private static ImmutableHashSet <string> LoadWhitelist( string whitelistFileName, ImmutableArray <AdditionalText> additionalFiles ) { ImmutableHashSet <string> .Builder whitelist = ImmutableHashSet.CreateBuilder( StringComparer.Ordinal ); AdditionalText whitelistFile = additionalFiles.FirstOrDefault( file => Path.GetFileName(file.Path) == whitelistFileName ); if (whitelistFile == null) { return(whitelist.ToImmutableHashSet()); } SourceText whitelistText = whitelistFile.GetText(); foreach (TextLine line in whitelistText.Lines) { whitelist.Add(line.ToString().Trim()); } return(whitelist.ToImmutableHashSet()); }
private static ImmutableHashSet <string> LoadBannedCategoriesList( AnalyzerOptions options ) { ImmutableHashSet <string> .Builder bannedList = ImmutableHashSet.CreateBuilder( StringComparer.Ordinal ); AdditionalText bannedListFile = options.AdditionalFiles.FirstOrDefault( file => Path.GetFileName(file.Path) == "BannedTestCategoriesList.txt" ); if (bannedListFile == null) { return(bannedList.ToImmutableHashSet()); } SourceText allowedListText = bannedListFile.GetText(); foreach (TextLine line in allowedListText.Lines) { bannedList.Add(line.ToString().Trim()); } return(bannedList.ToImmutableHashSet()); }
private IProjectChangeDiff ConvertToProjectDiff(BuildOptions added, BuildOptions removed) { var addedSet = ImmutableHashSet.ToImmutableHashSet(GetFilePaths(added), StringComparers.Paths); var removedSet = ImmutableHashSet.ToImmutableHashSet(GetFilePaths(removed), StringComparers.Paths); return(new ProjectChangeDiff(addedSet, removedSet)); }
public PropertySetDataFlowOperationVisitor(PropertySetAnalysisContext analysisContext) : base(analysisContext) { Debug.Assert(analysisContext.PointsToAnalysisResultOpt != null); this._hazardousUsageBuilder = ImmutableDictionary.CreateBuilder <(Location Location, IMethodSymbol?Method), HazardousUsageEvaluationResult>(); this._visitedLocalFunctions = ImmutableHashSet.CreateBuilder <IMethodSymbol>(); this._visitedLambdas = ImmutableHashSet.CreateBuilder <IFlowAnonymousFunctionOperation>(); ImmutableHashSet <INamedTypeSymbol> .Builder builder = ImmutableHashSet.CreateBuilder <INamedTypeSymbol>(); foreach (string typeToTrackMetadataName in analysisContext.TypeToTrackMetadataNames) { if (this.WellKnownTypeProvider.TryGetOrCreateTypeByMetadataName(typeToTrackMetadataName, out INamedTypeSymbol? trackedTypeSymbol)) { builder.Add(trackedTypeSymbol); } } TrackedTypeSymbols = builder.ToImmutableHashSet(); Debug.Assert(this.TrackedTypeSymbols.Any()); if (this.DataFlowAnalysisContext.HazardousUsageEvaluators.TryGetInitializationHazardousUsageEvaluator(out _)) { this.TrackedFieldPropertyAssignments = PooledDictionary <AnalysisEntity, TrackedAssignmentData> .GetInstance(); } }
private static IImmutableSet <ISymbol> GetDangerousProperties(Compilation compilation) { ImmutableHashSet <ISymbol> .Builder builder = ImmutableHashSet.CreateBuilder <ISymbol>(); foreach (KeyValuePair <string, ImmutableArray <string> > pairs in DangerousProperties.Definitions) { INamedTypeSymbol type = compilation.GetTypeByMetadataName(pairs.Key); if (type != null) { foreach (string name in pairs.Value) { IEnumerable <ISymbol> properties = type .GetMembers(name) .Where(m => (m.Kind == SymbolKind.Property)); foreach (ISymbol property in properties) { builder.Add(property); } } } } return(builder.ToImmutableHashSet()); }
private static ImmutableHashSet <string> InitializeMimeTypesSet(ImmutableArray <ImmutableArray <string> > extensionsTable) { ImmutableHashSet <string> .Builder builder = ImmutableHashSet.CreateBuilder <string>(); foreach (ImmutableArray <string> tableEntry in extensionsTable) { builder.Add(tableEntry[0]); } return(builder.ToImmutableHashSet <string>()); }
private SpellingData( WordList words, WordList caseSensitiveWords, FixList fixes, ImmutableHashSet <string> ignoredValues) { Words = words; CaseSensitiveWords = caseSensitiveWords; Fixes = fixes ?? FixList.Empty; IgnoredValues = ignoredValues.ToImmutableHashSet(StringComparer.InvariantCulture); }
