Exemplo n.º 1
0
        public void Execute()
        {
            IEnumerable <IWowPlayer> friendsAroundMe = Bot.GetNearFriends <IWowPlayer>(Bot.Player.Position, 24.0f)
                                                       .Where(e => e.Guid != Bot.Wow.PlayerGuid && Bot.Objects.PartymemberGuids.Contains(e.Guid));

            if (friendsAroundMe.Any() && Rnd.NextDouble() > 0.5)
            {
                IWowPlayer player = friendsAroundMe.ElementAt(Rnd.Next(0, friendsAroundMe.Count()));

                if (Bot.Wow.TargetGuid != player.Guid)
                {
                    Bot.Wow.ChangeTarget(player.Guid);
                    Bot.Wow.FacePosition(Bot.Player.BaseAddress, Bot.Player.Position, player.Position, true);
                }

                Bot.Wow.SendChatMessage($"/{EmotesWithInteraction[Rnd.Next(0, EmotesWithInteraction.Count)]}");
            }
            else
            {
                Bot.Wow.SendChatMessage($"/{Emotes[Rnd.Next(0, Emotes.Count)]}");
            }
        }
Exemplo n.º 2
0
        public void Combat()
        {
            IWowPlayer weakestPlayer = Bot.GetNearEnemies <IWowPlayer>(Bot.Player.Position, 30.0f).OrderBy(e => e.Health).FirstOrDefault();

            if (weakestPlayer != null)
            {
                double distance  = weakestPlayer.Position.GetDistance(Bot.Player.Position);
                double threshold = Bot.CombatClass.IsMelee ? 3.0 : 28.0;

                if (distance > threshold)
                {
                    Bot.Movement.SetMovementAction(MovementAction.Move, weakestPlayer.Position);
                }
                else if (CombatEvent.Run())
                {
                    // StateMachine.Get<StateCombat>().Mode = CombatMode.Force;
                    Bot.Wow.ChangeTarget(weakestPlayer.Guid);
                }
            }
            else
            {
            }
        }
Exemplo n.º 3
0
        private void OnObjectUpdateComplete(IEnumerable <IWowObject> wowObjects)
        {
            Dispatcher.Invoke(() =>
            {
                IWowPlayer player = AmeisenBot.Bot.Player;

                if (player != null)
                {
                    switch (player.Class)
                    {
                    case WowClass.Deathknight:
                        UpdateBotInfo(player.MaxRunicPower, player.RunicPower, WowColors.dkPrimaryBrush, WowColors.dkSecondaryBrush);
                        break;

                    case WowClass.Druid:
                        UpdateBotInfo(player.MaxMana, player.Mana, WowColors.druidPrimaryBrush, WowColors.druidSecondaryBrush);
                        break;

                    case WowClass.Hunter:
                        UpdateBotInfo(player.MaxMana, player.Mana, WowColors.hunterPrimaryBrush, WowColors.hunterSecondaryBrush);
                        break;

                    case WowClass.Mage:
                        UpdateBotInfo(player.MaxMana, player.Mana, WowColors.magePrimaryBrush, WowColors.mageSecondaryBrush);
                        break;

                    case WowClass.Paladin:
                        UpdateBotInfo(player.MaxMana, player.Mana, WowColors.paladinPrimaryBrush, WowColors.paladinSecondaryBrush);
                        break;

                    case WowClass.Priest:
                        UpdateBotInfo(player.MaxMana, player.Mana, WowColors.priestPrimaryBrush, WowColors.priestSecondaryBrush);
                        break;

                    case WowClass.Rogue:
                        UpdateBotInfo(player.MaxEnergy, player.Energy, WowColors.roguePrimaryBrush, WowColors.rogueSecondaryBrush);
                        break;

                    case WowClass.Shaman:
                        UpdateBotInfo(player.MaxMana, player.Mana, WowColors.shamanPrimaryBrush, WowColors.shamanSecondaryBrush);
                        break;

                    case WowClass.Warlock:
                        UpdateBotInfo(player.MaxMana, player.Mana, WowColors.warlockPrimaryBrush, WowColors.warlockSecondaryBrush);
                        break;

                    case WowClass.Warrior:
                        UpdateBotInfo(player.MaxRage, player.Rage, WowColors.warriorPrimaryBrush, WowColors.warriorSecondaryBrush);
                        break;
                    }

                    if (LabelUpdateEvent.Run())
                    {
                        UpdateBottomLabels();
                    }

                    if (DrawOverlay)
                    {
                        Overlay ??= new(AmeisenBot.Bot.Memory.Process.MainWindowHandle);
                        OverlayRenderCurrentPath();

                        Overlay?.Draw();
                        NeedToClearOverlay = true;
                    }
                    else if (NeedToClearOverlay)
                    {
                        Overlay.Clear();
                        NeedToClearOverlay = false;
                    }
                }
            });
        }