Exemplo n.º 1
0
    // Token: 0x06001880 RID: 6272 RVA: 0x0008379C File Offset: 0x0008199C
    public void SetSlot(global::LoadoutSlotType slot, IUnityItem item)
    {
        if (item != null && this.CanGoInSlot(slot, item.View.ItemType))
        {
            this._items[slot] = item;
            switch (slot)
            {
            case global::LoadoutSlotType.GearHead:
            case global::LoadoutSlotType.GearFace:
            case global::LoadoutSlotType.GearGloves:
            case global::LoadoutSlotType.GearUpperBody:
            case global::LoadoutSlotType.GearLowerBody:
            case global::LoadoutSlotType.GearBoots:
            case global::LoadoutSlotType.GearHolo:
                this.OnGearChanged();
                break;

            case global::LoadoutSlotType.WeaponMelee:
            case global::LoadoutSlotType.WeaponPrimary:
            case global::LoadoutSlotType.WeaponSecondary:
            case global::LoadoutSlotType.WeaponTertiary:
                this.OnWeaponChanged(slot);
                break;
            }
        }
    }
Exemplo n.º 2
0
    // Token: 0x060013E3 RID: 5091 RVA: 0x00072D48 File Offset: 0x00070F48
    public IEnumerator StartUpdateInventoryAndEquipNewItem(IUnityItem item, bool equipNow = false)
    {
        if (item != null)
        {
            IPopupDialog popupDialog = PopupSystem.ShowMessage(LocalizedStrings.UpdatingInventory, LocalizedStrings.WereUpdatingYourInventoryPleaseWait, PopupSystem.AlertType.None);
            yield return(UnityRuntime.StartRoutine(Singleton <ItemManager> .Instance.StartGetInventory(false)));

            PopupSystem.HideMessage(popupDialog);
            if (equipNow)
            {
                this.EquipItem(item);
            }
            else if (GameState.Current.HasJoinedGame && GameState.Current.IsInGame)
            {
                this.EquipItem(item);
            }
            else if (item.View.ItemProperties.ContainsKey(ItemPropertyType.PointsBoost) || item.View.ItemProperties.ContainsKey(ItemPropertyType.XpBoost))
            {
                InventoryItem invItem = this.GetItem(item.View.ID);
                PopupSystem.ShowItem(item, "\nYou just bought the boost item!\nThis item is activated and expires in " + invItem.DaysRemaining + " days");
            }
            else
            {
                PopupSystem.ShowItem(item, string.Empty);
            }
            yield return(UnityRuntime.StartRoutine(Singleton <PlayerDataManager> .Instance.StartGetMember()));
        }
        yield break;
    }
Exemplo n.º 3
0
    // Token: 0x0600188B RID: 6283 RVA: 0x00083BD0 File Offset: 0x00081DD0
    private void OnItemPrefabUpdated(IUnityItem item)
    {
        KeyValuePair <global::LoadoutSlotType, IUnityItem> keyValuePair = this._items.FirstOrDefault((KeyValuePair <global::LoadoutSlotType, IUnityItem> a) => a.Value.View.ID == item.View.ID);

        if (keyValuePair.Value != null)
        {
            global::LoadoutSlotType key = keyValuePair.Key;
            IUnityItem unityItem;
            if (this._items.TryGetValue(key, out unityItem) && unityItem == item)
            {
                switch (item.View.ItemType)
                {
                case UberstrikeItemType.Weapon:
                    this.OnWeaponChanged(key);
                    break;

                case UberstrikeItemType.Gear:
                    this.CheckAllGear();
                    break;
                }
            }
        }
        else
        {
            Debug.LogError("OnItemPrefabUpdated failed because slot not found");
        }
    }
Exemplo n.º 4
0
    // Token: 0x060013EC RID: 5100 RVA: 0x00073334 File Offset: 0x00071534
    public static global::LoadoutSlotType GetSlotTypeForGear(IUnityItem gearItem)
    {
        if (gearItem != null)
        {
            switch (gearItem.View.ItemClass)
            {
            case UberstrikeItemClass.GearBoots:
                return(global::LoadoutSlotType.GearBoots);

            case UberstrikeItemClass.GearHead:
                return(global::LoadoutSlotType.GearHead);

            case UberstrikeItemClass.GearFace:
                return(global::LoadoutSlotType.GearFace);

