Exemplo n.º 1
0
    void Update()
    {
        ////spawn monster endless after a specific time
        //if (SpawnedEnemy == null && _enemyIsAlive)
        //{

        //    Timer();
        //    if (_wait >= 3)
        //    {
        //        _enemyIsAlive = false;
        //        SpawnEnemy();
        //        _wait = 0;
        //    }
        //}

        if (_playerVictorious && _counter == 0)
        {
            for (_counter = 0; _counter < 1; _counter++)
            {
                IngameButtonManagerScript.Victory();
            }
        }
    }