static void DrawVehicleGizmo(Perrinn424CarController src, GizmoType gizmoType)
        {
            // Component disabled - don't draw

            if (!src.enabled || !src.gameObject.activeInHierarchy)
            {
                return;
            }

            // CoM gizmo. Ensure it's drawn in the correct center of mass in Editor mode

            if (!Application.isPlaying && src.centerOfMass != null)
            {
                src.cachedRigidbody.centerOfMass = src.cachedTransform.InverseTransformPoint(src.centerOfMass.position);
            }

            EdyCommonTools.DebugUtility.DrawCrossMark(src.cachedTransform.TransformPoint(src.cachedRigidbody.centerOfMass), src.cachedTransform, Color.white);

            // Inertia gizmo

            if (s_inertiaExpanded)
            {
                Inertia.DrawGizmo(src.inertia, src.cachedRigidbody);
            }
        }