            case UberstrikeItemClass.GearUpperBody:
                return(global::LoadoutSlotType.GearUpperBody);

            case UberstrikeItemClass.GearLowerBody:
                return(global::LoadoutSlotType.GearLowerBody);

            case UberstrikeItemClass.GearGloves:
                return(global::LoadoutSlotType.GearGloves);

            case UberstrikeItemClass.GearHolo:
                return(global::LoadoutSlotType.GearHolo);
            }
            return(global::LoadoutSlotType.None);
        }
        return(global::LoadoutSlotType.None);
    }
    // Token: 0x0600142A RID: 5162 RVA: 0x000741BC File Offset: 0x000723BC
    private LoadoutManager()
    {
        Dictionary <global::LoadoutSlotType, IUnityItem> dictionary = new Dictionary <global::LoadoutSlotType, IUnityItem>();

        global::LoadoutSlotType[] array = new global::LoadoutSlotType[]
        {
            global::LoadoutSlotType.GearHead,
            global::LoadoutSlotType.GearGloves,
            global::LoadoutSlotType.GearUpperBody,
            global::LoadoutSlotType.GearLowerBody,
            global::LoadoutSlotType.GearBoots
        };
        int[] array2 = new int[]
        {
            1084,
            1086,
            1087,
            1088,
            1089
        };
        for (int i = 0; i < array.Length; i++)
        {
            IUnityItem itemInShop = Singleton <ItemManager> .Instance.GetItemInShop(array2[i]);

            if (itemInShop != null)
            {
                dictionary.Add(array[i], itemInShop);
            }
        }
        this.Loadout = new Loadout(dictionary);
    }
Exemplo n.º 6
0
 // Token: 0x06000DF4 RID: 3572 RVA: 0x000602C4 File Offset: 0x0005E4C4
 public BaseItemGUI(IUnityItem item, BuyingLocationType location, BuyingRecommendationType recommendation)
 {
     this._location       = location;
     this._recommendation = recommendation;
     if (item != null)
     {
         this.Item = item;
         if (this.Item.View.ItemType == UberstrikeItemType.Weapon)
         {
             this.DetailGUI = new WeaponItemDetailGUI(item.View as UberStrikeItemWeaponView);
         }
         else if (this.Item.View.ItemClass == UberstrikeItemClass.GearUpperBody || this.Item.View.ItemClass == UberstrikeItemClass.GearLowerBody)
         {
             UberStrikeItemGearView uberStrikeItemGearView = item.View as UberStrikeItemGearView;
             this._armorPoints = uberStrikeItemGearView.ArmorPoints;
             this.DetailGUI    = new ArmorItemDetailGUI(uberStrikeItemGearView, ShopIcons.ItemarmorpointsIcon);
         }
         if (this.Item.View != null && !string.IsNullOrEmpty(this.Item.View.Description))
         {
             this._description = this.Item.View.Description;
         }
     }
     else
     {
         this.Item = new BaseItemGUI.NullItem();
         Debug.LogError("BaseItemGUI creation failed because item is NULL");
     }
 }
 // Token: 0x06001439 RID: 5177 RVA: 0x00074A84 File Offset: 0x00072C84
 public void SetLoadoutItem(global::LoadoutSlotType loadoutSlotType, IUnityItem item)
 {
     if (item == null)
     {
         this.ResetSlot(loadoutSlotType);
     }
     else
     {
         InventoryItem inventoryItem;
         if (Singleton <InventoryManager> .Instance.TryGetInventoryItem(item.View.ID, out inventoryItem) && inventoryItem.IsValid)
         {
             if (item.View.ItemType == UberstrikeItemType.Weapon)
             {
                 this.RemoveDuplicateWeaponClass(inventoryItem);
             }
             this.Loadout.SetSlot(loadoutSlotType, item);
         }
         else if (item.View != null)
         {
             BuyPanelGUI buyPanelGUI = PanelManager.Instance.OpenPanel(PanelType.BuyItem) as BuyPanelGUI;
             if (buyPanelGUI)
             {
                 buyPanelGUI.SetItem(item, BuyingLocationType.Shop, BuyingRecommendationType.None, false);
             }
         }
         UnityRuntime.StartRoutine(Singleton <PlayerDataManager> .Instance.StartSetLoadout());
         this.UpdateArmor();
     }
 }
Exemplo n.º 8
0
 // Token: 0x06002059 RID: 8281 RVA: 0x0001542B File Offset: 0x0001362B
 public WeaponSlot(global::LoadoutSlotType slot, IUnityItem item, Transform attachPoint, IWeaponController controller)
 {
     this.UnityItem = item;
     this.View      = (item.View as UberStrikeItemWeaponView);
     this.Slot      = slot;
     this.Initialize(controller, attachPoint);
 }
    // Token: 0x0600143E RID: 5182 RVA: 0x00074C5C File Offset: 0x00072E5C
    public IUnityItem GetItemOnSlot(global::LoadoutSlotType loadoutSlotType)
    {
        IUnityItem result = null;

