/// <summary> /// Using an existing proxy, upload any assemblies which are not already present on server as activity libraries /// </summary> /// <param name="assemblies"></param> /// <param name="proxy"></param> public static void Upload(IWorkflowsQueryService proxy, IEnumerable<ActivityAssemblyItem> assemblies) { List<ActivityLibraryDC> assembliesMissingInStore; //If the assemblies list is blank or all the assemblies are built-in, there is no need to check the data store and upload dependencies. if (assemblies.All(item => AssemblyInspectionService.AssemblyIsBuiltIn(item.AssemblyName))) { return; } try { var request = new GetMissingActivityLibrariesRequest(); request.Incaller = Assembly.GetExecutingAssembly().GetName().Name; request.IncallerVersion = Assembly.GetExecutingAssembly().GetName().Version.ToString(); request.ActivityLibrariesList = new List<ActivityLibraryDC>(); foreach (var assemblyItem in assemblies.Where(item => !AssemblyInspectionService.AssemblyIsBuiltIn(item.AssemblyName))) { request.ActivityLibrariesList.Add(DataContractTranslator.AssemblyItemToActivityLibraryDataContract(assemblyItem)); } var reply = proxy.GetMissingActivityLibraries(request.SetIncaller()); assembliesMissingInStore = reply.MissingActivityLibraries; } catch (FaultException<ServiceFault> ex) { throw new CommunicationException(ex.Detail.ErrorMessage); } catch (FaultException<ValidationFault> ex) { throw new BusinessValidationException(ex.Detail.ErrorMessage); } catch (Exception ex) { throw new CommunicationException(ex.Message); } //Upload anything not already on the server var assembliesToUpload = assemblies.Where(assembly => assembliesMissingInStore.Exists( serverItem => serverItem.Name == assembly.Name && serverItem.VersionNumber == assembly.Version.ToString())) .ToList(); // Iteratively upload assemblies with no un-uploaded dependencies until there are no more while (assembliesToUpload.Any()) { var assembliesWithNoDependencies = from assembly in assembliesToUpload where assembly.ReferencedAssemblies == null || !assembly.ReferencedAssemblies.Any( dependency => { // if the dependency is in assembliesToUpload // we can't upload assembly yet bool dependencyNotUploadedYet = assembliesToUpload.Any(assembly1 => assembly1.AssemblyName.FullName == dependency.FullName); return dependencyNotUploadedYet; }) select assembly; foreach (var assembly in assembliesWithNoDependencies) { // Get the dependencies for this particular assembly, by filtering based on ReferencedAssemblies var referencedNames = assembly.ReferencedAssemblies.IfNotNull(refs => refs.Select(assembly1 => assembly1.FullName)); var dependencies = from cached in Caching.ActivityAssemblyItems where referencedNames.IfNotNull(reference => reference.Contains(cached.AssemblyName.FullName)) select cached; // Upload it to the server var request = assembly.ToStoreLibraryAndActivitiesRequestDC(dependencies); request.EnforceVersionRules = false; request.StoreActivitiesList.ForEach(item => item.StatusCodeName = MarketplaceStatus.Public.ToString()); request.ActivityLibrary.StatusName = MarketplaceStatus.Public.ToString(); var result = proxy.UploadActivityLibraryAndDependentActivities(request); result[0].StatusReply.CheckErrors(); } // assembliesToUpload -= assemblies that were just uploaded assembliesToUpload = assembliesToUpload.Except(assembliesWithNoDependencies).ToList(); if (!assembliesWithNoDependencies.Any()) { throw new DevFacingException(CommonMessages.CyclicDependenciesOnUpload); } } }