public void OnNext(IUartOpenFrom value)
 {
     SetTXBufferState(value.UartNum, 0);
 }
 public void OnNext(IUartOpenFrom value)
 {
     countOpen++;
     managedThreads.Add(System.Threading.Thread.CurrentThread.ManagedThreadId);
     LOG.Debug("thread " + System.Threading.Thread.CurrentThread.ManagedThreadId);
 }