        this.Loadout.TryGetItem(loadoutSlotType, out result);
        return(result);
    }
Exemplo n.º 10
0
    // Token: 0x06000DDA RID: 3546 RVA: 0x0005FDAC File Offset: 0x0005DFAC
    public static IPopupDialog ShowItem(IUnityItem item, string customMessage = "")
    {
        IPopupDialog popupDialog = new ItemListPopupDialog(item, customMessage);

        PopupSystem.Show(popupDialog);
        return(popupDialog);
    }
Exemplo n.º 11
0
 // Token: 0x06000C95 RID: 3221 RVA: 0x00054E1C File Offset: 0x0005301C
 public static void BuyItem(IUnityItem item, ItemPrice price, BuyingLocationType buyingLocation = BuyingLocationType.Shop, BuyingRecommendationType recommendation = BuyingRecommendationType.Manual, bool autoEquip = false)
 {
     if (item.View.IsConsumable)
     {
         int id = item.View.ID;
         ShopWebServiceClient.BuyPack(id, PlayerDataManager.AuthToken, price.PackType, price.Currency, item.View.ItemType, buyingLocation, recommendation, delegate(int result)
         {
             BuyPanelGUI.HandleBuyItem(item, (BuyItemResult)result, autoEquip);
         }, delegate(Exception ex)
         {
             BuyPanelGUI._isBuyingItem = false;
             PanelManager.Instance.ClosePanel(PanelType.BuyItem);
         });
     }
     else
     {
         int id2 = item.View.ID;
         ShopWebServiceClient.BuyItem(id2, PlayerDataManager.AuthToken, price.Currency, price.Duration, item.View.ItemType, buyingLocation, recommendation, delegate(int result)
         {
             BuyPanelGUI.HandleBuyItem(item, (BuyItemResult)result, autoEquip);
         }, delegate(Exception ex)
         {
             BuyPanelGUI._isBuyingItem = false;
             PanelManager.Instance.ClosePanel(PanelType.BuyItem);
         });
     }
 }
Exemplo n.º 12
0
    // Token: 0x06000AD4 RID: 2772 RVA: 0x00045CB8 File Offset: 0x00043EB8
    private void DrawNoClanMessage(Rect rect)
    {
        Rect position = new Rect((rect.width - 480f) / 2f, (rect.height - 240f) / 2f, 480f, 240f);

