public override bool IsPossible(string message, Viewer viewer, bool separateChannel = false)
        {
            this.separateChannel = separateChannel;
            this.viewer          = viewer;
            string[] command = message.Split(' ');
            if (command.Length < 3)
            {
                Toolkit.client.SendMessage($"@{viewer.username} syntax is {this.storeIncident.syntax}", separateChannel);
                return(false);
            }

            if (!VariablesHelpers.PointsWagerIsValid(
                    command[2],
                    viewer,
                    ref pointsWager,
                    ref storeIncident,
                    separateChannel
                    ))
            {
                return(false);
            }

            Log.Warning("Finding target");

            target = Current.Game.AnyPlayerHomeMap;
            if (target == null)
            {
                return(false);
            }

            parms                 = StorytellerUtility.DefaultParmsNow(IncidentCategoryDefOf.RaidBeacon, target);
            parms.points          = IncidentHelper_PointsHelper.RollProportionalGamePoints(storeIncident, pointsWager, parms.points);
            parms.raidStrategy    = RaidStrategyDefOf.ImmediateAttack;
            parms.raidArrivalMode = PawnsArrivalModeDefOf.CenterDrop;
            parms.faction         = Find.FactionManager.RandomEnemyFaction(false, false, false, TechLevel.Industrial);

            worker     = new Incidents.IncidentWorker_RaidEnemy();
            worker.def = IncidentDefOf.RaidEnemy;

            return(worker.CanFireNow(parms));
        }
        public override bool IsPossible(string message, Viewer viewer, bool separateChannel = false)
        {
            this.separateChannel = separateChannel;
            this.Viewer          = viewer;
            string[] command = message.Split(' ');
            if (command.Length < 3)
            {
                TwitchWrapper.SendChatMessage($"@{viewer.username} syntax is {this.storeIncident.syntax}");
                return(false);
            }

            if (!VariablesHelpers.PointsWagerIsValid(
                    command[2],
                    viewer,
                    ref pointsWager,
                    ref storeIncident,
                    separateChannel
                    ))
            {
                return(false);
            }

            target = Current.Game.AnyPlayerHomeMap;
            if (target == null)
            {
                return(false);
            }

            parms              = StorytellerUtility.DefaultParmsNow(IncidentCategoryDefOf.ThreatSmall, target);
            parms.points       = IncidentHelper_PointsHelper.RollProportionalGamePoints(storeIncident, pointsWager, parms.points);
            parms.raidStrategy = DefDatabase <RaidStrategyDef> .GetNamed("Siege");

            //parms.raidArrivalMode = PawnsArrivalModeDefOf.EdgeDrop;
            parms.faction = Find.FactionManager.RandomEnemyFaction(false, false, false, TechLevel.Industrial);

            worker     = new Incidents.IncidentWorker_RaidEnemy();
            worker.def = IncidentDefOf.RaidEnemy;

            return(worker.CanFireNow(parms));
        }