public void FastFilterShouldThrowExceptionForUnsupportedOperatorOperationCombination() { ImmutableHashSet <string> .Builder filterHashSetBuilder = ImmutableHashSet.CreateBuilder <string>(); try { var filter = new FastFilter("dummyName", filterHashSetBuilder.ToImmutableHashSet(), Operation.Equal, Operator.And); } catch (Exception ex) { Assert.IsTrue(ex is ArgumentException); Assert.AreEqual("An error occured while creating Fast filter.", ex.Message); } }
private static ImmutableHashSet <string> GetAllowedList( ImmutableArray <AdditionalText> additionalFiles ) { ImmutableHashSet <string> .Builder allowedClasses = ImmutableHashSet.CreateBuilder <string>(); AdditionalText allowedListFile = additionalFiles.FirstOrDefault( file => Path.GetFileName(file.Path) == AllowedListFileName ); if (allowedListFile == null) { return(allowedClasses.ToImmutableHashSet()); } SourceText allowedListText = allowedListFile.GetText(); foreach (TextLine line in allowedListText.Lines) { allowedClasses.Add(line.ToString().Trim()); } return(allowedClasses.ToImmutableHashSet()); }
private ImmutableHashSet <string> GetWhitelist( ImmutableArray <AdditionalText> additionalFiles ) { ImmutableHashSet <string> .Builder whitelistedClasses = ImmutableHashSet.CreateBuilder <string>(); AdditionalText whitelistFile = additionalFiles.FirstOrDefault( file => Path.GetFileName(file.Path) == WhitelistFileName ); if (whitelistFile == null) { return(whitelistedClasses.ToImmutableHashSet()); } SourceText whitelistText = whitelistFile.GetText(); foreach (TextLine line in whitelistText.Lines) { whitelistedClasses.Add(line.ToString().Trim()); } return(whitelistedClasses.ToImmutableHashSet()); }
public void ToImmutableHashSet() { ImmutableHashSet <int> .Builder builder = ImmutableHashSet.CreateBuilder <int>(); builder.Add(1); builder.Add(2); builder.Add(3); var set = builder.ToImmutableSortedSet(); Assert.True(builder.Contains(1)); Assert.True(builder.Contains(2)); Assert.True(builder.Contains(3)); builder.Remove(3); Assert.False(builder.Contains(3)); Assert.True(set.Contains(3)); builder.Clear(); Assert.True(builder.ToImmutableHashSet().IsEmpty); Assert.False(set.IsEmpty); ImmutableHashSet <int> .Builder nullBuilder = null; AssertExtensions.Throws <ArgumentNullException>("builder", () => nullBuilder.ToImmutableHashSet()); }
static Material() { resourceManager = Properties.Materials.ResourceManager; resourceManager.IgnoreCase = false; missingEDNameHandler = (edname) => new Material(edname, MaterialCategory.Unknown, Rarity.Unknown); // The below percentages are calculated by finding the top percentage ever found on a body for a given material, // then taking 90% of that value as a definition for a `great` percentage and by taking 75% of that value as a `good` percentage. // The data used to generate the current values are located at https://docs.google.com/spreadsheets/d/1UcgHvnDF-lYYPD7PNkT_g7B1dr9lBBkVPPlL51ITrz4 // Grade 1, Very Common var Carbon = new Material("carbon", Element, VeryCommon, "C", 24.6M, 29.5M); var Iron = new Material("iron", Element, VeryCommon, "Fe", 36.4M, 43.6M); var Lead = new Material("lead", Element, VeryCommon, "Pb", null, null); var Nickel = new Material("nickel", Element, VeryCommon, "Ni", 27.6M, 33.2M); var Phosphorus = new Material("phosphorus", Element, VeryCommon, "P", 15.7M, 18.9M); var Rhenium = new Material("rhenium", Element, VeryCommon, "Re", null, null); var Sulphur = new Material("sulphur", Element, VeryCommon, "S", 29.2M, 35.1M); // Grade 2, Common var Arsenic = new Material("arsenic", Element, Common, "As", 2.3M, 2.7M); var Chromium = new Material("chromium", Element, Common, "Cr", 14.0M, 16.8M); var Germanium = new Material("germanium", Element, Common, "Ge", 4.9M, 5.9M); var Manganese = new Material("manganese", Element, Common, "Mn", 13.0M, 15.6M); var Vanadium = new Material("vanadium", Element, Common, "V", 8.3M, 10M); var Zinc = new Material("zinc", Element, Common, "Zn", 9.2M, 11.1M); var Zirconium = new