\" + name + ".keylayout");
             if (inis == null)
             {
                 inis = IniStructure.ReadIni(name);
             }
             this.name = name;
         }
     }
     catch
     {
         inis = new IniStructure();
     }
 }
Exemplo n.º 5
0
        public static string ValidateLayout(string path)
        {
            IniStructure ini = IniStructure.ReadIni(path);
            string       s   = ini.GetValue("MyInputKeyboardFile", "name");

            ini = null;
            return(s);
        }
Exemplo n.º 6
0
        public string show(string oldVarIndex, string mapname, string ClientPath)
        {
            this.advTree1.Nodes.Clear();
            Node node_map = new Node();

            node_map.Text  = mapname;
            node_map.Image = imageList1.Images[0];
            advTree1.Nodes.Add(node_map);

            string iniFileName = Path.Combine(ClientPath,
                                              @"data\source\maps\" + mapname + "\\" + mapname + ".Map.Logical");


            IniStructure m_inis = new IniStructure();

            m_inis = IniStructure.ReadIni(iniFileName);
            if (m_inis == null)
            {
                MessageBox.Show("ÕÒ²»µ½" + iniFileName, "´íÎó",
                                MessageBoxButtons.OK, MessageBoxIcon.Error);
                return("");
            }
            int nNpcNumber = Convert.ToInt32(m_inis.GetValue("MAIN", "NumNPC").ToString());

            for (int i = 0; i < nNpcNumber; i++)
            {
                string szName      = m_inis.GetValue("NPC" + i.ToString(), "szName");
                string szNickName  = m_inis.GetValue("NPC" + i.ToString(), "szNickName");
                string nTempleteID = m_inis.GetValue("NPC" + i.ToString(), "nTempleteID");
                string nX          = m_inis.GetValue("NPC" + i.ToString(), "nX");
                string nY          = m_inis.GetValue("NPC" + i.ToString(), "nY");
                string nZ          = m_inis.GetValue("NPC" + i.ToString(), "nZ");

                if (szNickName != null && szNickName != "")
                {
                    Node node = new Node();
                    node.Text  = szNickName;
                    node.Image = imageList1.Images[1];
                    node.Tag   = szNickName;
                    node.Cells.Add(new Cell(szName == null ? "" : szName));
                    node.Cells.Add(new Cell(string.Format("{0},{1},{2}", nX, nY, nZ)));
                    node.Cells.Add(new Cell());
                    node_map.Nodes.Add(node);
                    if (node.Tag.ToString() == oldVarIndex)
                    {
                        advTree1.SelectedNode = node;
                    }
                }
            }

            if (this.ShowDialog() == DialogResult.OK)
            {
                return(m_SelectedKey);
            }
            return(oldVarIndex);
        }
Exemplo n.º 7
0
 // ------------------------------------------------------------------------
 // Close application
 private void frmRFID_FormClosed(object sender, FormClosedEventArgs e)
 {
     if (ini == null)
     {
         return;
     }
     // Save current options
     ini.ModifyValue("CHK", "AutoConnect", chkAutoConnect.Checked.ToString());
     ini.ModifyValue("CHK", "SendKeys", chkSendKeys.Checked.ToString());
     ini.ModifyValue("CHK", "SendBallon", chkSendBallon.Checked.ToString());
     IniStructure.WriteIni(ini, System.Windows.Forms.Application.StartupPath + "\\RFID.ini");
 }
Exemplo n.º 8
0
            /// <summary>
            /// Reads an ini file and returns the content as an IniStructure. Returns null if an error occurred.
            /// </summary>
            /// <param name="Filename">The filename to read</param>
            /// <returns></returns>
            public static IniStructure ReadIni(string Filename)
            {
                string Data = ReadFile(Filename);

                if (Data == null)
                {
                    return(null);
                }

