Exemplo n.º 1
0
        private void ParseHET()
        {
            Reader.Seek((long)HetTablePos64, SeekOrigin.Begin);

            if (Reader.Read <Media.FourCC>() != new Media.FourCC("HET\x1A"))
            {
                throw new Exception("WTF");
            }

            if (Reader.ReadUInt32() != 1)
            {
                throw new Exception("WTF");
            }

            HetDataSize        = Reader.ReadUInt32();
            HetTableSize       = Reader.ReadUInt32();
            HetMaxFileCount    = Reader.ReadUInt16();
            HetHashTableSize   = Reader.ReadUInt16();
            HetHashEntrySize   = Reader.ReadUInt32();
            HetTotalIndexSize  = Reader.ReadUInt32();
            HetIndexSizeExtra  = Reader.ReadUInt32();
            HetIndexSize       = Reader.ReadUInt32();
            HetBlockTableSize  = Reader.ReadUInt32();
            HetHashTableOffset = Reader.Position;
        }
Exemplo n.º 2
0
        private void ReadData(Ibasa.IO.BinaryReader reader)
        {
            LowResImage = new SharpIL.Resource(
                new Size3i(LowResImageWidth, LowResImageHeight, 1), 1, 1, EncodingFromFormat(LowResImageFormat));
            HighResImage = new SharpIL.Resource(
                new Size3i(Width, Height, Depth), MipmapCount, Frames * Faces, EncodingFromFormat(ImageFormat));

            if (VersionMinor < 3)
            {
                reader.Read(LowResImage[0, 0], 0, LowResImage[0, 0].Length);

                for (int mip = MipmapCount - 1; mip >= 0; --mip)
                {
                    Size3f size = HighResImage.ComputeMipSliceSize(mip);

                    for (int frame = 0; frame < Frames; ++frame)
                    {
                        for (int face = 0; face < Faces; ++face)
                        {
                            int array = face + (Faces * frame);
                            reader.Read(
                                HighResImage[mip, array], 0,
                                HighResImage[mip, array].Length);
                        }
                    }
                }
            }
            else
            {
                //low res
                int lowResOffset = Resources.Find((resource) => resource.Type == ResourceType.LowResImage).Data;
                reader.Seek((uint)lowResOffset, SeekOrigin.Begin);
                reader.Read(LowResImage[0, 0], 0, LowResImage[0, 0].Length);

                //high res
                int highResOffset = Resources.Find((resource) => resource.Type == ResourceType.Image).Data;
                reader.Seek((uint)highResOffset, SeekOrigin.Begin);

                for (int mip = MipmapCount - 1; mip >= 0; --mip)
                {
                    Size3f size = HighResImage.ComputeMipSliceSize(mip);

                    for (int frame = 0; frame < Frames; ++frame)
                    {
                        for (int face = 0; face < Faces; ++face)
                        {
                            byte[] data = HighResImage[mip, face + (Faces * frame)];
                            reader.Read(data, 0, data.Length);
                        }
                    }
                }
            }
        }
Exemplo n.º 3
0
        ImmutableArray <Texture> LoadTextures(Ibasa.IO.BinaryReader reader, int count)
        {
            long offset = reader.BaseStream.Position;

            Texture[] textures = new Texture[count];
            for (int i = 0; i < count; ++i)
            {
                reader.BaseStream.Position = offset;

                long nameOffset = offset + reader.ReadInt32();
                int  flags      = reader.ReadInt32();
                int  used       = reader.ReadInt32();
                int  unused     = reader.ReadInt32();

                reader.Seek(12 * 4, SeekOrigin.Current); //skip 12 ints

                offset = reader.BaseStream.Position;

                reader.BaseStream.Position = nameOffset;
                string name = LoadString(reader);

                textures[i] = new Texture(name, flags);
            }
            return(new ImmutableArray <Texture>(textures));
        }
Exemplo n.º 4
0
        ImmutableArray <HitBox> LoadHitBoxes(Ibasa.IO.BinaryReader reader, int count)
        {
            long offset = reader.BaseStream.Position;

            HitBox[] hitBoxes = new HitBox[count];
            for (int i = 0; i < count; ++i)
            {
                reader.BaseStream.Position = offset;

                int  bone  = reader.ReadInt32();
                int  group = reader.ReadInt32();
                Boxf box   = new Boxf(
                    new Point3f(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle()),
                    new Size3f(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle()));
                long nameOffset = offset + reader.ReadInt32();

                reader.Seek(8 * 4, SeekOrigin.Current); //skip 8 ints

                offset = reader.BaseStream.Position;

                reader.BaseStream.Position = nameOffset;
                string name = LoadString(reader);

                hitBoxes[i] = new HitBox(bone, group, box, name);
            }
            return(new ImmutableArray <HitBox>(hitBoxes));
        }
Exemplo n.º 5
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        ImmutableArray <Bone> LoadBones(Ibasa.IO.BinaryReader reader, int count)
        {
            long offset = reader.BaseStream.Position;

            Bone[] bones = new Bone[count];
            for (int i = 0; i < count; ++i)
            {
                reader.BaseStream.Position = offset;

                long nameOffset = offset + reader.ReadInt32();
                int  parent     = reader.ReadInt32();
                ImmutableArray <int> boneControllers = new ImmutableArray <int>(new int[] {
                    reader.ReadInt32(), reader.ReadInt32(), reader.ReadInt32(),
                    reader.ReadInt32(), reader.ReadInt32(), reader.ReadInt32()
                });

                Vector3f    position   = new Vector3f(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                Quaternionf quaternion = new Quaternionf(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                Vector3f    rotation   = new Vector3f(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());

                Vector3f positionScale = new Vector3f(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                Vector3f rotationScale = new Vector3f(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());