Material("zirconium", Element, Common, "Zr", 4.2M, 5.0M); // Grade 3, Standard var Boron = new Material("boron", Element, Standard, "B", null, null); var Cadmium = new Material("cadmium", Element, Standard, "Cd", 2.8M, 3.4M); var Mercury = new Material("mercury", Element, Standard, "Hg", 1.6M, 1.9M); var Molybdenum = new Material("molybdenum", Element, Standard, "Mo", 2.4M, 2.9M); var Niobium = new Material("niobium", Element, Standard, "Nb", 2.5M, 3.0M); var Tin = new Material("tin", Element, Standard, "Sn", 2.4M, 2.9M); var Tungsten = new Material("tungsten", Element, Standard, "W", 2.0M, 2.4M); // Grade 4, Rare var Ruthenium = new Material("ruthenium", Element, Rare, "Ru", 2.2M, 2.7M); var Selenium = new Material("selenium", Element, Rare, "Se", 4.5M, 5.4M); var Technetium = new Material("technetium", Element, Rare, "Tc", 1.3M, 1.6M); var Tellurium = new Material("tellurium", Element, Rare, "Te", 1.3M, 1.6M); var Yttrium = new Material("yttrium", Element, Rare, "Y", 2.2M, 2.6M); var Antimony = new Material("antimony", Element, Rare, "Sb", 1.4M, 1.6M); // Rare per Material Trader UI and FDev spreadsheet but very rare per in-game right panel description. var Polonium = new Material("polonium", Element, Rare, "Po", 1.1M, 1.3M); // Rare per Material Trader UI and FDev spreadsheet but very rare per in-game right panel description. ///<summary>Data</summary> // Grade 1, Very Common var AnomalousBulkScanData = new Material("bulkscandata", Data, VeryCommon); var AtypicalDisruptedWakeEchoes = new Material("disruptedwakeechoes", Data, VeryCommon); var DistortedShieldCycleRecordings = new Material("shieldcyclerecordings", Data, VeryCommon); var ExceptionalScrambledEmissionData = new Material("scrambledemissiondata", Data, VeryCommon); var SpecialisedLegacyFirmware = new Material("legacyfirmware", Data, VeryCommon); var UnusualEncryptedFiles = new Material("encryptedfiles", Data, VeryCommon); // Grade 2, Common var AnomalousFSDTelemetry = new Material("fsdtelemetry", Data, Common); var InconsistentShieldSoakAnalysis = new Material("shieldsoakanalysis", Data, Common); var IrregularEmissionData = new Material("archivedemissiondata", Data, Common); var ModifiedConsumerFirmware = new Material("consumerfirmware", Data, Common); var TaggedEncryptionCodes = new Material("encryptioncodes", Data, Common); var UnidentifiedScanArchives = new Material("scanarchives", Data, Common); // Grade 2 Xeno var Tg_StructuralData = new Material("tg_structuraldata", Data, Common); // Grade 3, Standard var ClassifiedScanDatabanks = new Material("scandatabanks", Data, Standard); var CrackedIndustrialFirmware = new Material("industrialfirmware", Data, Standard); var OpenSymmetricKeys = new Material("symmetrickeys", Data, Standard); var StrangeWakeSolutions = new Material("wakesolutions", Data, Standard); var UnexpectedEmissionData = new Material("emissiondata", Data, Standard); var UntypicalShieldScans = new Material("shielddensityreports", Data, Standard); // Grade 3 Xeno var Tg_CompositionData = new Material("tg_compositiondata", Data, Standard); var UnknownShipSignature = new Material("unknownshipsignature", Data, Standard); // Grade 4, Rare var AberrantShieldPatternAnalysis = new Material("shieldpatternanalysis", Data, Rare); var AtypicalEncryptionArchives = new Material("encryptionarchives", Data, Rare); var DecodedEmissionData = new Material("decodedemissiondata", Data, Rare); var DivergentScanData = new Material("encodedscandata", Data, Rare); var EccentricHyperspaceTrajectories = new Material("hyperspacetrajectories", Data, Rare); var SecurityFirmwarePatch = new Material("securityfirmware", Data, Rare); // Grade 4 Xeno var AncientHistoricalData = new Material("ancienthistoricaldata", Data, Rare); // Rare per FDev spreadsheet but very common per in-game right panel description. var AncientCulturalData = new Material("ancientculturaldata", Data, Common); // Rare per FDev spreadsheet but common per in-game right panel description. var AncientBiologicalData = new