                IniStructure data = InterpretIni(Data);

                return(data);
            }
Exemplo n.º 9
0
            public static IniStructure InterpretIni(string Data)
            {
                IniStructure IniData = new IniStructure();

                string[] Lines = RemoveAndVerifyIni(DivideToLines(Data));
                // Divides the Data in lines, removes comments and empty lines
                // and verifies if the ini is not corrupted
                // Returns null if it is.
                if (Lines == null)
                {
                    return(null);
                }

                if (IsLineACategoryDef(Lines[0]) != LineType.Category)
                {
                    return(null);
                    // Ini is faulty - does not begin with a categorydef
                }
                string CurrentCategory = "";

                foreach (string line in Lines)
                {
                    switch (IsLineACategoryDef(line))
                    {
                    case LineType.Category:          // the line is a correct category definition
                        string NewCat = line.Substring(1, line.Length - 2);
                        IniData.AddCategory(NewCat); // adds the category to the IniData
                        CurrentCategory = NewCat;
                        break;

                    case LineType.NotACategory:     // the line is not a category definition
                        string[] keyvalue = GetDataFromLine(line);
                        IniData.AddValue(CurrentCategory, keyvalue[0], keyvalue[1]);
                        // Adds the key-value to the current category
                        break;

                    case LineType.Faulty:     // the line is faulty
                        return(null);
                    }
                }
                return(IniData);
            }
Exemplo n.º 10
0
            public static IniStructure InterpretIni(string Data)
            {
                IniStructure IniData = new IniStructure();
                string[] Lines = RemoveAndVerifyIni(DivideToLines(Data));
                // Divides the Data in lines, removes comments and empty lines
                // and verifies if the ini is not corrupted
                // Returns null if it is.
                if (Lines == null)
                    return null;

                if (IsLineACategoryDef(Lines[0]) != LineType.Category)
                {
                    return null;
                    // Ini is faulty - does not begin with a categorydef
                }
                string CurrentCategory = "";
                foreach (string line in Lines)
                {
                    switch (IsLineACategoryDef(line))
                    {
                        case LineType.Category:	// the line is a correct category definition
                            string NewCat = line.Substring(1, line.Length - 2);
                            IniData.AddCategory(NewCat); // adds the category to the IniData
                            CurrentCategory = NewCat;
                            break;
                        case LineType.NotACategory: // the line is not a category definition
                            string[] keyvalue = GetDataFromLine(line);
                            IniData.AddValue(CurrentCategory, keyvalue[0], keyvalue[1]);
                            // Adds the key-value to the current category
                            break;
                        case LineType.Faulty: // the line is faulty
                            return null;
                    }
                }
                return IniData;
            }
Exemplo n.º 11
0
            // add by kuangsihao
            public static IniStructure ReadIniWithContent(string content)
            {
                IniStructure data = InterpretIni(content);

                return(data);
            }
Exemplo n.º 12
0
 private static string CreateData(IniStructure IniData)
 {
     return(CreateData(IniData, ""));
 }
Exemplo n.º 13
0
            /// <summary>
            /// Writes an IniStructure to a file without a comment.
            /// </summary>
            /// <param name="IniData">The contents to write</param>
            /// <param name="Filename">The complete path and name of the file</param>
            /// <returns></returns>
            public static bool WriteIni(IniStructure IniData, string Filename)
            {
                string DataToWrite = CreateData(IniData);

                return(WriteFile(Filename, DataToWrite));
            }
Exemplo n.º 14
0
 /// <summary>
 /// Writes an IniStructure to a file with a comment.
 /// </summary>
 /// <param name="IniData">The contents to write</param>
 /// <param name="Filename">The complete path and name of the file</param>
 /// <param name="comment">Comment to add</param>
 /// <returns></returns>
 public static bool WriteIni(IniStructure IniData, string Filename, string comment)
 {
     string DataToWrite = CreateData(IniData, BuildComment(comment));
     return WriteFile(Filename, DataToWrite);
 }
Exemplo n.º 15
0
 /// <summary>
 /// Writes an IniStructure to a file without a comment.
 /// </summary>
 /// <param name="IniData">The contents to write</param>
 /// <param name="Filename">The complete path and name of the file</param>
 /// <returns></returns>
 public static bool WriteIni(IniStructure IniData, string Filename)
 {
     string DataToWrite = CreateData(IniData);
     return WriteFile(Filename, DataToWrite);
 }
Exemplo n.º 16
0
            private static string CreateData(IniStructure IniData, string comment)
            {	//Iterates through all categories and keys and appends all data to Data
                int CategoryCount = IniData.GetCategories().Length;
                int[] KeyCountPerCategory = new int[CategoryCount];
                string Data = comment;
                string[] temp = new string[2]; // will contain key-value pair