        GUI.BeginGroup(position, BlueStonez.window_standard_grey38);
        GUI.Label(new Rect(0f, 0f, position.width, 56f), LocalizedStrings.ClansCaps, BlueStonez.tab_strip);
        GUI.Box(new Rect(position.width / 2f - 82f, 60f, 48f, 48f), new GUIContent(this._level4Icon), BlueStonez.item_slot_large);
        if (Singleton <ClanDataManager> .Instance.HaveLevel)
        {
            GUI.Box(new Rect(position.width / 2f - 82f, 60f, 48f, 48f), new GUIContent(UberstrikeIcons.LevelMastered));
        }
        GUI.Box(new Rect(position.width / 2f - 24f, 60f, 48f, 48f), new GUIContent(this._licenseIcon), BlueStonez.item_slot_large);
        if (Singleton <ClanDataManager> .Instance.HaveLicense)
        {
            GUI.Box(new Rect(position.width / 2f - 24f, 60f, 48f, 48f), new GUIContent(UberstrikeIcons.LevelMastered));
        }
        GUI.Box(new Rect(position.width / 2f + 34f, 60f, 48f, 48f), new GUIContent(this._friendsIcon), BlueStonez.item_slot_large);
        if (Singleton <ClanDataManager> .Instance.HaveFriends)
        {
            GUI.Box(new Rect(position.width / 2f + 34f, 60f, 48f, 48f), new GUIContent(UberstrikeIcons.LevelMastered));
        }
        if (!Singleton <ClanDataManager> .Instance.HaveLevel || !Singleton <ClanDataManager> .Instance.HaveLicense || !Singleton <ClanDataManager> .Instance.HaveFriends)
        {
            bool enabled = GUI.enabled;
            GUI.Label(new Rect(position.width / 2f - 90f, 110f, 210f, 14f), LocalizedStrings.ToCreateAClanYouStillNeedTo, BlueStonez.label_interparkbold_11pt_left);
            GUI.enabled = (enabled && !Singleton <ClanDataManager> .Instance.HaveLevel);
            GUI.Label(new Rect(position.width / 2f - 90f, 124f, 200f, 14f), LocalizedStrings.ReachLevelFour + ((!Singleton <ClanDataManager> .Instance.HaveLevel) ? string.Empty : string.Format(" ({0})", LocalizedStrings.Done)), BlueStonez.label_interparkbold_11pt_left);
            GUI.enabled = (enabled && !Singleton <ClanDataManager> .Instance.HaveFriends);
            GUI.Label(new Rect(position.width / 2f - 90f, 138f, 200f, 14f), LocalizedStrings.HaveAtLeastOneFriend + ((!Singleton <ClanDataManager> .Instance.HaveFriends) ? string.Empty : string.Format(" ({0})", LocalizedStrings.Done)), BlueStonez.label_interparkbold_11pt_left);
            GUI.enabled = (enabled && !Singleton <ClanDataManager> .Instance.HaveLicense);
            GUI.Label(new Rect(position.width / 2f - 90f, 152f, 240f, 14f), LocalizedStrings.BuyAClanLicense + ((!Singleton <ClanDataManager> .Instance.HaveLicense) ? string.Empty : string.Format(" ({0})", LocalizedStrings.Done)), BlueStonez.label_interparkbold_11pt_left);
            GUI.enabled = enabled;
            if (!Singleton <ClanDataManager> .Instance.HaveLicense && GUITools.Button(new Rect((position.width - 200f) / 2f, 170f, 200f, 22f), new GUIContent(LocalizedStrings.BuyAClanLicense), BlueStonez.buttondark_medium))
            {
                IUnityItem itemInShop = Singleton <ItemManager> .Instance.GetItemInShop(1234);

                if (itemInShop != null && itemInShop.View != null)
                {
                    BuyPanelGUI buyPanelGUI = PanelManager.Instance.OpenPanel(PanelType.BuyItem) as BuyPanelGUI;
                    if (buyPanelGUI)
                    {
                        buyPanelGUI.SetItem(itemInShop, BuyingLocationType.Shop, BuyingRecommendationType.None, false);
                    }
                }
            }
        }
        else
        {
            GUI.Label(new Rect(0f, 140f, position.width, 14f), LocalizedStrings.CreateAClanAndInviteYourFriends, BlueStonez.label_interparkbold_11pt);
        }
        GUITools.PushGUIState();
        GUI.enabled &= (Singleton <ClanDataManager> .Instance.HaveLevel && Singleton <ClanDataManager> .Instance.HaveLicense && Singleton <ClanDataManager> .Instance.HaveFriends);
        if (GUITools.Button(new Rect((position.width - 200f) / 2f, 200f, 200f, 30f), new GUIContent(LocalizedStrings.CreateAClanCaps), BlueStonez.button_green))
        {
            this.createAClan = true;
        }
        GUITools.PopGUIState();
        GUI.EndGroup();
    }
Exemplo n.º 13
0
    // Token: 0x0600206C RID: 8300 RVA: 0x0009AE14 File Offset: 0x00099014
    private BaseWeaponDecorator InstantiateWeaponDecorator(int itemId)
    {
        IUnityItem itemInShop = Singleton <ItemManager> .Instance.GetItemInShop(itemId);