Material("ancientbiologicaldata", Data, Standard); // Rare per FDev spreadsheet but standard per in-game right panel description. var AncientLanguageData = new Material("ancientlanguagedata", Data, Rare); var AncientTechnologicalData = new Material("ancienttechnologicaldata", Data, Rare); var Tg_ShipFlightData = new Material("tg_shipflightdata", Data, Rare); var Tg_ShipSystemData = new Material("tg_shipsystemsdata", Data, Rare); var Tg_ResidueData = new Material("tg_residuedata", Data, Rare); var UnknownWakeScan = new Material("unknownwakedata", Data, Rare); var Guardian_WeaponBlueprint = new Material("guardian_weaponblueprint", Data, Rare); var Guardian_ModuleBlueprint = new Material("guardian_moduleblueprint", Data, Rare); // Grade 5, Very Rare var AbnormalCompactEmissionData = new Material("compactemissionsdata", Data, VeryRare); var AdaptiveEncryptorsCapture = new Material("adaptiveencryptors", Data, VeryRare); var ClassifiedScanFragment = new Material("classifiedscandata", Data, VeryRare); var DataminedWakeExceptions = new Material("dataminedwake", Data, VeryRare); var ModifiedEmbeddedFirmware = new Material("embeddedfirmware", Data, VeryRare); var PeculiarShieldFrequencyData = new Material("shieldfrequencydata", Data, VeryRare); // Grade 5 Xeno var Guardian_VesselBlueprint = new Material("guardian_vesselblueprint", Data, VeryRare); ///<summary>Manufactured</summary> // Grade 1, Very Common var BasicConductors = new Material("basicconductors", Manufactured, VeryCommon); var ChemicalStorageUnits = new Material("chemicalstorageunits", Manufactured, VeryCommon); var CompactComposites = new Material("compactcomposites", Manufactured, VeryCommon); var CrystalShards = new Material("crystalshards", Manufactured, VeryCommon); var GridResistors = new Material("gridresistors", Manufactured, VeryCommon); var HeatConductionWiring = new Material("heatconductionwiring", Manufactured, VeryCommon); var MechanicalScrap = new Material("mechanicalscrap", Manufactured, VeryCommon); var SalvagedAlloys = new Material("salvagedalloys", Manufactured, VeryCommon); var TemperedAlloys = new Material("temperedalloys", Manufactured, VeryCommon); var WornShieldEmitters = new Material("wornshieldemitters", Manufactured, VeryCommon); // Grade 1 Xeno var Guardian_PowerCell = new Material("guardian_powercell", Manufactured, VeryCommon); var Guardian_Sentinel_WreckageComponents = new Material("guardian_sentinel_wreckagecomponents", Manufactured, VeryCommon); // Grade 2, Common var ChemicalProcessors = new Material("chemicalprocessors", Manufactured, Common); var ConductiveComponents = new Material("conductivecomponents", Manufactured, Common); var FilamentComposites = new Material("filamentcomposites", Manufactured, Common); var FlawedFocusCrystals = new Material("uncutfocuscrystals", Manufactured, Common); var GalvanisingAlloys = new Material("galvanisingalloys", Manufactured, Common); var HeatDispersionPlate = new Material("heatdispersionplate", Manufactured, Common); var HeatResistantCeramics = new Material("heatresistantceramics", Manufactured, Common); var HybridCapacitors = new Material("hybridcapacitors", Manufactured, Common); var MechanicalEquipment = new Material("mechanicalequipment", Manufactured, Common); var ShieldEmitters = new Material("shieldemitters", Manufactured, Common); // Grade 2 Xeno var Guardian_PowerConduit = new Material("guardian_powerconduit", Manufactured, Common); var UnknownCarapace = new Material("unknowncarapace", Manufactured, Common); // Grade 3, Standard var ChemicalDistillery = new Material("chemicaldistillery", Manufactured, Standard); var ConductiveCeramics = new Material("conductiveceramics", Manufactured, Standard); var ElectrochemicalArrays = new Material("electrochemicalarrays", Manufactured, Standard); var FocusCrystals = new Material("focuscrystals", Manufactured, Standard); var HeatExchangers = new Material("heatexchangers", Manufactured, Standard); var HighDensityComposites = new Material("highdensitycomposites", Manufactured, Standard); var