private List <WorldData> CreateSevenWorlds(UniverseData universe) { List <WorldData> worlds = new List <WorldData>(); for (int i = 0; i < 7; i++) { worlds.Add( worldFactory.CreateNewWorld( $"World {i}", universe.Id, i ) ); } return(worlds); }
private List <WorldData> CreateSevenWorlds(UniverseData universe) { List <WorldData> worlds = new List <WorldData>(); for (int i = 0; i < 7; i++) { worlds.Add( worldFactory.CreateNewWorld( $"World {i}", universe.Id, i ) ); } return(worlds); }