        GameObject gameObject = itemInShop.Create(Vector3.zero, Quaternion.identity);

        return(gameObject.GetComponent <BaseWeaponDecorator>());
    }
Exemplo n.º 14
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 // Token: 0x060009AB RID: 2475 RVA: 0x0003D1C8 File Offset: 0x0003B3C8
 public RentItemPriceGUI(IUnityItem item, Action <ItemPrice> onPriceSelected) : base(item.View.LevelLock, onPriceSelected)
 {
     this._prices = new List <ItemPrice>(item.View.Prices);
     if (this._prices.Count > 0)
     {
         this._onPriceSelected(this._prices[this._prices.Count - 1]);
     }
 }
Exemplo n.º 15
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 // Token: 0x06000E30 RID: 3632 RVA: 0x0000A5A4 File Offset: 0x000087A4
 private static int CompareName(IUnityItem a, IUnityItem b, bool ascending)
 {
     if (ascending)
     {
         return(string.Compare(a.View.Name, b.View.Name));
     }
     return(string.Compare(b.View.Name, a.View.Name));
 }
Exemplo n.º 16
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    // Token: 0x060010DB RID: 4315 RVA: 0x00067974 File Offset: 0x00065B74
    public ShopItemView(int itemId)
    {
        IUnityItem itemInShop = Singleton <ItemManager> .Instance.GetItemInShop(itemId);

        this.Points    = 0;
        this.Credits   = 0;
        this.UnityItem = itemInShop;
        this.ItemId    = itemId;
        this.Duration  = BuyingDurationType.None;
    }
Exemplo n.º 17
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    // Token: 0x060010DC RID: 4316 RVA: 0x000679B8 File Offset: 0x00065BB8
    public ShopItemView(BundleItemView itemView)
    {
        IUnityItem itemInShop = Singleton <ItemManager> .Instance.GetItemInShop(itemView.ItemId);

        this.Points    = 0;
        this.Credits   = 0;
        this.UnityItem = itemInShop;
        this.ItemId    = itemView.ItemId;
        this.Duration  = itemView.Duration;
    }
Exemplo n.º 18
0
    // Token: 0x060013E4 RID: 5092 RVA: 0x00072D80 File Offset: 0x00070F80
    public bool EquipItem(IUnityItem item)
    {
        global::LoadoutSlotType slotType = global::LoadoutSlotType.None;
        InventoryItem           inventoryItem;

        if (this.TryGetInventoryItem(item.View.ID, out inventoryItem) && inventoryItem.IsValid && inventoryItem.Item.View.ItemType == UberstrikeItemType.Weapon && GameState.Current.Map != null)
        {
            slotType = InventoryManager.FindBestSlotToEquipWeapon(item);
        }
        return(this.EquipItemOnSlot(item.View.ID, slotType));
    }
Exemplo n.º 19
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 // Token: 0x06001F73 RID: 8051 RVA: 0x00014BA6 File Offset: 0x00012DA6
 private void SetSlotWeapon(global::LoadoutSlotType slot, IUnityItem weapon)
 {
     if (weapon != null)
     {
         this._loadoutWeapons[slot] = weapon;
     }
     else if (this._loadoutWeapons.ContainsKey(slot))
     {
         this._loadoutWeapons.Remove(slot);
     }
 }
Exemplo n.º 20
0
 // Token: 0x06000E2E RID: 3630 RVA: 0x00061414 File Offset: 0x0005F614
 private static int CompareLevel(IUnityItem a, IUnityItem b, bool ascending)
 {
     if (a.View.LevelLock < b.View.LevelLock)
     {
         return((!ascending) ? 1 : -1);
     }
     if (a.View.LevelLock > b.View.LevelLock)
     {
         return((!ascending) ? -1 : 1);
     }
     return(ShopSorting.CompareName(a, b, ascending));
 }
 // Token: 0x060009A9 RID: 2473 RVA: 0x0003D010 File Offset: 0x0003B210
 public PackItemPriceGUI(IUnityItem item, Action <ItemPrice> onPriceSelected) : base(item.View.LevelLock, onPriceSelected)
 {
     this._prices = new List <ItemPrice>(item.View.Prices);
     if (this._prices.Count > 1)
     {
         this._onPriceSelected(this._prices[1]);
     }
     else
     {
         this._onPriceSelected(this._prices[0]);
     }
 }
Exemplo n.º 22
0
 // Token: 0x060010DA RID: 4314 RVA: 0x0000BB23 File Offset: 0x00009D23
 private void DrawIcon(Rect position, IUnityItem item, GUIStyle style)
 {
     if (item != null)
     {
         GUI.Label(position, GUIContent.none, style);
         item.DrawIcon(position);
     }
     else
     {
         GUI.Label(position, UberstrikeIconsHelper.White, style);
     }
 }
Exemplo n.º 23
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 // Token: 0x06001533 RID: 5427 RVA: 0x00077AC4 File Offset: 0x00075CC4
 public void SetLoadoutItem(global::LoadoutSlotType slot, IUnityItem item)
 {
     if (item != null)
     {
         IUnityItem unityItem;
         if (GameState.Current.Avatar.Loadout.TryGetItem(slot, out unityItem) && unityItem != item && !Singleton <InventoryManager> .Instance.Contains(unityItem.View.ID) && unityItem.View.ItemType != UberstrikeItemType.QuickUse)
         {
             unityItem.Unload();
         }
         GameState.Current.Avatar.Loadout.SetSlot(slot, item);
     }
 }
Exemplo n.º 24
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    // Token: 0x06001404 RID: 5124 RVA: 0x00073C80 File Offset: 0x00071E80
    public bool TryGetDefaultItem(UberstrikeItemClass itemClass, out IUnityItem item)
    {
        string prefabName;

