public void AddInfluence(Influences influence, float magnitude) { InfluenceMagnitudes.Add(influence, magnitude); }
public void RemoveInfluence(Influences influence) { InfluenceMagnitudes.Remove(influence); }
public void AddInfluence(Influences influence, float magnitude) { InfluenceMagnitudes.Add(influence, magnitude); }
public void RemoveInfluence(Influences influence) { InfluenceMagnitudes.Remove(influence); }