                Matrix4x4f poseToBone = new Matrix4x4f(
                    reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(),
                    reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(),
                    reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(),
                    0, 0, 0, 1);
                Quaternionf alignment      = new Quaternionf(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                int         flags          = reader.ReadInt32();
                int         procType       = reader.ReadInt32();
                int         procIndex      = reader.ReadInt32();
                int         physicsBone    = reader.ReadInt32();
                int         surfacePropIdx = reader.ReadInt32();
                int         contents       = reader.ReadInt32();

                reader.Seek(8 * 4, SeekOrigin.Current); //skip 8 ints

                offset = reader.BaseStream.Position;

                reader.BaseStream.Position = nameOffset;
                string name = LoadString(reader);

                bones[i] = new Bone(name, parent, boneControllers, position, quaternion, rotation,
                                    positionScale, rotationScale, poseToBone, alignment, flags,
                                    procType, procIndex, physicsBone, surfacePropIdx, contents);
            }
            return(new ImmutableArray <Bone>(bones));
        }
Exemplo n.º 6
0
 ImmutableArray <BoneController> LoadBoneControllers(Ibasa.IO.BinaryReader reader, int count)
 {
     BoneController[] boneControllers = new BoneController[count];
     for (int i = 0; i < count; ++i)
     {
         boneControllers[i] = new BoneController(
             reader.ReadInt32(),
             (BoneControllerType)reader.ReadInt32(),
             reader.ReadSingle(),
             reader.ReadSingle(),
             reader.ReadInt32(),
             reader.ReadInt32());
         reader.Seek(8 * 4, SeekOrigin.Current); //skip 8 ints
     }
     return(new ImmutableArray <BoneController>(boneControllers));
 }
Exemplo n.º 7
0
        ImmutableArray <Mesh> LoadMeshes(Ibasa.IO.BinaryReader reader, int count)
        {
            long offset = reader.BaseStream.Position;

            Mesh[] meshes = new Mesh[count];
            for (int i = 0; i < count; ++i)
            {
                reader.BaseStream.Position = offset;

                int material   = reader.ReadInt32();
                int modelIndex = reader.ReadInt32();

                int vertexCount  = reader.ReadInt32();
                int vertexOffset = reader.ReadInt32();

                int  flexCount  = reader.ReadInt32();
                long flexOffset = offset + reader.ReadInt32();

                int materialType  = reader.ReadInt32();
                int materialParam = reader.ReadInt32();

                int meshId = reader.ReadInt32();

                Vector3f center = new Vector3f(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());

                int modelvertexdata = reader.ReadInt32();

                int[] numLODVertexes = new int[8];
                for (int l = 0; l < 8; ++l)
                {
                    numLODVertexes[l] = reader.ReadInt32();
                }
                ImmutableArray <int> lods = new ImmutableArray <int>(numLODVertexes);

                reader.Seek(8 * 4, SeekOrigin.Current); //skip 8 ints

                offset = reader.BaseStream.Position;

                reader.BaseStream.Position = flexOffset;
                ImmutableArray <Flex> flexes = LoadFlexes(reader, flexCount);

                meshes[i] = new Mesh(material, vertexCount, vertexOffset, flexes, materialType, materialParam, meshId, center, lods);
            }
            return(new ImmutableArray <Mesh>(meshes));
        }
Exemplo n.º 8
0
        ImmutableArray <Model> LoadModels(Ibasa.IO.BinaryReader reader, int count)
        {
            long offset = reader.BaseStream.Position;

            Model[] models = new Model[count];
            for (int i = 0; i < count; ++i)
            {
                reader.BaseStream.Position = offset;

                string name           = Encoding.ASCII.GetString(reader.ReadBytes(64)).Trim('\0');
                int    type           = reader.ReadInt32();
                float  boundingRadius = reader.ReadSingle();

                int  meshCount  = reader.ReadInt32();
                long meshOffset = offset + reader.ReadInt32();

                int vertexCount  = reader.ReadInt32();
                int vertexIndex  = reader.ReadInt32();
                int tangentIndex = reader.ReadInt32();

                int numattachments  = reader.ReadInt32();
                int attachmentindex = reader.ReadInt32();

                int  eyeballCount  = reader.ReadInt32();
                long eyeballOffset = offset + reader.ReadInt32();

                int vertexData = reader.ReadInt32();
                int indexData  = reader.ReadInt32();

                reader.Seek(8 * 4, SeekOrigin.Current); //skip 8 ints

                offset = reader.BaseStream.Position;

                reader.BaseStream.Position = meshOffset;
                ImmutableArray <Mesh> meshes = LoadMeshes(reader, meshCount);

                reader.BaseStream.Position = meshOffset;
                ImmutableArray <Eyeball> eyeballs = LoadEyeballs(reader, meshCount);

                models[i] = new Model(name, type, boundingRadius, meshes, vertexCount, vertexIndex, tangentIndex, eyeballs);
            }
            return(new ImmutableArray <Model>(models));
        }
Exemplo n.º 9
0
        BlockEntry GetBlockEntry(uint index)
        {
            Reader.Seek(BlockEntryOffset + index * BlockEntry.Size, SeekOrigin.Begin);

            BlockEntry entry;

            entry.EntryType               = Reader.ReadUInt32(); //public long EntryType;		// Flags for the block entry.  0x200F0000 == Not used.
            entry.FileDataOffset          = Reader.ReadUInt32(); //public long FileDataOffset;		// The offset for the data contained in this block entry in the file.
            entry.FileDataSize            = Reader.ReadUInt32(); //public long FileDataSize;		// The length of the data in this block entry.
            entry.FirstDataBlockIndex     = Reader.ReadUInt32(); //public long FirstDataBlockIndex;	// The index to the first data block of this block entry's data.
            entry.NextBlockEntryIndex     = Reader.ReadUInt32(); //public long NextBlockEntryIndex;	// The next block entry in the series.  (N/A if == BlockCount.)
            entry.PreviousBlockEntryIndex = Reader.ReadUInt32(); //public long PreviousBlockEntryIndex;	// The previous block entry in the series.  (N/A if == BlockCount.)
            entry.DirectoryIndex          = Reader.ReadUInt32(); //public long DirectoryIndex;		// The index of the block entry in the directory.

            return(entry);
        }
Exemplo n.º 10
0
Arquivo: Mpq.cs Projeto: Frassle/Ibasa
        public Mpq(Stream stream)
        {
            Reader = new Ibasa.IO.BinaryReader(stream, Encoding.ASCII);

            long offset = 0;
            bool founda, foundb;
            {
                Ibasa.Media.FourCC mpqa = new Media.FourCC("MPQ\x1A");
                Ibasa.Media.FourCC mpqb = new Media.FourCC("MPQ\x1B");

                //find offset
                var fourcc = Reader.Read<Ibasa.Media.FourCC>();
                founda = fourcc == mpqa;
                foundb = fourcc == mpqb;

                while (!founda && !foundb)
                {
                    offset += 512;
                    fourcc = Reader.Read<Ibasa.Media.FourCC>();
                    founda = fourcc == mpqa;
                    foundb = fourcc == mpqb;
                }
            }

            if (foundb)
            {
                var userdatasize = Reader.ReadUInt32();
                offset += Reader.ReadUInt32();
                var userdataheader = Reader.ReadUInt32();
            }