        if (this._defaultGearPrefabNames.TryGetValue(itemClass, out prefabName) || this._defaultWeaponPrefabNames.TryGetValue(itemClass, out prefabName))
        {
            item = this._shopItemsById.Values.FirstOrDefault((IUnityItem i) => i.View.PrefabName == prefabName);
            return(item != null);
        }
        item = null;
        return(false);
    }
 // Token: 0x06002053 RID: 8275 RVA: 0x0009A8B8 File Offset: 0x00098AB8
 public void UpdateWeapons(int currentWeaponSlot, IList <int> weaponItemIds)
 {
     if (this.character.Avatar != null)
     {
         IUnityItem[] array = new IUnityItem[]
         {
             Singleton <ItemManager> .Instance.GetItemInShop((weaponItemIds == null || weaponItemIds.Count <= 0)? 0 : weaponItemIds[0]),
             Singleton <ItemManager> .Instance.GetItemInShop((weaponItemIds == null || weaponItemIds.Count <= 1)? 0 : weaponItemIds[1]),
             Singleton <ItemManager> .Instance.GetItemInShop((weaponItemIds == null || weaponItemIds.Count <= 2)? 0 : weaponItemIds[2]),
             Singleton <ItemManager> .Instance.GetItemInShop((weaponItemIds == null || weaponItemIds.Count <= 3)? 0 : weaponItemIds[3])
         };
         global::LoadoutSlotType[] array2 = new global::LoadoutSlotType[]
         {
             global::LoadoutSlotType.WeaponMelee,
             global::LoadoutSlotType.WeaponPrimary,
             global::LoadoutSlotType.WeaponSecondary,
             global::LoadoutSlotType.WeaponTertiary
         };
         int num = -1;
         for (int i = 0; i < this.weaponSlots.Length; i++)
         {
             if (this.weaponSlots[i] != null && this.weaponSlots[i].Decorator != null)
             {
                 UnityEngine.Object.Destroy(this.weaponSlots[i].Decorator.gameObject);
             }
             if (array[i] != null && this.character.Avatar.Decorator.WeaponAttachPoint)
             {
                 WeaponSlot weaponSlot = new WeaponSlot(array2[i], array[i], this.character.Avatar.Decorator.WeaponAttachPoint, this);
                 if (weaponSlot.Decorator)
                 {
                     if (num < 0)
                     {
                         num = i;
                     }
                     this.character.Avatar.AssignWeapon(array2[i], weaponSlot.Decorator, weaponSlot.UnityItem);
                 }
                 else
                 {
                     Debug.LogError("WeaponDecorator is NULL!");
                 }
                 this.weaponSlots[i] = weaponSlot;
             }
             else
             {
                 this.weaponSlots[i] = null;
             }
         }
         if (this.CurrentSlotIndex >= 0 && this.weaponSlots[this.CurrentSlotIndex] != null && this.weaponSlots[this.CurrentSlotIndex].Decorator != null)
         {
             this.weaponSlots[this.CurrentSlotIndex].Decorator.IsEnabled = true;
         }
     }
 }
Exemplo n.º 26
0
    // Token: 0x0600206B RID: 8299 RVA: 0x0009ADC8 File Offset: 0x00098FC8
    private ProjectileWeaponDecorator CreateProjectileWeaponDecorator(int itemId, int missileTimeToDetonate)
    {
        IUnityItem itemInShop = Singleton <ItemManager> .Instance.GetItemInShop(itemId);

