private void Play() { m_videoTexture.Play(); m_videoImagePoster.enabled = false; TogglePlayPauseButton(false); m_autoHideControls = true; }
void Update() { gameObject.transform.Rotate(Time.deltaTime * 10, Time.deltaTime * 30, 0); _videoPlugin.Update(); if (_videoPlugin.IsReadyToPlay && PlayRequested) { _videoPlugin.Play(); } }
private void Update() { if (_videoPlugin == null) { return; } _videoPlugin.Update(); if (_videoPlugin.IsReadyToPlay && PlayRequested) { _videoPlugin.Play(); } }