public FogyWeatherStrategyTests() { _fogyStrategy = new FogyWeatherStrategy(); _dragon = new DragonDto { ClawSharpness = 10, FireBreath = 3, ScaleThickness = 2, WingStrength = 5 }; }
public LongDryWeatherStrategyTests() { _longDryStrategy = new LongDryWeatherStrategy(); _dragonModel = new DragonDto { ClawSharpness = 10, FireBreath = 3, ScaleThickness = 2, WingStrength = 5 }; }
public HeavyRainWeatherStrategyTests() { _heavyRainStrategy = new HeavyRainWeatherStrategy(); _dragon = new DragonDto { ClawSharpness = 10, FireBreath = 3, ScaleThickness = 2, WingStrength = 5 }; }
public StormWeatherStrategyTests() { _stormStrategy = new StormWeatherStrategy(); _dragonModel = new DragonDto { ClawSharpness = 10, FireBreath = 3, ScaleThickness = 2, WingStrength = 5 }; }
public NormalWeatherStrategyTests() { _normalStrategy = new NormalWeatherStrategy(); _dragon = new DragonDto(); _knight = new KnightDto { Agility = 8, Armor = 4, Attack = 0, Endurance = 8 }; }
public MySelf() { // default strategy Strategy = new SunshineWeather(); }