            Reader.Seek(offset, SeekOrigin.Begin);

            if (Reader.Read<Media.FourCC>() != new Media.FourCC("MPQ\x1A"))
                throw new Exception("WTF");

            HeaderSize = Reader.ReadUInt32();
            ArchiveSize = Reader.ReadUInt32();
            FormatVersion = Reader.ReadUInt16();
            BlockSize = Reader.ReadUInt16();
            HashTablePos = Reader.ReadUInt32();
            BlockTablePos = Reader.ReadUInt32();
            HashTableSize = Reader.ReadUInt32();
            BlockTableSize = Reader.ReadUInt32();

            if (FormatVersion >= 2)
            {
                HiBlockTablePos64 = Reader.ReadUInt64();
                HashTablePosHi = Reader.ReadUInt16();
                BlockTablePosHi = Reader.ReadUInt16();
            }
            if (FormatVersion >= 3)
            {
                ArchiveSize64 = Reader.ReadUInt64();
                BetTablePos64 = Reader.ReadUInt64();
                HetTablePos64 = Reader.ReadUInt64();
            }
            if (FormatVersion >= 4)
            {
                hashtablesize64 = Reader.ReadUInt64();
                blocktablesize64 = Reader.ReadUInt64();
                hiblocktablesize64 = Reader.ReadUInt64();
                hettablesize64 = Reader.ReadUInt64();
                bettablesize64 = Reader.ReadUInt64();
                dawchunksize = Reader.ReadUInt32();
                md5_blocktable = Reader.ReadBytes(16);
                md5_hashtable = Reader.ReadBytes(16);
                md5_hiblocktable = Reader.ReadBytes(16);
                md5_bettable = Reader.ReadBytes(16);
                md5_hettable = Reader.ReadBytes(16);
                md5_mpqheader = Reader.ReadBytes(16);
            }

            if (HetTablePos64 != 0)
            {
                ParseHET();
            }
            if (BetTablePos64 != 0)
            {
                ParseBET();
            }
        }
Exemplo n.º 11
0
        public Mpq(Stream stream)
        {
            Reader = new Ibasa.IO.BinaryReader(stream, Encoding.ASCII);

            long offset = 0;
            bool founda, foundb;

            {
                Ibasa.Media.FourCC mpqa = new Media.FourCC("MPQ\x1A");
                Ibasa.Media.FourCC mpqb = new Media.FourCC("MPQ\x1B");

                //find offset
                var fourcc = Reader.Read <Ibasa.Media.FourCC>();
                founda = fourcc == mpqa;
                foundb = fourcc == mpqb;

                while (!founda && !foundb)
                {
                    offset += 512;
                    fourcc  = Reader.Read <Ibasa.Media.FourCC>();
                    founda  = fourcc == mpqa;
                    foundb  = fourcc == mpqb;
                }
            }

            if (foundb)
            {
                var userdatasize = Reader.ReadUInt32();
                offset += Reader.ReadUInt32();
                var userdataheader = Reader.ReadUInt32();
            }

            Reader.Seek(offset, SeekOrigin.Begin);

            if (Reader.Read <Media.FourCC>() != new Media.FourCC("MPQ\x1A"))
            {
                throw new Exception("WTF");
            }

            HeaderSize     = Reader.ReadUInt32();
            ArchiveSize    = Reader.ReadUInt32();
            FormatVersion  = Reader.ReadUInt16();
            BlockSize      = Reader.ReadUInt16();
            HashTablePos   = Reader.ReadUInt32();
            BlockTablePos  = Reader.ReadUInt32();
            HashTableSize  = Reader.ReadUInt32();
            BlockTableSize = Reader.ReadUInt32();

            if (FormatVersion >= 2)
            {
                HiBlockTablePos64 = Reader.ReadUInt64();
                HashTablePosHi    = Reader.ReadUInt16();
                BlockTablePosHi   = Reader.ReadUInt16();
            }
            if (FormatVersion >= 3)
            {
                ArchiveSize64 = Reader.ReadUInt64();
                BetTablePos64 = Reader.ReadUInt64();
                HetTablePos64 = Reader.ReadUInt64();
            }
            if (FormatVersion >= 4)
            {
                hashtablesize64    = Reader.ReadUInt64();
                blocktablesize64   = Reader.ReadUInt64();
                hiblocktablesize64 = Reader.ReadUInt64();
                hettablesize64     = Reader.ReadUInt64();
                bettablesize64     = Reader.ReadUInt64();
                dawchunksize       = Reader.ReadUInt32();
                md5_blocktable     = Reader.ReadBytes(16);
                md5_hashtable      = Reader.ReadBytes(16);
                md5_hiblocktable   = Reader.ReadBytes(16);
                md5_bettable       = Reader.ReadBytes(16);
                md5_hettable       = Reader.ReadBytes(16);
                md5_mpqheader      = Reader.ReadBytes(16);
            }

            if (HetTablePos64 != 0)
            {
                ParseHET();
            }
            if (BetTablePos64 != 0)
            {
                ParseBET();
            }
        }
Exemplo n.º 12
0
Arquivo: Bsp.cs Projeto: Frassle/Ibasa
        public Bsp(Stream stream, IEnumerable<Package.Wad> wads)
        {
            if (!stream.CanSeek || !stream.CanRead)
                throw new ArgumentException("stream must be seekable and readable.", "stream");
            if (wads == null)
                wads = System.Linq.Enumerable.Empty<Package.Wad>();

            Reader = new Ibasa.IO.BinaryReader(stream, Encoding.ASCII);

            if (Reader.ReadUInt32() != 30)
                throw new InvalidDataException("Version is not 30.");

            long entitiesOffset = Reader.ReadUInt32();
            long entitiesCount = Reader.ReadUInt32();
            long planesOffset = Reader.ReadUInt32();
            long planesCount = Reader.ReadUInt32();
            long texturesOffset = Reader.ReadUInt32();
            long texturesCount = Reader.ReadUInt32();
            long vertexesOffset = Reader.ReadUInt32();
            long vertexesCount = Reader.ReadUInt32();
            long visibilityOffset = Reader.ReadUInt32();
            long visibilityCount = Reader.ReadUInt32();
            long nodesOffset = Reader.ReadUInt32();
            long nodesCount = Reader.ReadUInt32();
            long texinfoOffset = Reader.ReadUInt32();
            long texinfoCount = Reader.ReadUInt32();
            long facesOffset = Reader.ReadUInt32();
            long facesCount = Reader.ReadUInt32();
            long lightingOffset = Reader.ReadUInt32();
            long lightingCount = Reader.ReadUInt32();
            long clipnodesOffset = Reader.ReadUInt32();
            long clipnodesCount = Reader.ReadUInt32();
            long leafsOffset = Reader.ReadUInt32();
            long leafsCount = Reader.ReadUInt32();
            long marksurfacesOffset = Reader.ReadUInt32();
            long marksurfacesCount = Reader.ReadUInt32();
            long edgesOffset = Reader.ReadUInt32();
            long edgesCount = Reader.ReadUInt32();
            long surfedgesOffset = Reader.ReadUInt32();
            long surfedgesCount = Reader.ReadUInt32();
            long modelsOffset = Reader.ReadUInt32();
            long modelsCount = Reader.ReadUInt32();