                for (int i = 0; i < CategoryCount; i++) // Gets keycount per category
                {
                    string CategoryName = IniData.GetCategories()[i];
                    KeyCountPerCategory[i] = IniData.GetKeys(CategoryName).Length;
                }

                for (int catcounter = 0; catcounter < CategoryCount; catcounter++)
                {
                    Data += "\r\n[" + IniData.GetCategoryName(catcounter) + "]\r\n";
                    // writes [Category] to Data
                    for (int keycounter = 0; keycounter < KeyCountPerCategory[catcounter]; keycounter++)
                    {
                        temp[0] = IniData.GetKeyName(catcounter, keycounter);
                        temp[1] = IniData.GetValue(catcounter, keycounter);
                        Data += temp[0] + "=" + temp[1] + "\r\n";
                        // writes the key-value pair to Data
                    }
                }
                return Data;
            }
Exemplo n.º 17
0
 private static string CreateData(IniStructure IniData)
 {
     return CreateData(IniData, "");
 }
Exemplo n.º 18
0
        /// <summary>
        /// 挂脚本
        /// </summary>
        /// <param name="constExp">表达式对象</param>
        /// <returns>是否挂接成功</returns>
        public bool SetScript(ConstExp constExp)
        {
            string        FileName = "";
            StringBuilder Content  = new StringBuilder();
            string        Sql      = "";

            Content.AppendLine("--" + constExp.ToString());
            Content.AppendLine("Include('scripts/flowlib/api.lua')");
            Content.AppendLine("Include('scripts/flowlib/event_dispatch.lua')");
            Content.AppendLine("using('EventDispatch')");

            switch (constExp.ReturnType.DBID)
            {
            case 13:        //道具模板
                #region 道具生成

                //生成文件
                FileName = Path.Combine(this.m_rootdir, @"scripts\flowlib\catcher\item\" + constExp.DBValue.Replace(",", "_") + ".lua");
                Content.Append(string.Format(@"
function OnUse(player, item)
	local sta, err = pcall(function() EventDispatch.AOnUse('{0}', player, item) end)
	if err then
		print('err: ' .. err)
	end
	return false, false
end
", constExp.DBValue));
                //写数据库
                if (!constExp.DBValue.Contains(","))
                {
                    return(false);
                }
                string r1  = constExp.DBValue.Split(new char[] { ',' })[0];
                string r2  = constExp.DBValue.Split(new char[] { ',' })[1];
                string sql = "";
                switch (r1)
                {
                case "5":
                {
                    sql = "Other";
                    break;
                }

                case "6":
                {
                    sql = "item_Custom_Weapon";
                    break;
                }

                case "7":
                {
                    sql = "item_Custom_Armor";
                    break;
                }

                case "8":
                {
                    sql = "Custom_Trinket";
                    break;
                }
                }

                if (!exportTableList.Contains(sql))
                {
                    exportTableList.Add(sql);
                }

                sql = string.Format("update [{0}] set scriptname='scripts\\flowlib\\catcher\\item\\{1}.lua' where id='{2}'", sql, constExp.DBValue.Replace(",", "_"), r2);
                Sql = sql;
                #endregion
                break;

            case 20:        //NPC模板
                #region NPC模板
                //生成文件
                FileName = Path.Combine(this.m_rootdir, @"scripts\flowlib\catcher\npc\" + constExp.DBValue + ".lua");
                Content.Append(string.Format(@"
function OnDialogue(npc, player)
    local gotevent = false
    local sta, err = pcall(function() gotevent = EventDispatch.AOnDialogue('{0}', npc, player) end)
    if err then
	    print('err: ' .. err)
    end
    if not gotevent then
	    player.OpenWindow(TARGET.NPC, npc.dwID,
                  npc.GetAutoDialogString(player.dwID)
                  )
    end
end;

function OnDeath(npc, killer)
    local sta, err = pcall(function() EventDispatch.AOnDeath('{0}', npc) end)     --任何情况下的死亡
    if err then
        print('err: ' .. err)
    end
    if not killer then
        sta, err = pcall(function() EventDispatch.AOnNaturalDeath('{0}', npc) end)   --自然死亡
        if err then
            print('err: ' .. err)
        end
    elseif IsPlayer(killer) then
        sta, err = pcall(function() EventDispatch.AOnDeathByPlayer('{0}', npc, killer) end)  --被player杀死的
        if err then
            print('err: ' .. err)
        end   
    else
        sta, err = pcall(function() EventDispatch.AOnDeathByNpc('{0}', npc, killer) end)     --被NPC杀死的
        if err then
            print('err: ' .. err)
        end        
    end    
end;
", constExp.DBValue));