MechanicalComponents = new Material("mechanicalcomponents", Manufactured, Standard); var PhaseAlloys = new Material("phasealloys", Manufactured, Standard); var PrecipitatedAlloys = new Material("precipitatedalloys", Manufactured, Standard); var ShieldingSensors = new Material("shieldingsensors", Manufactured, Standard); // Grade 3 Xeno var Tg_BiomechanicalConduits = new Material("tg_biomechanicalconduits", Manufactured, Standard); var Guardian_Sentinel_WeaponParts = new Material("guardian_sentinel_weaponparts", Manufactured, Standard); var Guardian_TechComponent = new Material("guardian_techcomponent", Manufactured, Standard); var UnknownEnergyCell = new Material("unknownenergycell", Manufactured, Standard); var Tg_WreckageComponents = new Material("tg_wreckagecomponents", Manufactured, Standard); // Grade 4, Rare var ChemicalManipulators = new Material("chemicalmanipulators", Manufactured, Rare); var CompoundShielding = new Material("compoundshielding", Manufactured, Rare); var ConductivePolymers = new Material("conductivepolymers", Manufactured, Rare); var ConfigurableComponents = new Material("configurablecomponents", Manufactured, Rare); var HeatVanes = new Material("heatvanes", Manufactured, Rare); var PolymerCapacitors = new Material("polymercapacitors", Manufactured, Rare); var ProprietaryComposites = new Material("fedproprietarycomposites", Manufactured, Rare); var ProtoLightAlloys = new Material("protolightalloys", Manufactured, Rare); var RefinedFocusCrystals = new Material("refinedfocuscrystals", Manufactured, Rare); var ThermicAlloys = new Material("thermicalloys", Manufactured, Rare); // Grade 4 Xeno var UnknownTechnologyComponents = new Material("unknowntechnologycomponents", Manufactured, Rare); var Tg_WeaponParts = new Material("tg_weaponparts", Manufactured, Rare); // Grade 5, Very Rare var BiotechConductors = new Material("biotechconductors", Manufactured, VeryRare); var CoreDynamicsComposites = new Material("fedcorecomposites", Manufactured, VeryRare); var ExquisiteFocusCrystals = new Material("exquisitefocuscrystals", Manufactured, VeryRare); var ImperialShielding = new Material("imperialshielding", Manufactured, VeryRare); var ImprovisedComponents = new Material("improvisedcomponents", Manufactured, VeryRare); var MilitaryGradeAlloys = new Material("militarygradealloys", Manufactured, VeryRare); var MilitarySupercapacitors = new Material("militarysupercapacitors", Manufactured, VeryRare); var PharmaceuticalIsolators = new Material("pharmaceuticalisolators", Manufactured, VeryRare); var ProtoHeatRadiators = new Material("protoheatradiators", Manufactured, VeryRare); var ProtoRadiolicAlloys = new Material("protoradiolicalloys", Manufactured, VeryRare); // Grade 5 Xeno var UnknownEnergySource = new Material("unknownenergysource", Manufactured, VeryRare); var UnknownOrganicCircuitry = new Material("unknownorganiccircuitry", Manufactured, VeryRare); var Tg_PropulsionElement = new Material("tg_propulsionelement", Manufactured, VeryRare); surfaceElements = ImmutableHashSet.ToImmutableHashSet(AllOfThem .Where(m => m.Category == Element) .Where(m => m.greatpctbody != null).ToList()); jumponiumElements = ImmutableHashSet.Create( Carbon, Germanium, Vanadium, Cadmium, Niobium, Arsenic, Yttrium, Polonium ); }
public ImmutableHashSet <A> build() => builder.ToImmutableHashSet();
public User Build() { return(new User(_key, _secondary, _ipAddress, _country, _firstName, _lastName, _name, _avatar, _email, _anonymous, _custom is null ? ImmutableDictionary.Create <string, LdValue>() : _custom.ToImmutableDictionary(), _privateAttributeNames is null ? ImmutableHashSet.Create <string>() : _privateAttributeNames.ToImmutableHashSet())); }
/// <summary> /// Returns readonly collection /// </summary> /// <returns></returns> public ImmutableHashSet <int> Get() { return(ImmutableHashSet.ToImmutableHashSet(subscribedUsers)); }
public TestRoleChecker(params Guid[] admins) { this.admins = admins.ToImmutableHashSet(); }