            //Entities
            Reader.Seek(entitiesOffset, SeekOrigin.Begin);
            Entities = Encoding.ASCII.GetString(Reader.ReadBytes((int)entitiesCount));

            //Planes
            Reader.Seek(planesOffset, SeekOrigin.Begin);
            Planes = new Planef[planesCount / 20];
            for (int i = 0; i < Planes.Length; ++i)
            {
                Planes[i] = new Planef(
                    Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle());

                uint type = Reader.ReadUInt32();
            }

            //Textures
            {
                Reader.Seek(texturesOffset, SeekOrigin.Begin);
                long[] offsets = new long[Reader.ReadUInt32()];
                for (int i = 0; i < offsets.Length; ++i)
                {
                    offsets[i] = Reader.ReadUInt32();
                }

                Textures = new Resource[offsets.Length];
                for (int i = 0; i < offsets.Length; ++i)
                {
                    Reader.Seek(texturesOffset + offsets[i], SeekOrigin.Begin);

                    string name = Encoding.ASCII.GetString(Reader.ReadBytes(16));
                    int nullbyte = name.IndexOf('\0');
                    name = nullbyte == -1 ? name : name.Substring(0, nullbyte);

                    int width = Reader.ReadInt32();
                    int height = Reader.ReadInt32();

                    long[] dataoffsets = new long[4];
                    dataoffsets[0] = Reader.ReadUInt32();
                    dataoffsets[1] = Reader.ReadUInt32();
                    dataoffsets[2] = Reader.ReadUInt32();
                    dataoffsets[3] = Reader.ReadUInt32();

                    Resource resource = null;

                    if (dataoffsets.All(o => o == 0))
                    {
                        foreach (var wad in wads)
                        {
                            resource = wad[name];
                            if (resource != null)
                            {
                                break;
                            }
                        }
                    }
                    else
                    {
                        resource = new Resource(new Size3i(width, height, 1), 4, 1, Format.R8G8B8A8UNorm);

                        byte[][] images = new byte[4][];

                        for (int mipSlice = 0; mipSlice < 4; ++mipSlice)
                        {
                            Reader.Seek(texturesOffset + offsets[i] + dataoffsets[mipSlice], SeekOrigin.Begin);

                            images[mipSlice] = Reader.ReadBytes(width * height);
                            width >>= 1; height >>= 1;
                        }

                        Reader.Seek(2, SeekOrigin.Current);
                        byte[] pallet = Reader.ReadBytes(256 * 3);

                        for (int mipSlice = 0; mipSlice < 4; ++mipSlice)
                        {
                            byte[] data = resource[mipSlice, 0];
                            byte[] image = images[mipSlice];

                            for (int j = 0; j < image.Length; ++j)
                            {
                                int palletIndex = image[j] * 3;
                                int dataIndex = j * 3;

                                data[dataIndex + 0] = pallet[palletIndex + 0];
                                data[dataIndex + 1] = pallet[palletIndex + 1];
                                data[dataIndex + 2] = pallet[palletIndex + 2];
                            }
                        }
                    }

                    Textures[i] = resource;
                }
            }

            //Vertices
            Reader.Seek(vertexesOffset, SeekOrigin.Begin);
            Vertices = new Vector3f[vertexesCount / 12];
            for (int i = 0; i < Vertices.Length; ++i)
            {
                Vertices[i] = new Vector3f(Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle());
            }

            //Visibility
            Reader.Seek(visibilityOffset, SeekOrigin.Begin);
            Visibility = Reader.ReadBytes((int)visibilityCount);

            //Nodes

            //Surfaces
            Reader.Seek(texinfoOffset, SeekOrigin.Begin);
            Surfaces = new Surface[texinfoCount / 24];
            for (int i = 0; i < Surfaces.Length; ++i)
            {
                Surfaces[i] = new Surface(
                    new Vector4f(Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle()),
                    new Vector4f(Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle()),
                    Reader.ReadInt32(), Reader.ReadInt32());
            }

            //Faces
            Reader.Seek(facesOffset, SeekOrigin.Begin);
            Faces = new Face[facesCount / 20];
            for (int i = 0; i < Faces.Length; ++i)
            {
                Faces[i] = new Face(
                    Reader.ReadUInt16(), Reader.ReadInt16(),
                    Reader.ReadInt32(), Reader.ReadInt16(), Reader.ReadInt16(),
                    Reader.ReadByte(), Reader.ReadByte(), Reader.ReadByte(), Reader.ReadByte(),
                    Reader.ReadInt32());
            }

            //Lighting
            Reader.Seek(facesOffset, SeekOrigin.Begin);
            Lighting = Reader.ReadBytes((int)lightingCount);

            //#define clipnodes     9
            //#define leafs        10
            //#define marksurfaces 11
            //#define edges        12
            //#define surfedges    13
            //#define models       14
            
            //Edges
            Reader.Seek(edgesOffset, SeekOrigin.Begin);
            Edges = new Edge[edgesCount / 4];
            for (int i = 0; i < Edges.Length; ++i)
            {
                Edges[i] = new Edge(Reader.ReadUInt16(), Reader.ReadUInt16());
            }

            //SurfaceEdges
            Reader.Seek(surfedgesOffset, SeekOrigin.Begin);
            SurfaceEdges = new int[surfedgesCount / 4];
            for (int i = 0; i < Planes.Length; ++i)
            {
                SurfaceEdges[i] = Reader.ReadInt32();
            }
        }
Exemplo n.º 13
0
Arquivo: Gcf.cs Projeto: Frassle/Ibasa
        public Gcf(Stream stream)
        {
            Reader = new Ibasa.IO.BinaryReader(stream, Encoding.ASCII);

