Exemplo n.º 1
0
    void Start()
    {
        ingameManager = GameObject.FindGameObjectWithTag("Manager").GetComponentInChildren<IngameManager>();

       

    }
Exemplo n.º 2
0
    int m_moveCount       = 0;  //이동 횟수

    void Awake()
    {
        Instance = this;

        Init();
        CreateObjectOnce();
    }
Exemplo n.º 3
0
 void Awake()
 {
     doubleSpeed     = false;
     _uniqueinstance = this;
     isdead          = false;
     DBGimg          = DiedBG.GetComponent <Image>();
     YDTxt           = YouDiedTxt.GetComponent <Image>();
 }
Exemplo n.º 4
0
    private void Awake()
    {
        if (instance != null)
        {
            Destroy(gameObject);
            instance = null;
        }

        instance = this;
    }
Exemplo n.º 5
0
        public void OnAfterDraw(object sender, xTile.Layers.LayerEventArgs layerEventArgs)
        {
            SpriteBatch spriteBatch = VariableProvider.DisplayDevice.SpriteBatchAlpha;

            switch (StateManager.GameState)
            {
            case GameStates.RPG:
            case GameStates.Platform:
                IngameManager.Draw(spriteBatch);
                break;
            }
        }
Exemplo n.º 6
0
    private void Start()
    {
        Application.targetFrameRate = 60;
        ViewManager.Instance.OnLoadingSceneDone(SceneManager.GetActiveScene().name);

        if (IngameManager.SelectedStageType == 0)
        {
            IngameManager.SetStageType(listStageSelectionData[0].StageType);
        }

        //Setup stage
        foreach (StageSelectionData o in listStageSelectionData)
        {
            if (o.StageType == IngameManager.SelectedStageType)
            {
                stageMeshFilter.mesh       = o.StageMesh;
                stageMeshRenderer.material = o.StageMaterial;
                break;
            }
        }

        StartCoroutine(CRCreatingBall());
    }
Exemplo n.º 7
0
 void Awake()
 {
     instance = this;
 }
Exemplo n.º 8
0
 private void exitGame()
 {
     IngameManager.exitToMenu();
 }
Exemplo n.º 9
0
 protected override void PreviewSetup()
 {
     IngameManager.startGame(numPlayers);
 }
    //[Header("References")]
    //[SerializeField] private Sprite background = null;


    public void SelectBtn()
    {
        ViewManager.Instance.PlayClickButtonSound();
        IngameManager.SetStageType(stageType);
        ViewManager.Instance.LoadScene("Ingame", 0.15f);
    }
Exemplo n.º 11
0
 void Start()
 {
     ingameManager = GameObject.FindGameObjectWithTag("Manager").GetComponentInChildren <IngameManager>();
 }