Exemplo n.º 1
0
    static void Init()
    {
        bool saveScene = EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo();

        if (saveScene)
        {
            // Get existing open window or if none, make a new one:
            IconGenerator window = (IconGenerator)EditorWindow.GetWindow(typeof(IconGenerator));
            window.Show();
        }
    }
Exemplo n.º 2
0
    static void Init()
    {
        IconGenerator window = (IconGenerator)GetWindow(typeof(IconGenerator));

        window.Show();
    }