                //写数据库
                Sql = string.Format("update NpcTemplate set scriptname='scripts\\flowlib\\catcher\\npc\\{0}.lua' where id='{0}'", constExp.DBValue);

                //检查实体覆盖模板的问题
                string strResult = "";

                if (this.m_inis == null)
                {
                    string mapname     = this.m_mapname;
                    string iniFileName = Path.Combine(this.m_rootdir,
                                                      @"data\source\maps\" + mapname + "\\" + mapname + ".Map.Logical");
                    if (!File.Exists(iniFileName))
                    {
                        break;
                    }
                    this.m_inis = new IniStructure();
                    this.m_inis = IniStructure.ReadIni(iniFileName);
                }

                if (m_inis == null)
                {
                    break;
                }
                int nNpcNumber = Convert.ToInt32(m_inis.GetValue("MAIN", "NumNPC").ToString());

                for (int i = 0; i < nNpcNumber; i++)
                {
                    string szName      = m_inis.GetValue("NPC" + i.ToString(), "szName");
                    string dwScriptID  = m_inis.GetValue("NPC" + i.ToString(), "dwScriptID");
                    string nTempleteID = m_inis.GetValue("NPC" + i.ToString(), "nTempleteID");
                    string nX          = m_inis.GetValue("NPC" + i.ToString(), "nX");
                    string nY          = m_inis.GetValue("NPC" + i.ToString(), "nY");
                    string nZ          = m_inis.GetValue("NPC" + i.ToString(), "nZ");
                    if (nTempleteID == constExp.DBValue && dwScriptID != "00000000")
                    {
                        strResult += string.Format("{4} 的 {0}({1},{2},{3}) 在场景编辑器已经挂接了脚本,自动挂接是通过写模板实现的,所以流程图对于这个实体将无效。", szName, nX, nY, nZ, this.m_mapname) + "\r\n";
                    }
                }
                if (strResult != "")
                {
                    MessageBox.Show(strResult, "警告", MessageBoxButtons.OK, MessageBoxIcon.Warning);
                }

                if (!exportTableList.Contains("NpcTemplate"))
                {
                    exportTableList.Add("NpcTemplate");
                }

                #endregion
                break;

            case 21:        //任务模板
                #region 任务模板
                //生成文件
                FileName = Path.Combine(this.m_rootdir, @"scripts\flowlib\catcher\quest\" + constExp.DBValue + ".lua");
                Content.Append(string.Format(@"
function OnAcceptQuest(player)
	local sta, err = pcall(function() EventDispatch.AOnAcceptQuest('{0}', player, '{0}') end)
	if err then
		print('err: ' .. err)
	end
end;

function OnFinishQuest(player)
	local sta, err = pcall(function() EventDispatch.AOnFinishQuest('{0}', player, '{0}') end)
	if err then
		print('err: ' .. err)
	end
end;

function OnCancelQuest(player)
	local sta, err = pcall(function() EventDispatch.AOnCancelQuest('{0}', player, '{0}') end)
	if err then
		print('err: ' .. err)
	end
end;
", constExp.DBValue));
                //写数据库
                Sql = string.Format("update tbl_quests set scriptname='scripts\\flowlib\\catcher\\quest\\{0}.lua' where questid='{0}'", constExp.DBValue);

                if (!exportTableList.Contains("tbl_quests"))
                {
                    exportTableList.Add("tbl_quests");
                }

                #endregion
                break;

            case 35:        //Doodad模板
                #region Doodad模板
                //生成文件
                FileName = Path.Combine(this.m_rootdir, @"scripts\flowlib\catcher\doodad\" + constExp.DBValue + ".lua");
                Content.Append(string.Format(@"
function OnOpen(doodad, player)
    local gotevent = false
    local sta, err = pcall(function() gotevent = EventDispatch.AOnOpen('{0}', doodad, player) end)
    if err then
	    print('err: ' .. err)
    end
    if not gotevent then
	    --做默认的事情
    end
	return false
end;

function OnBreak(doodad, player)
    local gotevent = false
    local sta, err = pcall(function() gotevent = EventDispatch.AOnBreak('{0}', doodad, player) end)
    if err then
	    print('err: ' .. err)
    end
end;

function OnPick(doodad, player)
    local gotevent = false
    local sta, err = pcall(function() gotevent = EventDispatch.AOnPick('{0}', doodad, player) end)
    if err then
	    print('err: ' .. err)
    end
end;

