public void UserEngine_DeleteUser()
        {
            //Arrange: Seed the Mocked Accessor with a list of Users and creates and expected list of Users
            SeedUsers();
            List <User> expected = new List <User>
            {
                new User
                {
                    Id       = 1,
                    Email    = "*****@*****.**",
                    Password = "******"
                },
                new User
                {
                    Id       = 2,
                    Email    = "*****@*****.**",
                    Password = "******"
                },
                new User
                {
                    Id       = 3,
                    Email    = "*****@*****.**",
                    Password = "******"
                }
            };


            //Act: Deletes each User from the list of Users using the UserEngine DeleteUser() method
            int         originalSize = mockedUserAccessor.GetState().Count;
            List <User> results      = new List <User>();

            for (int i = 0; i < originalSize; i++)
            {
                var user = userEngine.DeleteUser(expected.ElementAt(i));
                results.Add(user);
            }


            //Assert: Checks whether the correct Users were deleted and that the list of Users is empty
            for (int i = 0; i < expected.Count; i++)
            {
                Assert.AreEqual(expected.ElementAt(i), results.ElementAt(i), $"User {i} was deleted incorrectly.");
                CollectionAssert.DoesNotContain(mockedUserAccessor.GetState(), expected.ElementAt(i), $"User {i} is still within the list of Users.");
            }
        }
Exemplo n.º 2
0
 public UserEntity DeleteUser(int userId)
 {
     try {
         var user = _userEngine.DeleteUser(userId);
         if (user == null)
         {
             return(null);
         }
         RePullUsers();
         return(user);
     } catch (Exception e) {
         _exceptionHandlerLogic.LogExceptionAsync(e);
         throw e;
     }
 }