            {
                long seek = Reader.Position;
                uint checksum = Reader.ReadBytes(10 * 4).Aggregate(0U, (sum, value) => sum + value);
                Reader.Position = seek;

                if (Reader.ReadUInt32() != 0x00000001) // HeaderVersion Always 0x00000001
                {
                    throw new InvalidDataException("Header version mismatch.");
                }
                if (Reader.ReadUInt32() != 0x00000001) // MajorVersion Always 0x00000001
                {
                    throw new InvalidDataException("Major version mismatch.");
                }
                var minor = Reader.ReadInt32();
                if (minor != 3 && minor != 5 && minor != 6)
                {
                    throw new InvalidDataException(string.Format("Minor version mismatch, read {0} expected 3, 5 or 6.", minor));
                }

                GCFVersion = new Version(1, minor);
                CacheID = Reader.ReadInt32();
                LastVersionPlayed = Reader.ReadInt32();

                var dummy0 = Reader.ReadUInt32();
                var dummy1 = Reader.ReadUInt32();

                FileSize = Reader.ReadUInt32(); // Total size of GCF file in bytes.
                SectorSize = Reader.ReadUInt32(); // Size of each data block in bytes.
                SectorCount = Reader.ReadUInt32(); // Number of data blocks.
                
                if (checksum != Reader.ReadUInt32())// Header checksum.
                    throw new InvalidDataException("Checksum mismatch.");
            }

            {
                long seek = Reader.Position;
                uint checksum = Reader.Read<uint>(7).Aggregate(0U, (sum, value) => sum + value);
                Reader.Position = seek;

                BlockCount = Reader.ReadUInt32(); // Number of data blocks.
                if (BlockCount != SectorCount)
                {
                    throw new InvalidDataException("BlockCount does not match SectorCount.");
                }

                BlocksUsed = Reader.ReadUInt32(); // Number of data blocks that point to data.

                var dummy0 = Reader.ReadUInt32();
                var dummy1 = Reader.ReadUInt32();
                var dummy2 = Reader.ReadUInt32();
                var dummy3 = Reader.ReadUInt32();
                var dummy4 = Reader.ReadUInt32();

                if (checksum != Reader.ReadUInt32()) // Header checksum.
                    throw new InvalidDataException("Checksum mismatch.");
            }

            BlockEntryOffset = Reader.Position;
            //Seek past block entries
            Reader.Seek(BlockCount * BlockEntry.Size, SeekOrigin.Current);

            { //FragmentationMapHeader
                long seek = Reader.Position;
                uint checksum = Reader.Read<uint>(3).Aggregate(0U, (sum, value) => sum + value);
                Reader.Position = seek;

                uint sectorCount = Reader.ReadUInt32();
                if (SectorCount != sectorCount)
                    throw new InvalidDataException();

                FirstUnusedEntry = Reader.ReadUInt32();
                Terminator = Reader.ReadUInt32() == 0 ? 0x0000ffff : 0xffffffff; 

                if (checksum != Reader.ReadUInt32()) // Header checksum.
                    throw new InvalidDataException("Checksum mismatch.");
            }

            FragmentationMapEntryOffset = Reader.BaseStream.Position;
            //Seek past block entries
            Reader.Seek(BlockCount * 4, SeekOrigin.Current);

            { //BlockMapHeader
                if (GCFVersion.Minor <= 5)
                {
                    uint blockCount = Reader.ReadUInt32();
                    uint firstBlockEntryIndex = Reader.ReadUInt32();
                    uint lastBlockEntryIndex = Reader.ReadUInt32();
                    uint dummy0 = Reader.ReadUInt32();
                    uint checksum = Reader.ReadUInt32();

                    //struct BlockMapEntry
                    //{
                    //    public uint PreviousBlockEntryIndex;	// The previous block entry.  (N/A if == BlockCount.)
                    //    public uint NextBlockEntryIndex;	// The next block entry.  (N/A if == BlockCount.)
                    //}

                    Reader.Seek(blockCount * 8, SeekOrigin.Current);
                }
            }

            { //DirectoryHeader

                if (Reader.ReadUInt32() != 0x00000004) // HeaderVersion Always 0x00000004
                    throw new InvalidDataException("Header version mismatch.");
                if (Reader.ReadUInt32() != CacheID) // CacheID
                    throw new InvalidDataException("CacheID mismatch.");
                if (Reader.ReadUInt32() != LastVersionPlayed) // LastVersionPlayed
                    throw new InvalidDataException("LastVersionPlayed mismatch.");

                ItemCount = Reader.ReadUInt32(); //public uint ItemCount;	// Number of items in the directory.	
                FileCount = Reader.ReadUInt32(); //public uint FileCount;	// Number of files in the directory.
                var dummy0 = Reader.ReadUInt32(); 
                DirectorySize = Reader.ReadUInt32(); //public uint DirectorySize;	// Size of lpGCFDirectoryEntries & lpGCFDirectoryNames & lpGCFDirectoryInfo1Entries & lpGCFDirectoryInfo2Entries & lpGCFDirectoryCopyEntries & lpGCFDirectoryLocalEntries in bytes.
                NameSize = Reader.ReadUInt32(); //public uint NameSize;		// Size of the directory names in bytes.
                HashTableKeyCount = Reader.ReadUInt32(); //public uint HashTableKeyCount;	// Number of Info1 entires.
                CopyCount = Reader.ReadUInt32(); //public uint CopyCount;	// Number of files to copy.
                LocalCount = Reader.ReadUInt32(); //public uint LocalCount;	// Number of files to keep local.
                var dummy1 = Reader.ReadUInt32(); 
                var dummy2 = Reader.ReadUInt32();

                var checksum = Reader.ReadUInt32(); // Header checksum never computes
            }

            DirectoryEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(ItemCount * DirectoryEntry.Size, SeekOrigin.Current);

            DirectoryNameOffset = Reader.BaseStream.Position;
            Reader.Seek(NameSize, SeekOrigin.Current);

            DirectoryInfo1EntryOffset = Reader.BaseStream.Position;
            Reader.Seek(HashTableKeyCount * DirectoryInfo1Entry.Size, SeekOrigin.Current);

            DirectoryInfo2EntryOffset = Reader.BaseStream.Position;
            Reader.Seek(ItemCount * DirectoryInfo2Entry.Size, SeekOrigin.Current);

            DirectoryCopyEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(CopyCount * DirectoryCopyEntry.Size, SeekOrigin.Current);

            DirectoryLocalEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(LocalCount * DirectoryLocalEntry.Size, SeekOrigin.Current);

            { //DirectoryMapHeader
                //public uint Dummy0;
                //public uint Dummy1;
                Reader.Seek(8, SeekOrigin.Current);
            }

            DirectoryMapEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(ItemCount * 4, SeekOrigin.Current);

