Exemplo n.º 1
0
 private void ShowFinishMessage(ImageObjectType winnerObjectType)
 {
     MessageBox.Show("Oyun Bitti!");
     lblSonuc.Text      = winnerObjectType.ToString();
     lblKazanan.Visible = true;
     lblSonuc.Visible   = true;
     btnTekrar.Visible  = true;
     //Application.Exit();
 }
Exemplo n.º 2
0
        // because we will probably do this async
        public AnalysisResult AnalyzeFrame()
        {
            AnalysisResult result = new AnalysisResult();

            InterestingObjects.Clear();
            HashSet <string> failureReasons = new HashSet <string>();
            string           reason         = string.Empty;

            if (null != _areas && _areas.Count() > 0)
            {
                if (null != _imageObjects)
                {
                    foreach (ImageObject imageObject in _imageObjects)
                    {
                        // Each area cares about specific types of objects.
                        // The overlap for each type varies as does the confidences.
                        // Right now we don't care about the number of frames the object is in or whether
                        // the object is moving into or out of the area.


                        foreach (AreaOfInterest area in _areas)
                        {
                            // The search critera defines whether we are looking for people, vehicles, animals, etc.
                            if (null != area.SearchCriteria)
                            {
                                foreach (ObjectCharacteristics criteria in area.SearchCriteria)
                                {
                                    // First find out what type of object the AI thinks this is.
                                    ImageObjectType objectType = ObjectTypeFromLabel(imageObject.Label);

                                    if (criteria.ObjectType != ImageObjectType.Irrelevant)
                                    {
                                        // If this is a type of object we generally might care about for security purposes
                                        // then we compare the overlap to to minimum overlap to see if we still care
                                        // (and yes, there are more elegant ways to do this, but it is easier to debug like this

                                        if (criteria.ObjectType == objectType)
                                        {
                                            int percentOverlap = ObjectToAreaOverlap(imageObject, area);

                                            if (percentOverlap >= criteria.MinPercentOverlap)
                                            {
                                                if (area.AOIType == AOIType.IgnoreObjects)
                                                {
                                                    reason = area.AOIName + ": Object in ignored area - " + imageObject.Label;
                                                    failureReasons.Add(reason);
                                                    // yes, it met all of our critera, but the critera was to ignore it.
                                                    // It still may also be in an area we do care about, but we worry about that
                                                    // in the next loop
                                                }
                                                else
                                                {
                                                    // OK, we probably care, but how confident are we that this object is something we care about
                                                    if ((int)Math.Round(imageObject.Confidence * 100) >= criteria.Confidence)
                                                    {
                                                        // BUT WAIT, THERE'S MORE!
                                                        if (criteria.MinimumXSize == 0 || imageObject.ObjectRectangle.Width > criteria.MinimumXSize)
                                                        {
                                                            if (criteria.MinimumYSize == 0 || imageObject.ObjectRectangle.Height > criteria.MinimumYSize)
                                                            {
                                                                InterestingObject interesting = new InterestingObject(area, imageObject, percentOverlap);
                                                                InterestingObjects.Add(interesting);
                                                                Dbg.Trace("Adding interesting object before 2nd chance ignore: " + interesting.FoundObject.Label);
                                                            }
                                                            else
                                                            {
                                                                reason = area.AOIName + ": Minimum height - too low - " + imageObject.Label;
                                                                failureReasons.Add(reason);
                                                            }
                                                        }
                                                        else
                                                        {
                                                            reason = area.AOIName + ": Minimum width too low - " + imageObject.Label;
                                                            failureReasons.Add(reason);
                                                        }
                                                    }
                                                    else
                                                    {
                                                        reason = area.AOIName + ": Confidence level too low: " + (imageObject.Confidence * 100).ToString() + " - " + imageObject.Label;
                                                        failureReasons.Add(reason);
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                reason = area.AOIName + ": Less than minimum overlap: " + percentOverlap.ToString() + " - " + imageObject.Label;
                                                failureReasons.Add(reason);
                                            }
                                        }
                                        else
                                        {
                                            if (objectType != ImageObjectType.Irrelevant)
                                            {
                                                reason = area.AOIName + ": Object mismatch: " + criteria.ObjectType.ToString() + " - " + objectType.ToString() + " - " + imageObject.Label;
                                                failureReasons.Add(reason);
                                            }
                                        }
                                    }
                                    else /*failureReasons.Add(area.AOIName + ": Object Irrelevant -  " + imageObject.Label); */ } {
                            }
                        }
                        else
                        {
                            reason = "No search critera";
                            failureReasons.Add(reason);
                        }
                    }

                    // Double check the object to be sure it isn't in a ignore zone.
                    // This is a little screwy -- we added one, then we delete the one we just added.
                    // However, there are few good ways to do it since an object may be in several areas,
                    // yet we dont't want it if it really should be ignored
                    foreach (var ignore in _areas)
                    {
                        if (ignore.AOIType == AOIType.IgnoreObjects)
                        {
                            // Again, we look at the search criteria to see if it was the type of object we ignore
                            if (null != ignore.SearchCriteria)
                            {
                                foreach (var criteria in ignore.SearchCriteria)
                                {
                                    ImageObjectType objectType = ObjectTypeFromLabel(imageObject.Label);
                                    if (criteria.ObjectType == objectType)
                                    {
                                        // Yes, it is the type of object we ignore
                                        int ignoreOverlap = ObjectToAreaOverlap(imageObject, ignore); // Does it overlap
                                        {
                                            if (ignoreOverlap > criteria.MinPercentOverlap)           //
                                            {
                                                bool foundOne = false;
                                                do
                                                {
                                                    var io = InterestingObjects.FirstOrDefault(x => x.FoundObject.ID == imageObject.ID);
                                                    if (io.FoundObject != null)
                                                    {
                                                        foundOne = true;
                                                        reason   = ignore.AOIName + ": Ignore area second pass validation - Object: " + io.FoundObject.Label;
                                                        failureReasons.Add(reason);
                                                        Dbg.Trace("Removing object on second pass ignore area validation: " + io.FoundObject.Label);
                                                        InterestingObjects.Remove(io);
                                                    }
                                                    else
                                                    {
                                                        foundOne = false;
                                                    }
                                                } while (foundOne);
                                            }
                                        }
                                    }
                                }
                            }
                            else
                            {
                                Dbg.Write("FrameAnalyzer.AnalyzeFrame - On double check ignore areas no search critera found ");
                            }
                        }
                    }
                }
            }
            else
            {
                failureReasons.Add("No Interesting Objects");
            }

            // InterestingObjects = RemoveDuplicateAreas(InterestingObjects);
        }
        else
        {
            failureReasons.Add("No areas defined");
        }

        result.InterestingObjects = InterestingObjects;
        result.FailureReasons     = failureReasons;

        foreach (var failure in failureReasons)
        {
            Dbg.Trace(failure);
        }

        return(result);
    }