", constExp.DBValue));
                //写数据库
                Sql = string.Format("update tbl_doodad set script='scripts\\flowlib\\catcher\\doodad\\{0}.lua' where id='{0}'", constExp.DBValue);

                //实体覆盖模板
                strResult = "";
                if (this.m_inis == null)
                {
                    string mapname     = this.m_mapname;
                    string iniFileName = Path.Combine(this.m_rootdir,
                                                      @"data\source\maps\" + mapname + "\\" + mapname + ".Map.Logical");
                    if (!File.Exists(iniFileName))
                    {
                        break;
                    }
                    this.m_inis = new IniStructure();
                    this.m_inis = IniStructure.ReadIni(iniFileName);
                }
                if (m_inis == null)
                {
                    break;
                }
                nNpcNumber = Convert.ToInt32(m_inis.GetValue("MAIN", "NumDoodad").ToString());

                for (int i = 0; i < nNpcNumber; i++)
                {
                    string szName      = m_inis.GetValue("Doodad" + i.ToString(), "szName");
                    string dwScriptID  = m_inis.GetValue("Doodad" + i.ToString(), "dwScriptID");
                    string nTempleteID = m_inis.GetValue("Doodad" + i.ToString(), "nTempleteID");
                    string nX          = m_inis.GetValue("Doodad" + i.ToString(), "nX");
                    string nY          = m_inis.GetValue("Doodad" + i.ToString(), "nY");
                    string nZ          = m_inis.GetValue("Doodad" + i.ToString(), "nZ");
                    if (nTempleteID == constExp.DBValue && dwScriptID != "00000000")
                    {
                        strResult += string.Format("{4} 的 {0}({1},{2},{3}) 在场景编辑器已经挂接了脚本,自动挂接是通过写模板实现的,所以流程图对于这个实体将无效。", szName, nX, nY, nZ, this.m_mapname) + "\r\n";
                    }
                }
                if (strResult != "")
                {
                    MessageBox.Show(strResult, "警告", MessageBoxButtons.OK, MessageBoxIcon.Warning);
                }

                if (!exportTableList.Contains("tbl_doodad"))
                {
                    exportTableList.Add("tbl_doodad");
                }

                #endregion
                break;

            case 36:        //Trap模板
                #region Trap模板
                string[] list = constExp.DBValue.Split(new char[] { ',' });
                //生成文件
                FileName = Path.Combine(this.m_rootdir, @"scripts\flowlib\catcher\trap\" + list[0] + ".map." + list[1] + ".lua");
                Content.Append(string.Format(@"
function OnEnterTrap(player, cell)
	local sta, err = pcall(function() EventDispatch.AOnEnterTrap('{0}', player, cell, '{0}') end)
	if err then
		print('err: ' .. err)
	end
end;

function OnLeaveTrap(player, oldCell)
	local sta, err = pcall(function() EventDispatch.AOnLeaveTrap('{0}', player, oldCell, '{0}') end)
	if err then
		print('err: ' .. err)
	end
end;

", constExp.DBValue));
                #endregion
                break;

            case 39:        //地图模板
                SetSceneScript();
                return(true);

            default:
                throw new Exception("目前不支持[" + constExp.ToString() + "]类型的捕获器挂接");
            }
            if (saveFile != null)
            {
                saveFile(FileName, Content.ToString());            //导出lua文件
            }

            /*
             * if (executeSQLCommand != null && Sql != "")
             * {
             *  executeSQLCommand(Sql);
             * }
             */

            return(true);
        }
Exemplo n.º 19
0
            /// <summary>
            /// Writes an IniStructure to a file with a comment.
            /// </summary>
            /// <param name="IniData">The contents to write</param>
            /// <param name="Filename">The complete path and name of the file</param>
            /// <param name="comment">Comment to add</param>
            /// <returns></returns>
            public static bool WriteIni(IniStructure IniData, string Filename, string comment)
            {
                string DataToWrite = CreateData(IniData, BuildComment(comment));

                return(WriteFile(Filename, DataToWrite));
            }