            { //ChecksumHeader ChecksumMapHeader
                if (Reader.ReadUInt32() != 0x00000001) // HeaderVersion Always 0x00000001
                    throw new InvalidDataException();

                ChecksumSize = Reader.ReadUInt32();	// Size of LPGCFCHECKSUMHEADER & LPGCFCHECKSUMMAPHEADER & in bytes.

                if (Reader.ReadUInt32() != 0x14893721) // FormatCode  Always 0x14893721
                    throw new InvalidDataException();
                if (Reader.ReadUInt32() != 0x00000001) // Dummy0  Always 0x00000001
                    throw new InvalidDataException();

                ChecksumItemCount = Reader.ReadUInt32(); // Number of file ID entries.
                ChecksumCount = Reader.ReadUInt32(); // Number of checksums.
            }

            ChecksumMapEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(ChecksumItemCount * ChecksumMapEntry.Size, SeekOrigin.Current);

            ChecksumEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(ChecksumCount * 4, SeekOrigin.Current);

            //Skip past signature
            Reader.Seek(0x80, SeekOrigin.Current);

            if (Reader.ReadUInt32() != LastVersionPlayed) // LastVersionPlayed
                throw new InvalidDataException("LastVersionPlayed mismatch.");

            { //DataHeader
                uint checksum = 0;
                uint sectorCount, sectorSize;

                checksum += (sectorCount = Reader.ReadUInt32());	// Number of data blocks.
                if (SectorCount != sectorCount)
                    throw new InvalidDataException();

                checksum += (sectorSize = Reader.ReadUInt32()); // Size of each data block in bytes.
                if (SectorSize != sectorSize)
                    throw new InvalidDataException();

                checksum += (FirstSectorOffset = Reader.ReadUInt32()); // Offset to first data block.
                checksum += (SectorsUsed = Reader.ReadUInt32()); // Number of data blocks that contain data.

                if (checksum != Reader.ReadUInt32()) //public uint Checksum;		// Header checksum.
                    throw new InvalidDataException();
            }

            for (uint index = 0; index < ItemCount; ++index)
            {
                DirectoryEntry entry = GetDirectoryEntry(index);

                if (entry.ParentIndex == 0xFFFFFFFF)
                {
                    RootDirectory = new GcfDirectoryInfo(this, index);
                    break;
                }
            }
        }
Exemplo n.º 14
0
        public Bsp(Stream stream, IEnumerable <Package.Wad> wads)
        {
            if (!stream.CanSeek || !stream.CanRead)
            {
                throw new ArgumentException("stream must be seekable and readable.", "stream");
            }
            if (wads == null)
            {
                wads = System.Linq.Enumerable.Empty <Package.Wad>();
            }

            Reader = new Ibasa.IO.BinaryReader(stream, Encoding.ASCII);

            if (Reader.ReadUInt32() != 30)
            {
                throw new InvalidDataException("Version is not 30.");
            }

            long entitiesOffset     = Reader.ReadUInt32();
            long entitiesCount      = Reader.ReadUInt32();
            long planesOffset       = Reader.ReadUInt32();
            long planesCount        = Reader.ReadUInt32();
            long texturesOffset     = Reader.ReadUInt32();
            long texturesCount      = Reader.ReadUInt32();
            long vertexesOffset     = Reader.ReadUInt32();
            long vertexesCount      = Reader.ReadUInt32();
            long visibilityOffset   = Reader.ReadUInt32();
            long visibilityCount    = Reader.ReadUInt32();
            long nodesOffset        = Reader.ReadUInt32();
            long nodesCount         = Reader.ReadUInt32();
            long texinfoOffset      = Reader.ReadUInt32();
            long texinfoCount       = Reader.ReadUInt32();
            long facesOffset        = Reader.ReadUInt32();
            long facesCount         = Reader.ReadUInt32();
            long lightingOffset     = Reader.ReadUInt32();
            long lightingCount      = Reader.ReadUInt32();
            long clipnodesOffset    = Reader.ReadUInt32();
            long clipnodesCount     = Reader.ReadUInt32();
            long leafsOffset        = Reader.ReadUInt32();
            long leafsCount         = Reader.ReadUInt32();
            long marksurfacesOffset = Reader.ReadUInt32();
            long marksurfacesCount  = Reader.ReadUInt32();
            long edgesOffset        = Reader.ReadUInt32();
            long edgesCount         = Reader.ReadUInt32();
            long surfedgesOffset    = Reader.ReadUInt32();
            long surfedgesCount     = Reader.ReadUInt32();
            long modelsOffset       = Reader.ReadUInt32();
            long modelsCount        = Reader.ReadUInt32();

            //Entities
            Reader.Seek(entitiesOffset, SeekOrigin.Begin);
            Entities = Encoding.ASCII.GetString(Reader.ReadBytes((int)entitiesCount));

            //Planes
            Reader.Seek(planesOffset, SeekOrigin.Begin);
            Planes = new Planef[planesCount / 20];
            for (int i = 0; i < Planes.Length; ++i)
            {
                Planes[i] = new Planef(
                    Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle());

                uint type = Reader.ReadUInt32();
            }

            //Textures
            {
                Reader.Seek(texturesOffset, SeekOrigin.Begin);
                long[] offsets = new long[Reader.ReadUInt32()];
                for (int i = 0; i < offsets.Length; ++i)
                {
                    offsets[i] = Reader.ReadUInt32();
                }

                Textures = new Resource[offsets.Length];
                for (int i = 0; i < offsets.Length; ++i)
                {
                    Reader.Seek(texturesOffset + offsets[i], SeekOrigin.Begin);

                    string name     = Encoding.ASCII.GetString(Reader.ReadBytes(16));
                    int    nullbyte = name.IndexOf('\0');
                    name = nullbyte == -1 ? name : name.Substring(0, nullbyte);

                    int width  = Reader.ReadInt32();
                    int height = Reader.ReadInt32();

                    long[] dataoffsets = new long[4];
                    dataoffsets[0] = Reader.ReadUInt32();
                    dataoffsets[1] = Reader.ReadUInt32();
                    dataoffsets[2] = Reader.ReadUInt32();
                    dataoffsets[3] = Reader.ReadUInt32();

                    Resource resource = null;

                    if (dataoffsets.All(o => o == 0))
                    {
                        foreach (var wad in wads)
                        {
                            resource = wad[name];
                            if (resource != null)
                            {
                                break;
                            }
                        }
                    }
                    else
                    {
                        resource = new Resource(new Size3i(width, height, 1), 4, 1, Format.R8G8B8A8UNorm);

