public void WithFitModeEnum_TransformedQuery(ImageFitMode fitMode, string expectedQuery)
        {
            var builder = new ImageUrlBuilder(BaseUrl);

            builder.WithFitMode(fitMode);

            Assert.Equal(expectedQuery, builder.Url.Query);
        }
Exemplo n.º 2
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        /// <summary>
        /// Draws an image to the keyboard.
        /// </summary>
        /// <param name="sourceImage">The source image.</param>
        /// <param name="fitMode">The mode describing how to fit the image to the keyboard.</param>
        public override void DrawImage(Image sourceImage, ImageFitMode fitMode)
        {
            var newImage = this.GetRescaledImage(sourceImage, fitMode);

            var data = newImage.LockBits(new Rectangle(new Point(0, 0), newImage.Size), System.Drawing.Imaging.ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format24bppRgb);

            byte[] content = new byte[Height * Width * 3];
            try
            {
                IntPtr ptr = data.Scan0;

                Marshal.Copy(ptr, content, 0, content.Length);
            }
            finally
            {
                newImage.UnlockBits(data);
            }

            var dict = new Dictionary <uint, Color>();

            for (int i = 0; i < K70RgbMappings.PixelLocationX.Length; i++)
            {
                for (int j = 0; j < K70RgbMappings.PixelLocationX[i].Length; j++)
                {
                    int totalRed   = 0;
                    int totalGreen = 0;
                    int totalBlue  = 0;
                    for (int x = K70RgbMappings.PixelLocationX[i][j]; x < K70RgbMappings.PixelLocationX[i][j] + 3; x++)
                    {
                        for (int y = K70RgbMappings.PixelRowLocationY[i]; y < K70RgbMappings.PixelRowLocationY[i] + 3; y++)
                        {
                            totalBlue  += content[(y * Width * 3) + (x * 3)];
                            totalGreen += content[(y * Width * 3) + (x * 3) + 1];
                            totalRed   += content[(y * Width * 3) + (x * 3) + 2];
                        }
                    }

                    dict[(uint)K70RgbMappings.KeyPayloadBitsLocation[i][j]] = Color.FromArgb(totalRed / 9, totalGreen / 9, totalBlue / 9);
                }
            }

            dict[(uint)K70Keys.Brightness]         = Color.White;
            dict[(uint)K70Keys.Gaming]             = Color.White;
            dict[(uint)K70Keys.VolumeMute]         = Color.White;
            dict[(uint)K70Keys.MediaNextTrack]     = Color.White;
            dict[(uint)K70Keys.MediaPlayPause]     = Color.White;
            dict[(uint)K70Keys.MediaPreviousTrack] = Color.White;
            dict[(uint)K70Keys.MediaNextTrack]     = Color.White;

            this.DrawKeys(dict);
        }
Exemplo n.º 3
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 private void SetFit(ImageFitMode fit)
 {
     Fit = fit;
     if (fit == ImageFitMode.FitStart)
     {
         Layout.AlignItems     = YogaAlign.FlexStart;
         Layout.JustifyContent = YogaJustify.FlexStart;
     }
     else if (fit == ImageFitMode.FitEnd)
     {
         Layout.AlignItems     = YogaAlign.FlexEnd;
         Layout.JustifyContent = YogaJustify.FlexEnd;
     }
     ImageContainer.Layout.MarkDirty();
 }
Exemplo n.º 4
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 /// <summary>
 /// Draws the source image the device.
 /// </summary>
 /// <param name="sourceImage">The source image.</param>
 /// <param name="fitMode">The fit mode.</param>
 public abstract void DrawImage(Image sourceImage, ImageFitMode fitMode);
Exemplo n.º 5
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 /// <summary>
 /// The fit transformation controls how the output image is fit to its target dimensions after resizing.
 /// </summary>
 /// <param name="fitMode">Specifies the mode for the transformation. </param>
 /// <returns>The same <see cref="ImageUrlBuilder" /> instance. </returns>
 public ImageUrlBuilder WithFitMode(ImageFitMode fitMode)
 {
     _queryParameters["fit"] = StringifyEnum(fitMode);
     return(this);
 }
Exemplo n.º 6
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        /// <summary>
        /// Rescales the source image to an image that fits the keyboard.
        /// </summary>
        /// <param name="sourceImage">The source image.</param>
        /// <param name="fitMode">The fit mode.</param>
        /// <returns>An image fitting the keyboard.</returns>
        private Bitmap GetRescaledImage(Image sourceImage, ImageFitMode fitMode)
        {
            float sourceImageRatio = sourceImage.Size.Width / (float)sourceImage.Size.Height;

