Exemplo n.º 1
0
        public override void WriteToXml(XmlWriter writer)
        {
            writer.WriteStartElement(TypeIdString);

            writer.WriteElementString(XmlName_Name, Name);
            if (Filter != null)
            {
                writer.WriteElementString(XmlName_Filter, Filter);
            }
            if (Prefix != null)
            {
                writer.WriteElementString(XmlName_Prefix, Prefix);
            }
            writer.WriteElementString(XmlName_IncludeUnknown, IncludeUnknown.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlName_UnknownText, UnknownText);


            foreach (Hltb_Rule rule in Rules)
            {
                writer.WriteStartElement(XmlName_Rule);
                writer.WriteElementString(XmlName_Rule_Text, rule.Name);
                writer.WriteElementString(XmlName_Rule_MinHours, rule.MinHours.ToString());
                writer.WriteElementString(XmlName_Rule_MaxHours, rule.MaxHours.ToString());
                writer.WriteElementString(XmlName_Rule_TimeType, rule.TimeType.ToString());

                writer.WriteEndElement();
            }
            writer.WriteEndElement();
        }
Exemplo n.º 2
0
        public override void WriteToXml(XmlWriter writer)
        {
            writer.WriteStartElement(TypeIdString);

            writer.WriteElementString(XmlNameName, Name);
            if (Filter != null)
            {
                writer.WriteElementString(XmlNameFilter, Filter);
            }
            if (Prefix != null)
            {
                writer.WriteElementString(XmlNamePrefix, Prefix);
            }
            writer.WriteElementString(XmlNameIncludeUnknown, IncludeUnknown.ToString());
            writer.WriteElementString(XmlNameUnknownText, UnknownText);

            foreach (HltbRule rule in Rules)
            {
                writer.WriteStartElement(XmlNameRule);
                writer.WriteElementString(XmlNameRuleText, rule.Name);
                writer.WriteElementString(XmlNameRuleMinHours, rule.MinHours.ToString(CultureInfo.CurrentCulture));
                writer.WriteElementString(XmlNameRuleMaxHours, rule.MaxHours.ToString(CultureInfo.CurrentCulture));
                writer.WriteElementString(XmlNameRuleTimeType, rule.TimeType.ToString());

                writer.WriteEndElement();
            }

            writer.WriteEndElement();
        }
Exemplo n.º 3
0
        /// <inheritdoc />
        public override void WriteToXml(XmlWriter writer)
        {
            writer.WriteStartElement(TypeIdString);

            writer.WriteElementString(Serialization.Constants.Name, Name);
            if (Filter != null)
            {
                writer.WriteElementString(Serialization.Constants.Filter, Filter);
            }

            if (Prefix != null)
            {
                writer.WriteElementString(Serialization.Constants.Prefix, Prefix);
            }

            writer.WriteElementString(XmlName_IncludeUnknown, IncludeUnknown.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlName_UnknownText, UnknownText);

            foreach (HowLongToBeatRule rule in Rules)
            {
                writer.WriteStartElement(Serialization.Constants.Rule);
                writer.WriteElementString(XmlName_Rule_Text, rule.Name);
                writer.WriteElementString(XmlName_Rule_MinHours, rule.MinHours.ToString(CultureInfo.InvariantCulture));
                writer.WriteElementString(XmlName_Rule_MaxHours, rule.MaxHours.ToString(CultureInfo.InvariantCulture));
                writer.WriteElementString(XmlName_Rule_TimeType, rule.TimeType.ToString());

                writer.WriteEndElement();
            }

            writer.WriteEndElement();
        }
Exemplo n.º 4
0
        public override void WriteToXml(XmlWriter writer)
        {
            writer.WriteStartElement(TypeIdString);

            writer.WriteElementString(XmlName_Name, Name);
            writer.WriteElementString(XmlName_Prefix, Prefix);
            writer.WriteElementString(XmlName_IncludeUnknown, IncludeUnknown.ToString());
            writer.WriteElementString(XmlName_UnknownText, UnknownText);
            writer.WriteElementString(XmlName_GroupingMode, GroupingMode.ToString());

            writer.WriteEndElement(); // type ID string
        }
Exemplo n.º 5
0
        public override void WriteToXml(XmlWriter writer)
        {
            writer.WriteStartElement(TypeIdString);

            writer.WriteElementString(XmlName_Name, Name);
            if (Filter != null) writer.WriteElementString(XmlName_Filter, Filter);
            if (Prefix != null) writer.WriteElementString(XmlName_Prefix, Prefix);
            writer.WriteElementString(XmlName_IncludeUnknown, IncludeUnknown.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlName_UnknownText, UnknownText);
            writer.WriteElementString(XmlName_GroupingMode, GroupingMode.ToString());

            writer.WriteEndElement(); // type ID string
        }
Exemplo n.º 6
0
        public override void WriteToXml(XmlWriter writer)
        {
            writer.WriteStartElement(TypeIdString);