                        byte[][] images = new byte[4][];

                        for (int mipSlice = 0; mipSlice < 4; ++mipSlice)
                        {
                            Reader.Seek(texturesOffset + offsets[i] + dataoffsets[mipSlice], SeekOrigin.Begin);

                            images[mipSlice] = Reader.ReadBytes(width * height);
                            width          >>= 1; height >>= 1;
                        }

                        Reader.Seek(2, SeekOrigin.Current);
                        byte[] pallet = Reader.ReadBytes(256 * 3);

                        for (int mipSlice = 0; mipSlice < 4; ++mipSlice)
                        {
                            byte[] data  = resource[mipSlice, 0];
                            byte[] image = images[mipSlice];

                            for (int j = 0; j < image.Length; ++j)
                            {
                                int palletIndex = image[j] * 3;
                                int dataIndex   = j * 3;

                                data[dataIndex + 0] = pallet[palletIndex + 0];
                                data[dataIndex + 1] = pallet[palletIndex + 1];
                                data[dataIndex + 2] = pallet[palletIndex + 2];
                            }
                        }
                    }

                    Textures[i] = resource;
                }
            }

            //Vertices
            Reader.Seek(vertexesOffset, SeekOrigin.Begin);
            Vertices = new Vector3f[vertexesCount / 12];
            for (int i = 0; i < Vertices.Length; ++i)
            {
                Vertices[i] = new Vector3f(Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle());
            }

            //Visibility
            Reader.Seek(visibilityOffset, SeekOrigin.Begin);
            Visibility = Reader.ReadBytes((int)visibilityCount);

            //Nodes

            //Surfaces
            Reader.Seek(texinfoOffset, SeekOrigin.Begin);
            Surfaces = new Surface[texinfoCount / 24];
            for (int i = 0; i < Surfaces.Length; ++i)
            {
                Surfaces[i] = new Surface(
                    new Vector4f(Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle()),
                    new Vector4f(Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle()),
                    Reader.ReadInt32(), Reader.ReadInt32());
            }

            //Faces
            Reader.Seek(facesOffset, SeekOrigin.Begin);
            Faces = new Face[facesCount / 20];
            for (int i = 0; i < Faces.Length; ++i)
            {
                Faces[i] = new Face(
                    Reader.ReadUInt16(), Reader.ReadInt16(),
                    Reader.ReadInt32(), Reader.ReadInt16(), Reader.ReadInt16(),
                    Reader.ReadByte(), Reader.ReadByte(), Reader.ReadByte(), Reader.ReadByte(),
                    Reader.ReadInt32());
            }

            //Lighting
            Reader.Seek(facesOffset, SeekOrigin.Begin);
            Lighting = Reader.ReadBytes((int)lightingCount);

            //#define clipnodes     9
            //#define leafs        10
            //#define marksurfaces 11
            //#define edges        12
            //#define surfedges    13
            //#define models       14

            //Edges
            Reader.Seek(edgesOffset, SeekOrigin.Begin);
            Edges = new Edge[edgesCount / 4];
            for (int i = 0; i < Edges.Length; ++i)
            {
                Edges[i] = new Edge(Reader.ReadUInt16(), Reader.ReadUInt16());
            }

            //SurfaceEdges
            Reader.Seek(surfedgesOffset, SeekOrigin.Begin);
            SurfaceEdges = new int[surfedgesCount / 4];
            for (int i = 0; i < Planes.Length; ++i)
            {
                SurfaceEdges[i] = Reader.ReadInt32();
            }
        }
Exemplo n.º 15
0
        public Gcf(Stream stream)
        {
            Reader = new Ibasa.IO.BinaryReader(stream, Encoding.ASCII);

            {
                long seek     = Reader.Position;
                uint checksum = Reader.ReadBytes(10 * 4).Aggregate(0U, (sum, value) => sum + value);
                Reader.Position = seek;

                if (Reader.ReadUInt32() != 0x00000001) // HeaderVersion Always 0x00000001
                {
                    throw new InvalidDataException("Header version mismatch.");
                }
                if (Reader.ReadUInt32() != 0x00000001) // MajorVersion Always 0x00000001
                {
                    throw new InvalidDataException("Major version mismatch.");
                }
                var minor = Reader.ReadInt32();
                if (minor != 3 && minor != 5 && minor != 6)
                {
                    throw new InvalidDataException(string.Format("Minor version mismatch, read {0} expected 3, 5 or 6.", minor));
                }

                GCFVersion        = new Version(1, minor);
                CacheID           = Reader.ReadInt32();
                LastVersionPlayed = Reader.ReadInt32();

                var dummy0 = Reader.ReadUInt32();
                var dummy1 = Reader.ReadUInt32();

                FileSize    = Reader.ReadUInt32();   // Total size of GCF file in bytes.
                SectorSize  = Reader.ReadUInt32();   // Size of each data block in bytes.
                SectorCount = Reader.ReadUInt32();   // Number of data blocks.

                if (checksum != Reader.ReadUInt32()) // Header checksum.
                {
                    throw new InvalidDataException("Checksum mismatch.");
                }
            }

            {
                long seek     = Reader.Position;
                uint checksum = Reader.Read <uint>(7).Aggregate(0U, (sum, value) => sum + value);
                Reader.Position = seek;

                BlockCount = Reader.ReadUInt32(); // Number of data blocks.
                if (BlockCount != SectorCount)
                {
                    throw new InvalidDataException("BlockCount does not match SectorCount.");
                }

                BlocksUsed = Reader.ReadUInt32(); // Number of data blocks that point to data.

                var dummy0 = Reader.ReadUInt32();
                var dummy1 = Reader.ReadUInt32();
                var dummy2 = Reader.ReadUInt32();
                var dummy3 = Reader.ReadUInt32();
                var dummy4 = Reader.ReadUInt32();

                if (checksum != Reader.ReadUInt32()) // Header checksum.
                {
                    throw new InvalidDataException("Checksum mismatch.");
                }
            }

            BlockEntryOffset = Reader.Position;
            //Seek past block entries
            Reader.Seek(BlockCount * BlockEntry.Size, SeekOrigin.Current);

            { //FragmentationMapHeader
                long seek     = Reader.Position;
                uint checksum = Reader.Read <uint>(3).Aggregate(0U, (sum, value) => sum + value);
                Reader.Position = seek;

                uint sectorCount = Reader.ReadUInt32();
                if (SectorCount != sectorCount)
                {
                    throw new InvalidDataException();
                }