            float rescale;
            var   sourceRectangle      = new Rectangle(0, 0, sourceImage.Size.Width, sourceImage.Size.Height);
            var   destinationRectangle = new Rectangle(0, 0, Width, Height);

            switch (fitMode)
            {
            case ImageFitMode.Fill:
                // Partial source image, change source rectangle
                if (sourceImageRatio > Ratio)
                {
                    // Wider, Y is too small
                    rescale           = Height / (float)sourceImage.Size.Height;
                    sourceRectangle.X = (int)(sourceImage.Size.Width * rescale / 2);
                }
                else
                {
                    // Taller, X is too small
                    rescale = Width / (float)sourceImage.Size.Width;
                    sourceRectangle.Height = (int)(sourceImage.Size.Height * (sourceImageRatio / Ratio));
                    sourceRectangle.Y      = (int)(sourceImage.Size.Height - sourceRectangle.Height) / 2;
                }

                break;

            case ImageFitMode.Fit:
                // Partial drawn image, change drawn rectangle
                if (sourceImageRatio > Ratio)
                {
                    // Wider, X is too large
                    rescale = Width / (float)sourceImage.Size.Width;
                    destinationRectangle.Height = (int)(sourceImage.Size.Height * rescale);
                    destinationRectangle.Y      = (int)(Height - (sourceImage.Size.Height * rescale)) / 2;
                }
                else
                {
                    // Taller, Y is too large
                    rescale = Height / (float)sourceImage.Size.Height;
                    destinationRectangle.Width = (int)(sourceImage.Size.Width * rescale);
                    destinationRectangle.X     = (int)(Width - (sourceImage.Size.Width * rescale)) / 2;
                }

                break;

            case ImageFitMode.Stretch:
            default:
                // All of source and drawn, use defaults
                break;
            }

            var newImage = new Bitmap(Width, Height);

            using (var graphics = Graphics.FromImage(newImage))
            {
                graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
                graphics.DrawImage(sourceImage, destinationRectangle, sourceRectangle, GraphicsUnit.Pixel);
            }

            return(newImage);
        }
Exemplo n.º 7
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        /// <summary>
        /// Loads a Texture2D from the given image URI (not the full URL). Can alternatively provide a TextureAndBytes struct so the byte array can be used directly for image caching, preventing the need to re-encode the texture.
        /// </summary>
        public static IEnumerator LoadImage(string uri, Vector2 size = new Vector2(), bool readable = false, bool alsoReturnBytes = false, ImageFitMode fitMode = ImageFitMode.Contain)
        {
            if (string.IsNullOrEmpty(uri))
            {
                Debug.LogWarning("Tried to load null or empty url.");
                yield break;
            }

            // Create www.
            string url = string.Format("{0}/{1}?w={2}&h={3}&fit={4}", ImagesAPI, uri, size.x, size.y, fitMode.ToString().ToLower());

            if (size == Vector2.zero)
            {
                url = uri;
            }
            WWW www = null;

            try
            {
                www = new WWW(url, null, AuthHeader);
            }
            catch (Exception ex)
            {
                Debug.LogWarning(string.Format("Failed to access {0} : {1}\r\n{2}.", url, ex.Message, ex.StackTrace));
                yield break;
            }

            yield return(www);

            if (!string.IsNullOrEmpty(www.error))
            {
                Debug.LogWarning(string.Format("{0} returned error: {1}", url, www.error));
                yield break;
            }

            Texture2D texture = null;

            // Default to non readable texture so the texture doesn't have to be kept in CPU accessible memory.
            if (!readable)
            {
                texture = www.textureNonReadable;
            }
            else
            {
                texture = www.texture;
            }

            if (alsoReturnBytes)
            {
                yield return(new TextureAndBytes(www.bytes, texture));
            }
            else
            {
                yield return(texture);
            }
        }