            writer.WriteElementString(XmlNameName, Name);
            if (Filter != null)
            {
                writer.WriteElementString(XmlNameFilter, Filter);
            }
            if (Prefix != null)
            {
                writer.WriteElementString(XmlNamePrefix, Prefix);
            }
            writer.WriteElementString(XmlNameIncludeUnknown, IncludeUnknown.ToString());
            writer.WriteElementString(XmlNameUnknownText, UnknownText);
            writer.WriteElementString(XmlNameGroupingMode, GroupingMode.ToString());

            writer.WriteEndElement(); // type ID string
        }
Exemplo n.º 7
0
        /// <inheritdoc />
        public void Save(string path)
        {
            Logger.Info(GlobalStrings.Profile_SavingProfile, path);
            XmlWriterSettings writeSettings = new XmlWriterSettings
            {
                CloseOutput = true,
                Indent      = true
            };

            try
            {
                Utility.BackupFile(path, Settings.Instance.ConfigBackupCount);
            }
            catch (Exception e)
            {
                Logger.Error(GlobalStrings.Log_Profile_ConfigBackupFailed, e.Message);
            }

            XmlWriter writer;

            try
            {
                writer = XmlWriter.Create(path, writeSettings);
            }
            catch (Exception e)
            {
                Logger.Warn(GlobalStrings.Profile_FailedToOpenProfileFile, e.Message);
                throw new ApplicationException(GlobalStrings.Profile_ErrorSavingProfileFile + e.Message, e);
            }

            writer.WriteStartElement(XmlNameProfile);

            writer.WriteElementString(XmlNameSteamId, SteamID64.ToString(CultureInfo.InvariantCulture));

            writer.WriteElementString(XmlNameAutoUpdate, AutoUpdate.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlNameAutoImport, AutoImport.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlNameAutoExport, AutoExport.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlNameLocalUpdate, LocalUpdate.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlNameWebUpdate, WebUpdate.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlNameExportDiscard, ExportDiscard.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlNameAutoIgnore, AutoIgnore.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlNameIncludeUnknown, IncludeUnknown.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlNameBypassIgnoreOnImport, BypassIgnoreOnImport.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlNameOverwriteNames, OverwriteOnDownload.ToString().ToLowerInvariant());
            writer.WriteElementString(XmlNameIncludeShortcuts, IncludeShortcuts.ToString().ToLowerInvariant());

            writer.WriteStartElement(XmlNameGameList);

            foreach (GameInfo gameInfo in GameData.Games.Values)
            {
                if (!IncludeShortcuts && gameInfo.Id <= 0)
                {
                    continue;
                }

                // Don't save shortcuts if we aren't including them
                writer.WriteStartElement(XmlNameGame);

                writer.WriteElementString(XmlNameGameId, gameInfo.Id.ToString(CultureInfo.InvariantCulture));
                writer.WriteElementString(XmlNameGameSource, gameInfo.Source.ToString());

                if (gameInfo.Name != null)
                {
                    writer.WriteElementString(XmlNameGameName, gameInfo.Name);
                }

                writer.WriteElementString(XmlNameGameHidden, gameInfo.IsHidden.ToString().ToLowerInvariant());

                if (gameInfo.LastPlayed != 0)
                {
                    writer.WriteElementString(XmlNameGameLastPlayed, gameInfo.LastPlayed.ToString(CultureInfo.InvariantCulture));
                }

                if (gameInfo.HoursPlayed > 0)
                {
                    writer.WriteElementString(XmlNameGameHoursPlayed, gameInfo.HoursPlayed.ToString(CultureInfo.InvariantCulture));
                }

                if (!gameInfo.Executable.Contains("steam://"))
                {
                    writer.WriteElementString(XmlNameGameExecutable, gameInfo.Executable);
                }

                writer.WriteStartElement(XmlNameGameCategoryList);
                foreach (Category category in gameInfo.Categories)
                {
                    string categoryName = category.Name;
                    if (category.Name == GameList.FavoriteNewConfigValue)
                    {
                        categoryName = GameList.FavoriteConfigValue;
                    }

                    writer.WriteElementString(XmlNameGameCategory, categoryName);
                }

                writer.WriteEndElement(); // categories

                writer.WriteEndElement(); // game
            }

            writer.WriteEndElement(); // games

            writer.WriteStartElement(XmlNameFilterList);

            foreach (Filter filter in GameData.Filters)
            {
                WriteFilterToXml(writer, filter);
            }

            writer.WriteEndElement(); //game filters

            writer.WriteStartElement(XmlNameAutoCatList);

            foreach (AutoCat autoCat in AutoCats)
            {
                autoCat.WriteToXml(writer);
            }

            writer.WriteEndElement(); //autocats

            writer.WriteStartElement(XmlNameExclusionList);

            foreach (int i in IgnoreList)
            {
                writer.WriteElementString(XmlNameExclusion, i.ToString(CultureInfo.InvariantCulture));
            }

            writer.WriteEndElement(); // exclusions

            writer.WriteEndElement(); // profile

            writer.Close();
            FilePath = path;
            Logger.Info(GlobalStrings.Profile_ProfileSaveComplete);
        }