void ITMPlugin.Callback(string data, GlobalPoint3D?p, ITMActor actor, ITMActor contextActor) { if (p.HasValue && data.Equals("spawncar", StringComparison.OrdinalIgnoreCase)) { AddSpawnPoint(p.Value); } }
void ITMPlugin.Callback(string data, GlobalPoint3D?p, ITMActor actor, ITMActor contextActor) { }
void ITMPlugin.Callback(string data, GlobalPoint3D?p, ITMActor actor, ITMActor contextActor) { game.AddNotification($"I was called back with {data}"); }