                FirstUnusedEntry = Reader.ReadUInt32();
                Terminator       = Reader.ReadUInt32() == 0 ? 0x0000ffff : 0xffffffff;

                if (checksum != Reader.ReadUInt32()) // Header checksum.
                {
                    throw new InvalidDataException("Checksum mismatch.");
                }
            }

            FragmentationMapEntryOffset = Reader.BaseStream.Position;
            //Seek past block entries
            Reader.Seek(BlockCount * 4, SeekOrigin.Current);

            { //BlockMapHeader
                if (GCFVersion.Minor <= 5)
                {
                    uint blockCount           = Reader.ReadUInt32();
                    uint firstBlockEntryIndex = Reader.ReadUInt32();
                    uint lastBlockEntryIndex  = Reader.ReadUInt32();
                    uint dummy0   = Reader.ReadUInt32();
                    uint checksum = Reader.ReadUInt32();

                    //struct BlockMapEntry
                    //{
                    //    public uint PreviousBlockEntryIndex;	// The previous block entry.  (N/A if == BlockCount.)
                    //    public uint NextBlockEntryIndex;	// The next block entry.  (N/A if == BlockCount.)
                    //}

                    Reader.Seek(blockCount * 8, SeekOrigin.Current);
                }
            }

            {                                          //DirectoryHeader
                if (Reader.ReadUInt32() != 0x00000004) // HeaderVersion Always 0x00000004
                {
                    throw new InvalidDataException("Header version mismatch.");
                }
                if (Reader.ReadUInt32() != CacheID) // CacheID
                {
                    throw new InvalidDataException("CacheID mismatch.");
                }
                if (Reader.ReadUInt32() != LastVersionPlayed) // LastVersionPlayed
                {
                    throw new InvalidDataException("LastVersionPlayed mismatch.");
                }

                ItemCount = Reader.ReadUInt32();         //public uint ItemCount;	// Number of items in the directory.
                FileCount = Reader.ReadUInt32();         //public uint FileCount;	// Number of files in the directory.
                var dummy0 = Reader.ReadUInt32();
                DirectorySize     = Reader.ReadUInt32(); //public uint DirectorySize;	// Size of lpGCFDirectoryEntries & lpGCFDirectoryNames & lpGCFDirectoryInfo1Entries & lpGCFDirectoryInfo2Entries & lpGCFDirectoryCopyEntries & lpGCFDirectoryLocalEntries in bytes.
                NameSize          = Reader.ReadUInt32(); //public uint NameSize;		// Size of the directory names in bytes.
                HashTableKeyCount = Reader.ReadUInt32(); //public uint HashTableKeyCount;	// Number of Info1 entires.
                CopyCount         = Reader.ReadUInt32(); //public uint CopyCount;	// Number of files to copy.
                LocalCount        = Reader.ReadUInt32(); //public uint LocalCount;	// Number of files to keep local.
                var dummy1 = Reader.ReadUInt32();
                var dummy2 = Reader.ReadUInt32();

                var checksum = Reader.ReadUInt32(); // Header checksum never computes
            }

            DirectoryEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(ItemCount * DirectoryEntry.Size, SeekOrigin.Current);

            DirectoryNameOffset = Reader.BaseStream.Position;
            Reader.Seek(NameSize, SeekOrigin.Current);

            DirectoryInfo1EntryOffset = Reader.BaseStream.Position;
            Reader.Seek(HashTableKeyCount * DirectoryInfo1Entry.Size, SeekOrigin.Current);

            DirectoryInfo2EntryOffset = Reader.BaseStream.Position;
            Reader.Seek(ItemCount * DirectoryInfo2Entry.Size, SeekOrigin.Current);

            DirectoryCopyEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(CopyCount * DirectoryCopyEntry.Size, SeekOrigin.Current);

            DirectoryLocalEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(LocalCount * DirectoryLocalEntry.Size, SeekOrigin.Current);

            { //DirectoryMapHeader
                //public uint Dummy0;
                //public uint Dummy1;
                Reader.Seek(8, SeekOrigin.Current);
            }

            DirectoryMapEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(ItemCount * 4, SeekOrigin.Current);

            {                                          //ChecksumHeader ChecksumMapHeader
                if (Reader.ReadUInt32() != 0x00000001) // HeaderVersion Always 0x00000001
                {
                    throw new InvalidDataException();
                }

                ChecksumSize = Reader.ReadUInt32();    // Size of LPGCFCHECKSUMHEADER & LPGCFCHECKSUMMAPHEADER & in bytes.

                if (Reader.ReadUInt32() != 0x14893721) // FormatCode  Always 0x14893721
                {
                    throw new InvalidDataException();
                }
                if (Reader.ReadUInt32() != 0x00000001) // Dummy0  Always 0x00000001
                {
                    throw new InvalidDataException();
                }

                ChecksumItemCount = Reader.ReadUInt32(); // Number of file ID entries.
                ChecksumCount     = Reader.ReadUInt32(); // Number of checksums.
            }

            ChecksumMapEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(ChecksumItemCount * ChecksumMapEntry.Size, SeekOrigin.Current);

            ChecksumEntryOffset = Reader.BaseStream.Position;
            Reader.Seek(ChecksumCount * 4, SeekOrigin.Current);

            //Skip past signature
            Reader.Seek(0x80, SeekOrigin.Current);

            if (Reader.ReadUInt32() != LastVersionPlayed) // LastVersionPlayed
            {
                throw new InvalidDataException("LastVersionPlayed mismatch.");
            }

            { //DataHeader
                uint checksum = 0;
                uint sectorCount, sectorSize;

                checksum += (sectorCount = Reader.ReadUInt32());        // Number of data blocks.
                if (SectorCount != sectorCount)
                {
                    throw new InvalidDataException();
                }

                checksum += (sectorSize = Reader.ReadUInt32()); // Size of each data block in bytes.
                if (SectorSize != sectorSize)
                {
                    throw new InvalidDataException();
                }

                checksum += (FirstSectorOffset = Reader.ReadUInt32()); // Offset to first data block.
                checksum += (SectorsUsed = Reader.ReadUInt32());       // Number of data blocks that contain data.

                if (checksum != Reader.ReadUInt32())                   //public uint Checksum;		// Header checksum.
                {
                    throw new InvalidDataException();
                }
            }

            for (uint index = 0; index < ItemCount; ++index)
            {
                DirectoryEntry entry = GetDirectoryEntry(index);

                if (entry.ParentIndex == 0xFFFFFFFF)
                {
                    RootDirectory = new GcfDirectoryInfo(this, index);
                    break;
                }
            }
        }