        GameObject gameObject = itemInShop.Create(Vector3.zero, Quaternion.identity);
        ProjectileWeaponDecorator component = gameObject.GetComponent <ProjectileWeaponDecorator>();

        if (component)
        {
            component.SetMissileTimeOut((float)missileTimeToDetonate / 1000f);
        }
        return(component);
    }
 // Token: 0x06001442 RID: 5186 RVA: 0x00074CD0 File Offset: 0x00072ED0
 public bool TryGetSlotForItem(IUnityItem item, out global::LoadoutSlotType slot)
 {
     slot = global::LoadoutSlotType.None;
     foreach (KeyValuePair <global::LoadoutSlotType, IUnityItem> keyValuePair in this.Loadout)
     {
         if (keyValuePair.Value == item)
         {
             slot = keyValuePair.Key;
             return(true);
         }
     }
     return(false);
 }
Exemplo n.º 28
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    // Token: 0x06000E21 RID: 3617 RVA: 0x00060FD8 File Offset: 0x0005F1D8
    public static BuyingDurationType GetDuration(IUnityItem item)
    {
        BuyingDurationType result = BuyingDurationType.None;

        if (item != null && item.View != null && item.View.Prices != null)
        {
            IEnumerator <ItemPrice> enumerator = item.View.Prices.GetEnumerator();
            if (enumerator.MoveNext())
            {
                result = enumerator.Current.Duration;
            }
        }
        return(result);
    }
Exemplo n.º 29
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    // Token: 0x06001A93 RID: 6803 RVA: 0x0008AC6C File Offset: 0x00088E6C
    public void EmitRemoteQuickItem(Vector3 origin, Vector3 direction, int itemId, byte playerNumber, int projectileID)
    {
        IUnityItem itemInShop = Singleton <ItemManager> .Instance.GetItemInShop(itemId);

        if (itemInShop != null)
        {
            if (itemInShop.Prefab)
            {
                IGrenadeProjectile grenadeProjectile = itemInShop.Prefab.GetComponent <QuickItem>() as IGrenadeProjectile;
                try
                {
                    IGrenadeProjectile grenadeProjectile2 = grenadeProjectile.Throw(origin, direction);
                    if (playerNumber == this.PlayerData.Player.PlayerId)
                    {
                        grenadeProjectile2.SetLayer(UberstrikeLayer.LocalProjectile);
                    }
                    else
                    {
                        grenadeProjectile2.SetLayer(UberstrikeLayer.RemoteProjectile);
                    }
                    Singleton <ProjectileManager> .Instance.AddProjectile(grenadeProjectile2, projectileID);
                }
                catch (Exception exception)
                {
                    Debug.LogWarning(string.Concat(new object[]
                    {
                        "OnEmitQuickItem failed because Item is not a projectile: ",
                        itemId,
                        "/",
                        playerNumber,
                        "/",
                        projectileID
                    }));
                    Debug.LogException(exception);
                }
            }
        }
        else
        {
            Debug.LogError(string.Concat(new object[]
            {
                "OnEmitQuickItem failed because item not found: ",
                itemId,
                "/",
                playerNumber,
                "/",
                projectileID
            }));
        }
    }
Exemplo n.º 30
0
    // Token: 0x06001503 RID: 5379 RVA: 0x00076D5C File Offset: 0x00074F5C
    private AvatarDecoratorConfig CreateHolo(IUnityItem holo)
    {
        AvatarDecoratorConfig avatarDecoratorConfig = null;
        GameObject            gameObject            = holo.Create(Vector3.zero, Quaternion.identity);
        HoloGearItem          component             = gameObject.GetComponent <HoloGearItem>();

        if (component && component.Configuration.Ragdoll)
        {
            avatarDecoratorConfig = (UnityEngine.Object.Instantiate(component.Configuration.Ragdoll) as AvatarDecoratorConfig);
            LayerUtil.SetLayerRecursively(avatarDecoratorConfig.transform, UberstrikeLayer.Ragdoll);
            SkinnedMeshCombiner.Combine(avatarDecoratorConfig.gameObject, new List <GameObject>());
        }
        UnityEngine.Object.Destroy(gameObject);
        return(avatarDecoratorConfig);
    }